Player Matchup

Neith
Neith
AngelicDino
Neith
Level 6
God Stats
2W - 3L
1,411 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2
Ares
Ares
EsMiMadre
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Athena
Athena
Everydayskull
Athena
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Thanatos
Thanatos
Rodeo15
Thanatos
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 34L
1,399 Elo+
Solo
Janus
Janus
SIlverJart
Janus
Level 26
God Stats
0W - 2L
1,236 SR
Queue Stats
30W - 31L
1,459 Elo+
Party 3
Team Averages
Level 11
1,392 SR
1,414 Elo+

VS

Team Averages
Level 23
1,470 SR
1,364 Elo+
Ares
Ares
Abxndxn
Ares
Level 41
God Stats
22W - 20L
1,480 SR
Queue Stats
202W - 288L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Maaramma
Sun Wukong
Level 22
God Stats
6W - 8L
1,600 SR
Queue Stats
40W - 52L
1,431 Elo+
Party 1
Scylla
Scylla
StillMixin
Scylla
Level 28
God Stats
11W - 18L
1,488 SR
Queue Stats
110W - 129L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
YTChachan24
Ratatoskr
Level 6
God Stats
4W - 4L
1,290 SR
Queue Stats
84W - 99L
1,197 Elo+
Solo
Artemis
Artemis
dr1pdry
Artemis
Level 18
God Stats
7W - 3L
1,491 SR
Queue Stats
46W - 72L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
7,348
367
6,172
16,514
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
2 / 2 / 5
8,932
447
8,748
12,447
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 4
7,351
368
1,364
17,181
7,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Rodeo15
Thanatos
17
12 / 8 / 3
11,662
583
21,298
21,925
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
15
3 / 9 / 6
9,635
482
8,131
15,640
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abxndxn
Ares
16
7 / 4 / 13
11,319
566
8,800
18,060
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Maaramma
Sun Wukong
17
0 / 3 / 9
10,301
515
9,585
18,347
10,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
StillMixin
Scylla
18
15 / 5 / 7
12,096
605
26,059
13,116
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
YTChachan24
Ratatoskr
15
6 / 6 / 8
9,786
489
7,819
14,603
5,454
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
dr1pdry
Artemis
17
9 / 1 / 5
10,993
550
14,160
9,435
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
18
Kills
37
37
Deaths
19
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
Abxndxn
Ares
7
4
13
3.38
L
1
10
2
0.2
L
Ares
2
2
5
2.25
L
0
8
4
0.25
W
Sun Wukong
Maaramma
Sun Wukong
0
3
9
1.5
L
Thanatos
Rodeo15
Thanatos
12
8
3
1.69
L
Janus
3
9
6
0.67
W
Scylla
StillMixin
Scylla
15
5
7
3.7
W
Ratatoskr
YTChachan24
Ratatoskr
6
6
8
1.67
W
Artemis
dr1pdry
Artemis
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
66,423
83,707
Taken
73,561
37,369
Mitigated
43,259
19,555
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Abxndxn
Ares
8,800
940
0
2,184
18,060
20,838
1,019
3,069
14,869
29,760
0
L
6,172
2,545
0
3,164
16,514
3,789
328
5,656
10,858
0
35,669
L
Ares
8,748
612
0
1,943
12,447
12,481
90
4,011
8,436
31,292
0
L
1,364
555
0
0
17,181
7,979
222
4,598
12,583
16,670
0
W
Sun Wukong
Maaramma
Sun Wukong
9,585
1,862
0
6,617
18,347
10,184
2,363
6,381
11,912
0
68,090
L
Thanatos
Rodeo15
Thanatos
21,298
5,669
0
12,264
21,925
8,852
0
10,401
11,524
0
62,151
L
Janus
8,131
762
297
1,887
15,640
4,268
0
10,193
5,447
54,101
0
W
Scylla
StillMixin
Scylla
26,059
2,221
108
1,685
13,116
3,906
0
4,963
7,923
62,956
0
W
Ratatoskr
YTChachan24
Ratatoskr
7,819
2,017
0
1,107
14,603
5,454
1,395
2,791
11,684
0
46,307
W
Artemis
dr1pdry
Artemis
14,160
7,560
0
3,713
9,435
2,877
2,143
505
8,930
0
78,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
54,495
338
Minions Killed
442
0
Camps Cleared
0
1,693,837
Distance Traveled
1,818,775
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,319
566
32
2
0
314,469
0
L
Neith
7,348
367
50
3
0
304,777
1
L
Ares
8,932
447
64
3
0
344,937
0
L
Athena
7,351
368
33
2
0
364,891
0
W
Sun Wukong
10,301
515
112
6
0
385,037
0
L
Thanatos
11,662
583
91
5
0
353,427
0
L
Janus
9,635
482
100
5
0
325,805
4
W
Scylla
12,096
605
83
4
0
344,004
0
W
Ratatoskr
9,786
489
81
4
0
404,580
0
W
Artemis
10,993
550
134
7
0
370,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role