Player Matchup

Mulan
Mulan
ItsK-Rex
Mulan
Level 43
God Stats
1W - 1L
1,515 SR
Queue Stats
24W - 19L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Master Luv85
Jing Wei
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
118W - 123L
1,420 Elo+
Party 1
Chang'e
Chang'e
Sassy ArmadiIIo
Chang'e
Level 29
God Stats
10W - 12L
1,581 SR
Queue Stats
79W - 66L
1,513 Elo+
Solo
Team Averages
Level 33
1,608 SR
1,491 Elo+

VS

Team Averages
Level 90
1,463 SR
1,564 Elo+
Hel
Hel
FilthyScylla
Hel
Level 144
God Stats
2W - 2L
1,596 SR
Queue Stats
95W - 79L
1,571 Elo+
Party 2
Hercules
Hercules
Smudge927
Hercules
Level 7
God Stats
5W - 2L
1,498 SR
Queue Stats
5W - 2L
1,551 Elo+
Party 2
Da Ji
Da Ji
WildFayetality
Da Ji
Level 119
God Stats
1W - 0L
1,295 SR
Queue Stats
44W - 39L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItsK-Rex
Mulan
13
5 / 4 / 2
9,804
654
9,101
16,815
16,272
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Master Luv85
Jing Wei
13
2 / 8 / 4
9,579
639
9,744
16,518
4,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 6 / 5
8,969
598
8,864
16,800
9,286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
10,824
722
19,145
16,297
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Smudge927
Hercules
14
3 / 3 / 14
10,292
686
8,111
14,167
18,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 1 / 8
11,651
777
14,498
13,282
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
18
18
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Mulan
ItsK-Rex
Mulan
5
4
2
1.5
L
Jing Wei
Master Luv85
Jing Wei
2
8
4
0.5
L
1
6
5
0.58
W
Hercules
Smudge927
Hercules
3
3
14
3.33
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
41,754
50,133
Taken
43,746
30,476
Mitigated
33,057
14,715
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,145
512
6,837
7,233
16,297
7,365
535
3,618
12,679
58,010
0
L
Mulan
ItsK-Rex
Mulan
9,101
1,247
704
2,702
16,815
16,272
0
6,096
10,303
2,775
11,947
L
Jing Wei
Master Luv85
Jing Wei
9,744
5,014
0
1,570
16,518
4,918
452
6,683
9,371
0
43,822
L
8,864
1,119
3,036
6,703
16,800
9,286
280
5,610
10,818
32,913
0
W
Hercules
Smudge927
Hercules
8,111
3,443
0
1,557
14,167
18,052
1,226
3,594
10,573
0
18,661
W
14,498
4,418
0
1,105
13,282
7,640
947
3,934
9,348
0
36,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
32,767
152
Minions Killed
166
6
Camps Cleared
7
773,196
Distance Traveled
823,182
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,824
722
94
6
2
291,361
1
L
Mulan
9,804
654
15
1
0
264,236
7
L
Jing Wei
9,579
639
81
5
5
247,797
1
L
Chang'e
8,969
598
56
4
1
261,163
5
W
Hercules
10,292
686
27
2
0
251,531
1
W
Da Ji
11,651
777
45
3
5
280,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role