Player Matchup

Bakasura
Bakasura
Almightykingsno
Bakasura
Level 89
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 1L
1,597 Elo+
Party 1
Jormungandr
Jormungandr
Elspeth
Jormungandr
Level 119
God Stats
1W - 0L
1,579 SR
Queue Stats
5W - 1L
1,597 Elo+
Party 1
Anubis
Anubis
HareySituation
Anubis
Level 70
God Stats
1W - 0L
1,740 SR
Queue Stats
10W - 4L
1,948 Elo+
Party 1
Neith
Neith
HoboJoe666
Neith
Level 86
God Stats
1W - 0L
1,137 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 1
Team Averages
Level 91
1,490 SR
1,685 Elo+

VS

Team Averages
Level 79
1,386 SR
1,338 Elo+
Serqet
Serqet
AngelicDemon12
Serqet
Level 103
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
IamParisian
Olorun
Level 64
God Stats
5W - 4L
1,750 SR
Queue Stats
51W - 76L
1,445 Elo+
Solo
Hel
Hel
SnoopyDoops
Hel
Level 23
God Stats
1W - 4L
1,210 SR
Queue Stats
12W - 14L
1,203 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tibrys
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,364 SR
Queue Stats
3W - 6L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 0 / 4
9,042
904
4,770
5,826
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Elspeth
Jormungandr
15
2 / 1 / 6
8,963
896
5,960
8,160
7,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
3 / 1 / 2
8,101
810
5,885
6,330
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
1 / 0 / 4
7,709
771
4,329
5,452
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
7,148
715
5,052
7,627
2,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
12
0 / 2 / 0
6,762
676
5,323
5,140
1,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 1
6,801
680
3,082
7,151
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Tibrys
Ah Muzen Cab
13
0 / 2 / 0
7,154
715
4,839
6,597
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
0
4
8
L
2
7
0
0.29
W
Jormungandr
Elspeth
Jormungandr
2
1
6
5
W
3
1
2
4
W
Neith
1
0
4
3
L
Olorun
0
2
0
0
L
0
1
1
0.5
L
Ah Muzen Cab
Tibrys
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
18,296
25,768
Taken
26,515
15,075
Mitigated
10,153
8,086
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
4,770
3,642
0
2,656
5,826
2,487
438
1,900
3,578
0
23,184
L
5,052
630
0
174
7,627
2,389
0
2,641
4,481
0
6,673
W
Jormungandr
Elspeth
Jormungandr
5,960
734
0
0
8,160
7,595
144
3,478
4,372
38,968
0
W
5,885
642
0
3,447
6,330
3,186
764
1,957
4,309
34,448
0
W
Neith
4,329
1,206
340
1,643
5,452
1,807
1,401
1,701
3,079
0
21,361
L
Olorun
5,323
2,237
69
1,373
5,140
1,860
0
2,107
2,823
21,621
0
L
3,082
56
2,213
3,632
7,151
3,803
0
3,243
3,908
20,936
0
L
Ah Muzen Cab
Tibrys
Ah Muzen Cab
4,839
1,056
0
1,403
6,597
2,101
0
4,230
2,367
0
24,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,815
Gold Earned
27,865
229
Minions Killed
141
17
Camps Cleared
5
808,359
Distance Traveled
747,600
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,042
904
54
5
9
262,929
5
L
Serqet
7,148
715
6
1
2
173,635
0
W
Jormungandr
8,963
896
73
7
3
178,904
2
W
Anubis
8,101
810
53
5
1
171,991
3
W
Neith
7,709
771
49
5
4
194,535
0
L
Olorun
6,762
676
36
4
0
175,021
1
L
Hel
6,801
680
40
4
2
190,276
1
L
Ah Muzen Cab
7,154
715
59
6
1
208,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role