Player Matchup

Xbalanque
Xbalanque
MrTmoney2x
Xbalanque
Level 18
God Stats
16W - 19L
1,473 SR
Queue Stats
18W - 30L
1,324 Elo+
Party 3
Zhong Kui
Zhong Kui
SoulFoodSeasonin
Zhong Kui
Level 84
God Stats
0W - 3L
1,434 SR
Queue Stats
71W - 88L
1,389 Elo+
Party 3
Da Ji
Da Ji
TJE02
Da Ji
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 53L
1,296 Elo+
Party 1
Neith
Neith
Trap milker
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
xCrypticShadowxx
Cthulhu
Level 15
God Stats
3W - 2L
1,587 SR
Queue Stats
9W - 14L
1,301 Elo+
Party 3
Team Averages
Level 28
1,499 SR
1,335 Elo+

VS

Team Averages
Level 29
1,382 SR
1,450 Elo+
Ares
Ares
BadAtPC
Ares
Level 28
God Stats
24W - 41L
1,356 SR
Queue Stats
265W - 235L
1,484 Elo+
Party 2
Neith
Neith
Radical6972
Neith
Level 4
God Stats
3W - 2L
1,464 SR
Queue Stats
3W - 3L
1,374 Elo+
Party 2
Osiris
Osiris
ValenGOAT
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 226L
1,538 Elo+
Party 2
Sol
Sol
hxmble
Sol
Level 29
God Stats
4W - 2L
1,324 SR
Queue Stats
312W - 257L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ultimate nija
Tsukuyomi
Level 25
God Stats
7W - 5L
1,269 SR
Queue Stats
98W - 89L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrTmoney2x
Xbalanque
17
7 / 4 / 2
10,366
546
11,552
13,893
5,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
15
3 / 6 / 3
9,140
481
11,038
21,015
15,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TJE02
Da Ji
16
3 / 8 / 4
9,582
504
7,324
13,453
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
7,587
399
2,135
6,779
1,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 7
8,628
454
5,370
18,379
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BadAtPC
Ares
12
4 / 3 / 5
9,053
476
8,540
12,020
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 1
8,836
465
8,632
10,939
3,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
ValenGOAT
Osiris
18
9 / 2 / 4
10,996
579
9,197
14,530
13,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
hxmble
Sol
16
4 / 1 / 4
10,036
528
13,997
11,178
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ultimate nija
Tsukuyomi
16
7 / 6 / 6
10,027
528
11,385
15,418
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
27
27
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
BadAtPC
Ares
4
3
5
2.17
L
Xbalanque
MrTmoney2x
Xbalanque
7
4
2
2
W
3
4
1
0.88
L
Zhong Kui
3
6
3
0.75
L
Da Ji
TJE02
Da Ji
3
8
4
0.63
L
1
5
1
0.3
W
Osiris
ValenGOAT
Osiris
9
2
4
5.5
W
Sol
hxmble
Sol
4
1
4
6
W
Tsukuyomi
ultimate nija
Tsukuyomi
7
6
6
1.67
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
51,751
73,519
Taken
64,085
51,090
Mitigated
37,595
9,241
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BadAtPC
Ares
8,540
751
0
2,738
12,020
10,380
170
2,252
9,768
17,215
0
L
Xbalanque
MrTmoney2x
Xbalanque
11,552
6,443
0
2,338
13,893
5,300
1,022
6,828
7,065
0
69,059
W
8,632
5,160
0
2,782
10,939
3,884
831
3,315
7,624
0
52,766
L
Zhong Kui
11,038
1,565
0
4,533
21,015
15,769
707
8,798
12,217
51,164
0
L
Da Ji
TJE02
Da Ji
7,324
2,072
0
1,269
13,453
6,493
0
734
12,719
0
60,977
L
2,135
579
0
118
6,779
1,750
478
322
6,457
0
19,184
W
Osiris
ValenGOAT
Osiris
9,197
3,452
0
5,453
14,530
13,431
85
1,918
12,612
10,696
53,262
W
Sol
hxmble
Sol
13,997
6,113
0
4,325
11,178
4,370
3,380
5,439
5,739
64,302
8,591
W
Tsukuyomi
ultimate nija
Tsukuyomi
11,385
3,208
0
3,891
15,418
5,530
1,890
3,484
11,934
0
57,737
L
5,370
1,218
0
983
18,379
21,778
0
6,092
12,287
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
48,948
386
Minions Killed
420
0
Camps Cleared
0
1,544,729
Distance Traveled
1,712,796
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,053
476
14
1
0
291,951
1
L
Xbalanque
10,366
546
125
7
0
345,437
1
W
Neith
8,836
465
92
5
0
341,261
0
L
Zhong Kui
9,140
481
89
5
0
288,500
4
L
Da Ji
9,582
504
103
5
0
332,335
2
L
Neith
7,587
399
38
2
0
230,299
1
W
Osiris
10,996
579
116
6
0
372,336
2
W
Sol
10,036
528
107
6
0
371,880
0
W
Tsukuyomi
10,027
528
91
5
0
335,368
0
L
Cthulhu
8,628
454
31
2
0
348,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role