Player Matchup

Rama
Rama
Jaenga
Rama
Level 66
God Stats
1W - 1L
1,792 SR
Queue Stats
31W - 33L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
Munkychnk1
Aphrodite
Level 4
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
bnhyt95
Bellona
Level 63
God Stats
6W - 10L
1,450 SR
Queue Stats
78W - 112L
1,294 Elo+
Party 1
Team Averages
Level 44
1,656 SR
1,422 Elo+

VS

Team Averages
Level 95
1,583 SR
1,478 Elo+
Nox
Nox
Manjaro
Nox
Level 157
God Stats
32W - 33L
1,614 SR
Queue Stats
33W - 37L
1,673 Elo+
Solo
Chaac
Chaac
khahnn2
Chaac
Level 22
God Stats
17W - 10L
1,500 SR
Queue Stats
38W - 46L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
murdochyuga
Danzaburou
Level 107
God Stats
15W - 8L
1,637 SR
Queue Stats
119W - 123L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jaenga
Rama
17
11 / 4 / 5
12,691
846
16,664
11,598
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Munkychnk1
Aphrodite
12
0 / 7 / 11
9,906
660
2,958
14,890
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
bnhyt95
Bellona
14
5 / 6 / 6
10,986
732
10,433
14,339
13,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
13 / 4 / 4
12,783
852
17,016
10,674
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
khahnn2
Chaac
13
1 / 6 / 13
10,356
690
7,023
16,550
9,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
murdochyuga
Danzaburou
14
3 / 6 / 11
10,721
715
11,119
12,699
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
16
Kills
17
17
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
Jaenga
Rama
11
4
5
3.38
W
Nox
13
4
4
3.75
L
Aphrodite
Munkychnk1
Aphrodite
0
7
11
0.79
L
Bellona
bnhyt95
Bellona
5
6
6
1.33
W
Chaac
khahnn2
Chaac
1
6
13
1.25
W
Danzaburou
murdochyuga
Danzaburou
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
35,158
40,827
Taken
39,923
23,727
Mitigated
19,546
12,359
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Jaenga
Rama
16,664
10,064
0
3,411
11,598
4,004
1,751
4,086
7,512
0
55,753
W
Nox
17,016
527
0
1,107
10,674
4,762
144
274
10,400
37,235
0
L
Aphrodite
Munkychnk1
Aphrodite
2,958
475
2,788
5,326
14,890
6,241
300
7,713
7,177
16,354
0
L
Bellona
bnhyt95
Bellona
10,433
3,303
142
692
14,339
13,482
872
5,387
8,952
0
29,454
W
Chaac
khahnn2
Chaac
7,023
534
0
6,136
16,550
9,753
512
2,677
13,873
0
34,421
W
Danzaburou
murdochyuga
Danzaburou
11,119
3,551
0
2,143
12,699
5,031
1,696
1,097
11,602
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
33,860
163
Minions Killed
156
6
Camps Cleared
6
773,015
Distance Traveled
814,099
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,691
846
93
6
3
261,921
7
W
Nox
12,783
852
48
3
0
297,687
9
L
Aphrodite
9,906
660
30
2
1
231,574
1
L
Bellona
10,986
732
40
3
2
279,520
2
W
Chaac
10,356
690
46
3
2
266,810
4
W
Danzaburou
10,721
715
62
4
4
249,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role