Player Matchup

Rama
Rama
Gold II
Bitouu
Rama
Gold II
Level 156
God Stats
0W - 3L
1,524 SR
Queue Stats
279W - 286L
1,486 MMR
Solo
Ymir
Ymir
Gold V
Dramua
Ymir
Gold V
Level 128
God Stats
0W - 4L
1,578 SR
Queue Stats
54W - 52L
1,412 MMR
Party 2
Arachne
Arachne
Gold III
HeardSubset3261
Arachne
Gold III
Level 133
God Stats
35W - 29L
1,568 SR
Queue Stats
207W - 224L
1,482 MMR
Solo
Mulan
Mulan
Gold I
Recklious
Mulan
Gold I
Level 140
God Stats
16W - 19L
1,512 SR
Queue Stats
83W - 84L
1,536 MMR
Party 2
Merlin
Merlin
Bronze III
ullrade
Merlin
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,536 SR
1,483 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,635 SR
1,487 MMR
Sylvanus
Sylvanus
Gold II
Dereks46
Sylvanus
Gold II
Level 126
God Stats
11W - 2L
1,700 SR
Queue Stats
61W - 57L
1,585 MMR
Party 1
Hades
Hades
Gold III
DrHYST3R1CAL
Hades
Gold III
Level 87
God Stats
70W - 51L
1,616 SR
Queue Stats
243W - 248L
1,458 MMR
Solo
Horus
Horus
Gold IV
Mister Turr
Horus
Gold IV
Level 117
God Stats
4W - 2L
1,692 SR
Queue Stats
61W - 61L
1,447 MMR
Party 1
Da Ji
Da Ji
Gold I
lausite
Da Ji
Gold I
Level 154
God Stats
43W - 51L
1,527 SR
Queue Stats
779W - 788L
1,473 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
solderementalist
Sun Wukong
Gold I
Level 160
God Stats
3W - 5L
1,641 SR
Queue Stats
55W - 53L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bitouu
Rama
13
1 / 6 / 2
8,343
464
9,430
12,449
3,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Dramua
Ymir
11
2 / 9 / 1
7,353
409
4,450
15,961
9,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 1
8,059
448
4,347
11,868
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Recklious
Mulan
15
0 / 5 / 0
8,609
478
5,722
11,642
6,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
ullrade
Merlin
14
0 / 1 / 0
8,227
457
7,117
5,707
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaMorgan Le FayGilgameshTiamatSet

VS

Bans
Cu ChulainnArtemisNu WaCthulhuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dereks46
Sylvanus
15
9 / 2 / 2
10,391
577
14,786
14,522
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 1 / 3
11,255
625
12,554
13,958
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 14
9,741
541
5,892
12,232
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
lausite
Da Ji
18
1 / 0 / 6
10,496
583
4,598
11,685
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
solderementalist
Sun Wukong
15
3 / 0 / 3
9,632
535
5,642
9,168
5,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
25
25
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
Bitouu
Rama
1
6
2
0.33
W
Sylvanus
Dereks46
Sylvanus
9
2
2
5
W
9
1
3
10.5
L
Ymir
Dramua
Ymir
2
9
1
0.28
L
1
4
1
0.38
W
3
1
14
10
L
Mulan
Recklious
Mulan
0
5
0
0
W
Da Ji
lausite
Da Ji
1
0
6
4
W
Sun Wukong
solderementalist
Sun Wukong
3
0
3
4.5
L
Merlin
ullrade
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
43,472
57,627
Taken
61,565
25,985
Mitigated
42,704
10,849
Healing
32,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bitouu
Rama
9,430
8,431
0
3,293
12,449
3,370
1,237
6,401
6,048
0
53,588
W
Sylvanus
Dereks46
Sylvanus
14,786
4,552
2,055
6,212
14,522
8,596
436
3,175
11,347
58,207
13,172
W
12,554
1,036
1,005
8,790
13,958
8,502
1,489
4,521
9,437
95,221
0
L
Ymir
Dramua
Ymir
4,450
997
0
2,070
15,961
9,938
0
9,388
6,573
22,131
1,045
L
4,347
3,045
0
3,175
11,868
4,193
0
5,667
6,201
0
47,511
W
5,892
2,489
1,168
3,474
12,232
14,050
202
2,651
9,581
0
23,247
L
Mulan
Recklious
Mulan
5,722
1,314
0
1,165
11,642
6,623
838
2,928
8,714
0
63,820
W
Da Ji
lausite
Da Ji
4,598
884
0
4,692
11,685
5,873
689
1,015
10,670
0
90,268
W
Sun Wukong
solderementalist
Sun Wukong
5,642
1,352
0
4,783
9,168
5,683
606
572
8,596
0
51,039
L
Merlin
ullrade
Merlin
7,117
567
0
1,146
5,707
1,861
0
1,223
4,484
64,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
51,515
498
Minions Killed
548
0
Camps Cleared
0
1,604,495
Distance Traveled
1,684,682
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,343
464
122
7
0
289,814
0
W
Sylvanus
10,391
577
108
6
0
305,620
5
W
Hades
11,255
625
163
9
0
341,551
3
L
Ymir
7,353
409
39
2
0
306,968
6
L
Arachne
8,059
448
81
5
0
346,814
5
W
Horus
9,741
541
32
2
0
352,227
7
L
Mulan
8,609
478
134
7
0
325,583
1
W
Da Ji
10,496
583
144
8
0
364,504
1
W
Sun Wukong
9,632
535
101
6
0
320,780
5
L
Merlin
8,227
457
122
7
0
335,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role