Player Matchup

Vulcan
Vulcan
Flomar
Vulcan
Level 77
God Stats
3W - 3L
1,541 SR
Queue Stats
27W - 24L
1,410 Elo+
Party 2
Fenrir
Fenrir
PotatoePapi
Fenrir
Level 27
God Stats
2W - 5L
1,422 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 2
Mulan
Mulan
TwoPotatoes
Mulan
Level 48
God Stats
11W - 11L
1,435 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 2
Team Averages
Level 51
1,466 SR
1,371 Elo+

VS

Team Averages
Level 62
1,491 SR
1,408 Elo+
Baron Samedi
Baron Samedi
HOPEQUINNE18
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
TanukiGoBrrrrr
Danzaburou
Level 9
God Stats
18W - 23L
1,474 SR
Queue Stats
18W - 24L
1,354 Elo+
Party 1
Achilles
Achilles
oNoDurette
Achilles
Level 77
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 61L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Flomar
Vulcan
18
14 / 3 / 12
13,414
789
27,967
10,880
4,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
7 / 3 / 11
12,024
707
6,015
9,575
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 5 / 14
11,896
700
11,413
22,800
11,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HOPEQUINNE18
Baron Samedi
14
3 / 8 / 0
10,414
613
8,741
19,561
8,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TanukiGoBrrrrr
Danzaburou
14
3 / 9 / 5
11,253
662
9,134
14,473
5,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
oNoDurette
Achilles
13
5 / 11 / 2
10,886
640
9,374
17,690
11,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
28
Kills
11
11
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Flomar
Vulcan
14
3
12
6.67
L
Baron Samedi
HOPEQUINNE18
Baron Samedi
3
8
0
0.38
W
Fenrir
7
3
11
4.17
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
3
9
5
0.61
W
7
5
14
2.8
L
Achilles
oNoDurette
Achilles
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,395
Damage
27,249
43,255
Taken
51,724
19,971
Mitigated
25,514
9,324
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Flomar
Vulcan
27,967
5,839
282
1,111
10,880
4,250
1,510
2,420
8,460
87,819
0
L
Baron Samedi
HOPEQUINNE18
Baron Samedi
8,741
274
574
3,973
19,561
8,071
0
12,433
7,128
43,182
0
W
Fenrir
6,015
630
664
1,361
9,575
4,691
661
3,558
6,017
228
11,703
L
Danzaburou
TanukiGoBrrrrr
Danzaburou
9,134
3,223
0
1,675
14,473
5,612
0
7,052
7,421
0
34,226
W
11,413
1,955
973
4,933
22,800
11,030
901
3,148
19,652
0
26,449
L
Achilles
oNoDurette
Achilles
9,374
1,809
0
465
17,690
11,831
0
8,721
8,969
0
25,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
32,553
177
Minions Killed
189
5
Camps Cleared
7
894,012
Distance Traveled
741,826
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,414
789
133
8
1
311,728
0
L
Baron Samedi
10,414
613
86
5
0
269,840
5
W
Fenrir
12,024
707
9
1
1
300,652
0
L
Danzaburou
11,253
662
64
4
5
237,302
3
W
Mulan
11,896
700
35
2
3
281,632
1
L
Achilles
10,886
640
39
2
2
234,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role