Player Matchup

Thanatos
Thanatos
FOOLKILLAH
Thanatos
Level 158
God Stats
15W - 22L
1,431 SR
Queue Stats
874W - 785L
1,633 Elo+
Solo
Poseidon
Poseidon
Khounmixay
Poseidon
Level 57
God Stats
6W - 6L
1,684 SR
Queue Stats
117W - 93L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Me llamo Tom
Danzaburou
Level 62
God Stats
21W - 22L
1,515 SR
Queue Stats
301W - 255L
1,534 Elo+
Party 2
Artio
Artio
Tohsaka Mai
Artio
Level 105
God Stats
0W - 1L
1,352 SR
Queue Stats
486W - 412L
1,568 Elo+
Party 2
Apollo
Apollo
Xeyze
Apollo
Level 105
God Stats
50W - 50L
1,478 SR
Queue Stats
418W - 348L
1,582 Elo+
Party 2
Team Averages
Level 97
1,492 SR
1,576 Elo+

VS

Team Averages
Level 124
1,735 SR
1,536 Elo+
Scylla
Scylla
FR Villa l11l
Scylla
Level 133
God Stats
3W - 0L
1,879 SR
Queue Stats
72W - 70L
1,491 Elo+
Solo
Khepri
Khepri
Imagine5352
Khepri
Level 80
God Stats
1W - 1L
1,686 SR
Queue Stats
26W - 18L
1,544 Elo+
Party 1
Bacchus
Bacchus
Ragqaz
Bacchus
Level 124
God Stats
3W - 0L
1,723 SR
Queue Stats
84W - 90L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Simply Hook
Gilgamesh
Level 152
God Stats
20W - 11L
1,684 SR
Queue Stats
645W - 586L
1,561 Elo+
Party 1
Apollo
Apollo
Simply Star8530
Apollo
Level 129
God Stats
17W - 11L
1,705 SR
Queue Stats
256W - 211L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FOOLKILLAH
Thanatos
15
4 / 6 / 1
9,384
552
8,018
11,905
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Khounmixay
Poseidon
14
1 / 8 / 3
8,226
484
5,701
9,717
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Me llamo Tom
Danzaburou
14
3 / 7 / 3
8,767
516
8,370
11,559
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 6
7,462
439
4,886
16,204
12,280
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Xeyze
Apollo
17
6 / 3 / 2
10,818
636
9,459
12,308
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
10,332
608
6,185
10,180
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
12
1 / 2 / 13
8,472
498
3,857
8,732
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Ragqaz
Bacchus
16
12 / 3 / 10
10,539
620
11,520
9,738
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Simply Hook
Gilgamesh
16
4 / 3 / 9
9,955
586
9,437
12,963
10,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 4 / 10
10,807
636
14,896
11,117
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
14
Kills
31
31
Deaths
14
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FOOLKILLAH
Thanatos
4
6
1
0.75
W
6
2
10
5.5
W
Khepri
1
2
13
3.75
L
Poseidon
Khounmixay
Poseidon
1
8
3
0.31
L
Danzaburou
Me llamo Tom
Danzaburou
3
7
3
0.64
W
Bacchus
Ragqaz
Bacchus
12
3
10
5.67
W
Gilgamesh
Simply Hook
Gilgamesh
4
3
9
2.83
W
8
4
10
3.25
L
0
7
6
0.43
L
Apollo
Xeyze
Apollo
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
45,895
61,693
Taken
52,730
28,692
Mitigated
30,591
17,722
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FOOLKILLAH
Thanatos
8,018
1,520
0
8,470
11,905
4,995
601
4,209
7,572
0
55,430
W
6,185
676
0
2,326
10,180
3,424
655
1,826
8,078
56,092
0
W
Khepri
3,857
379
465
2,326
8,732
7,115
235
2,833
5,600
19,663
0
L
Poseidon
Khounmixay
Poseidon
5,701
381
0
581
9,717
3,222
45
6,155
3,337
51,667
0
L
Danzaburou
Me llamo Tom
Danzaburou
8,370
5,019
0
1,663
11,559
3,701
978
2,850
8,709
0
51,430
W
Bacchus
Ragqaz
Bacchus
11,520
1,439
0
1,349
9,738
5,919
371
2,200
7,447
42,156
7,359
W
Gilgamesh
Simply Hook
Gilgamesh
9,437
1,645
0
1,899
12,963
10,210
1,616
1,242
11,693
8,844
53,523
W
14,896
8,625
0
2,778
11,117
3,923
1,505
1,584
9,325
0
78,933
L
4,886
1,258
867
2,932
16,204
12,280
0
5,663
10,525
23,093
0
L
Apollo
Xeyze
Apollo
9,459
5,302
0
3,209
12,308
4,494
2,440
3,527
8,701
0
75,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
50,105
443
Minions Killed
448
0
Camps Cleared
0
1,629,077
Distance Traveled
1,697,460
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,384
552
96
6
0
351,842
1
W
Scylla
10,332
608
100
6
0
324,546
3
W
Khepri
8,472
498
25
1
0
336,938
0
L
Poseidon
8,226
484
84
5
0
315,878
8
L
Danzaburou
8,767
516
93
5
0
311,069
7
W
Bacchus
10,539
620
72
4
0
341,664
2
W
Gilgamesh
9,955
586
125
7
0
361,150
3
W
Apollo
10,807
636
126
7
0
333,162
0
L
Artio
7,462
439
43
3
0
313,648
3
L
Apollo
10,818
636
127
7
0
336,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role