Player Matchup

Thoth
Thoth
Bullegula
Thoth
Level 106
God Stats
2W - 0L
1,380 SR
Queue Stats
186W - 144L
1,504 Elo+
Party 3
Izanami
Izanami
Flappers_1010
Izanami
Level 8
God Stats
9W - 7L
1,716 SR
Queue Stats
16W - 10L
1,554 Elo+
Party 1
Tiamat
Tiamat
ObeseEskimo
Tiamat
Level 10
God Stats
2W - 3L
1,158 SR
Queue Stats
18W - 11L
1,514 Elo+
Party 1
Ymir
Ymir
esponja-vacuo8
Ymir
Level 16
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 4L
1,521 Elo+
Party 3
Vamana
Vamana
sombra_oeste0
Vamana
Level 7
God Stats
1W - 0L
1,665 SR
Queue Stats
4W - 5L
1,597 Elo+
Party 3
Team Averages
Level 29
1,485 SR
1,538 Elo+

VS

Team Averages
Level 39
1,565 SR
1,516 Elo+
Tiamat
Tiamat
Artsfurytv
Tiamat
Level 8
God Stats
4W - 11L
1,529 SR
Queue Stats
104W - 120L
1,431 Elo+
Solo
Hades
Hades
KevinIsDumb
Hades
Level 149
God Stats
2W - 3L
1,767 SR
Queue Stats
162W - 155L
1,639 Elo+
Party 2
Fenrir
Fenrir
MintberryPhD
Fenrir
Level 6
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 2
Agni
Agni
Mr Inc YT
Agni
Level 26
God Stats
0W - 1L
1,361 SR
Queue Stats
58W - 58L
1,484 Elo+
Solo
Hachiman
Hachiman
mvmrocks
Hachiman
Level 7
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bullegula
Thoth
14
4 / 2 / 6
8,684
579
6,952
7,810
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
17
7 / 0 / 4
10,327
688
7,998
8,385
3,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
15
5 / 0 / 4
8,881
592
5,232
5,047
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 6
8,602
573
4,566
11,420
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 2
8,522
568
9,818
14,780
14,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Artsfurytv
Tiamat
9
1 / 3 / 0
5,651
377
2,597
8,805
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,924
528
11,231
14,691
14,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 4 / 0
6,961
464
3,754
9,543
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
8
0 / 7 / 0
5,702
380
4,560
6,889
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
mvmrocks
Hachiman
10
0 / 9 / 1
5,937
396
2,471
10,186
1,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
25
Kills
4
5
Deaths
25
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Artsfurytv
Tiamat
1
3
0
0.33
W
Thoth
Bullegula
Thoth
4
2
6
3.5
W
Izanami
7
0
4
9
L
1
2
1
0.75
L
Fenrir
2
4
0
0.5
L
Agni
0
7
0
0
W
Tiamat
5
0
4
7
W
7
1
6
10
L
Hachiman
mvmrocks
Hachiman
0
9
1
0.06
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
24,613
47,442
Taken
50,114
35,060
Mitigated
24,371
17,936
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Artsfurytv
Tiamat
2,597
259
0
1,475
8,805
3,597
252
4,298
4,507
17,346
0
W
Thoth
Bullegula
Thoth
6,952
508
0
1,669
7,810
2,726
3,628
3,270
4,155
49,466
0
W
Izanami
7,998
4,891
0
4,026
8,385
3,042
2,354
92
8,285
0
94,989
L
11,231
2,385
137
9,315
14,691
14,445
0
2,332
12,359
60,530
0
L
Fenrir
3,754
839
0
2,597
9,543
2,726
15
2,775
6,768
0
24,033
L
Agni
4,560
435
0
981
6,889
1,827
0
4,656
2,233
26,063
0
W
Tiamat
5,232
527
0
3,230
5,047
2,942
233
1,008
4,007
50,086
0
W
4,566
1,186
0
1,792
11,420
12,301
78
3,995
6,902
21,872
0
L
Hachiman
mvmrocks
Hachiman
2,471
1,325
0
1,348
10,186
1,776
0
2,689
7,497
0
21,830
W
9,818
4,216
0
7,219
14,780
14,049
204
8,989
5,637
0
58,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
32,175
505
Minions Killed
290
0
Camps Cleared
0
1,457,196
Distance Traveled
1,219,908
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,651
377
42
3
0
236,387
0
W
Thoth
8,684
579
92
6
0
283,430
4
W
Izanami
10,327
688
185
12
0
269,677
6
L
Hades
7,924
528
117
8
0
237,538
0
L
Fenrir
6,961
464
48
3
0
308,510
0
L
Agni
5,702
380
42
3
0
191,806
1
W
Tiamat
8,881
592
84
6
0
336,355
5
W
Ymir
8,602
573
33
2
0
295,342
7
L
Hachiman
5,937
396
41
3
0
245,667
0
W
Vamana
8,522
568
111
7
0
272,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role