Player Matchup

Tiamat
Tiamat
KingIsSlow
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 3
Thor
Thor
M4ff_Cabbage
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,424 Elo+
Party 2
Scylla
Scylla
ObiWanEvnobi
Scylla
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
46W - 38L
1,420 Elo+
Party 2
Ares
Ares
UnknownDash
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
Wbrebel56
Geb
Level 4
God Stats
2W - 1L
1,788 SR
Queue Stats
3W - 2L
1,542 Elo+
Party 3
Team Averages
Level 8
1,558 SR
1,471 Elo+

VS

Team Averages
Level 41
1,513 SR
1,486 Elo+
Bellona
Bellona
AcrylicDye
Bellona
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Party 1
Olorun
Olorun
Daedroghneth
Olorun
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 51L
1,370 Elo+
Solo
Nemesis
Nemesis
XxCraZPredatorX
Nemesis
Level 136
God Stats
1W - 1L
1,578 SR
Queue Stats
37W - 46L
1,570 Elo+
Party 1
Ymir
Ymir
Zomb1eking
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,533 Elo+
Party 1
Mercury
Mercury
wewow24
Mercury
Level 26
God Stats
2W - 0L
1,488 SR
Queue Stats
42W - 41L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingIsSlow
Tiamat
14
0 / 16 / 6
8,690
966
6,969
23,459
12,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,410
823
0
0
0
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
0 / 6 / 2
7,942
882
2,799
6,070
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 12 / 2
10,662
1,185
17,196
27,764
36,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 14 / 8
11,070
1,230
11,208
28,852
30,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcrylicDye
Bellona
18
2 / 4 / 29
10,554
1,173
10,303
11,032
8,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
19
9 / 0 / 18
11,053
1,228
12,130
7,271
3,421
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
24 / 1 / 14
14,155
1,573
30,955
11,606
6,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 29
10,471
1,163
10,273
8,764
12,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
wewow24
Mercury
17
10 / 5 / 18
10,742
1,194
15,217
8,307
3,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
156
9
Kills
48
48
Deaths
10
18
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Bellona
AcrylicDye
Bellona
2
4
29
4.13
W
Olorun
9
0
18
18
L
Tiamat
KingIsSlow
Tiamat
0
16
6
0.19
L
0
0
0
0
L
Scylla
0
6
2
0.17
L
7
12
2
0.67
L
2
14
8
0.43
W
24
1
14
31
W
3
0
29
17.5
W
Mercury
wewow24
Mercury
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
78,878
86,145
Taken
46,980
80,954
Mitigated
33,967
2,055
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AcrylicDye
Bellona
10,303
4,484
1,205
1,246
11,032
8,311
0
9,249
1,783
0
19,436
W
Olorun
12,130
6,575
2,091
3,138
7,271
3,421
0
6,086
1,185
29,140
0
L
Tiamat
KingIsSlow
Tiamat
6,969
1,161
0
1,232
23,459
12,661
0
6,484
16,975
16,141
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
2,799
961
0
10
6,070
2,005
0
1,080
4,990
5,845
0
L
17,196
2,005
0
0
27,764
36,209
0
7,997
19,767
44,459
0
L
11,208
2,514
0
813
28,852
30,079
0
6,842
22,010
25,778
0
W
30,955
24,672
0
4,107
11,606
6,621
0
9,480
2,126
0
47,898
W
10,273
2,837
42
0
8,764
12,055
0
6,891
1,873
21,231
0
W
Mercury
wewow24
Mercury
15,217
9,611
0
100
8,307
3,559
0
6,466
1,841
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
56,975
78
Minions Killed
159
3
Camps Cleared
8
509,493
Distance Traveled
819,827
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,554
1,173
18
2
0
149,519
1
W
Olorun
11,053
1,228
46
5
1
175,512
0
L
Tiamat
8,690
966
13
1
1
132,798
0
L
Thor
7,410
823
0
0
0
413
0
L
Scylla
7,942
882
4
0
0
70,096
0
L
Ares
10,662
1,185
41
5
0
158,167
3
L
Geb
11,070
1,230
20
2
2
148,019
1
W
Nemesis
14,155
1,573
43
5
3
191,465
0
W
Ymir
10,471
1,163
28
3
2
154,608
0
W
Mercury
10,742
1,194
24
3
2
148,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role