Player Matchup

Tsukuyomi
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
Level 61
God Stats
24W - 30L
1,438 SR
Queue Stats
187W - 201L
1,390 Elo+
Party 2
Ymir
Ymir
GrizzL_23
Ymir
Level 94
God Stats
25W - 16L
1,499 SR
Queue Stats
295W - 280L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jcorsello1809
Cu Chulainn
Level 46
God Stats
3W - 9L
1,213 SR
Queue Stats
147W - 173L
1,348 Elo+
Solo
Danzaburou
Danzaburou
KumGuerrilla
Danzaburou
Level 25
God Stats
37W - 41L
1,518 SR
Queue Stats
91W - 95L
1,328 Elo+
Party 2
Hades
Hades
Lickalottapuzz
Hades
Level 69
God Stats
53W - 41L
1,510 SR
Queue Stats
229W - 238L
1,408 Elo+
Party 2
Team Averages
Level 59
1,436 SR
1,376 Elo+

VS

Team Averages
Level 74
1,620 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Danny82600
Arachne
Level 39
God Stats
9W - 11L
1,543 SR
Queue Stats
29W - 35L
1,388 Elo+
Party 1
Bacchus
Bacchus
Hades5470
Bacchus
Level 108
God Stats
8W - 4L
1,669 SR
Queue Stats
159W - 161L
1,406 Elo+
Party 1
Olorun
Olorun
SublimingBook48
Olorun
Level 109
God Stats
1W - 1L
1,656 SR
Queue Stats
102W - 86L
1,453 Elo+
Party 1
Chernobog
Chernobog
Zeus5801
Chernobog
Level 48
God Stats
1W - 1L
1,732 SR
Queue Stats
64W - 58L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
15
4 / 8 / 6
8,902
524
8,793
13,437
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
6 / 3 / 16
9,617
566
8,089
14,560
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Jcorsello1809
Cu Chulainn
16
14 / 2 / 7
10,131
596
15,683
18,137
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KumGuerrilla
Danzaburou
13
9 / 5 / 3
8,702
512
9,961
13,525
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 5 / 13
9,588
564
12,300
14,330
6,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 12 / 3
6,960
409
5,664
16,790
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Danny82600
Arachne
14
6 / 7 / 8
9,316
548
10,551
14,613
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hades5470
Bacchus
11
4 / 6 / 10
8,058
474
11,726
12,016
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 9 / 3
9,042
532
8,356
17,228
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Zeus5801
Chernobog
14
8 / 6 / 7
9,538
561
12,912
10,520
3,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
40
Kills
23
23
Deaths
40
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
12
3
0.13
L
Arachne
Danny82600
Arachne
6
7
8
1.43
W
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
4
8
6
0.88
W
Ymir
6
3
16
4.67
L
Bacchus
Hades5470
Bacchus
4
6
10
1.5
W
Cu Chulainn
Jcorsello1809
Cu Chulainn
14
2
7
8.75
W
Danzaburou
KumGuerrilla
Danzaburou
9
5
3
2.1
W
7
5
13
2.7
L
5
9
3
0.72
L
Chernobog
Zeus5801
Chernobog
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,826
Damage
49,209
73,989
Taken
71,167
51,412
Mitigated
28,092
21,647
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,664
1,777
0
2,488
16,790
7,135
0
1,830
14,176
0
30,564
L
Arachne
Danny82600
Arachne
10,551
7,366
0
3,462
14,613
5,740
0
2,641
11,652
0
44,288
W
Tsukuyomi
GirthyKoreanBoy
Tsukuyomi
8,793
1,789
0
3,416
13,437
5,036
0
2,133
11,222
0
63,157
W
Ymir
8,089
1,525
0
4,350
14,560
16,912
198
4,030
10,114
32,101
0
L
Bacchus
Hades5470
Bacchus
11,726
1,577
0
1,087
12,016
6,124
0
4,937
6,903
22,231
0
W
Cu Chulainn
Jcorsello1809
Cu Chulainn
15,683
3,357
0
3,500
18,137
17,876
759
2,329
15,681
6,126
38,611
W
Danzaburou
KumGuerrilla
Danzaburou
9,961
5,178
0
4,299
13,525
4,936
379
5,218
7,901
0
39,121
W
12,300
800
1,170
4,912
14,330
6,652
1,959
5,251
8,989
48,187
0
L
8,356
4,758
409
4,935
17,228
5,699
283
8,751
8,232
34,067
0
L
Chernobog
Zeus5801
Chernobog
12,912
8,326
0
1,149
10,520
3,394
515
4,696
5,728
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
42,914
406
Minions Killed
280
0
Camps Cleared
0
1,572,073
Distance Traveled
1,518,418
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,960
409
50
3
0
294,579
3
L
Arachne
9,316
548
75
4
0
362,877
1
W
Tsukuyomi
8,902
524
112
7
0
314,858
2
W
Ymir
9,617
566
48
3
0
332,203
5
L
Bacchus
8,058
474
28
2
0
301,605
3
W
Cu Chulainn
10,131
596
79
5
0
309,408
2
W
Danzaburou
8,702
512
71
4
0
314,507
2
W
Hades
9,588
564
96
6
0
301,097
0
L
Olorun
9,042
532
51
3
0
267,772
3
L
Chernobog
9,538
561
76
4
0
291,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role