Player Matchup

Baron Samedi
Baron Samedi
RageInducing69
Baron Samedi
Level 156
God Stats
1W - 3L
1,250 SR
Queue Stats
5W - 14L
1,292 Elo+
Party 2
He Bo
He Bo
Yukad001
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,290 Elo+
Party 2
Olorun
Olorun
noir-baindito
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,353 Elo+
Party 2
Team Averages
Level 87
1,417 SR
1,312 Elo+

VS

Team Averages
Level 40
1,532 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DarkHer0555
Hou Yi
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
262W - 217L
1,552 Elo+
Party 1
Yemoja
Yemoja
Vokome
Yemoja
Level 29
God Stats
38W - 19L
1,595 SR
Queue Stats
131W - 102L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RageInducing69
Baron Samedi
13
7 / 6 / 2
10,082
720
10,854
18,742
9,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Yukad001
He Bo
12
2 / 5 / 7
8,928
638
5,804
8,984
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 7
8,832
631
3,852
14,075
6,349
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 14
9,478
677
6,208
6,837
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
16
14 / 3 / 1
12,426
888
21,654
12,863
5,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Vokome
Yemoja
13
2 / 3 / 11
9,538
681
6,401
10,313
12,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
10
Kills
16
16
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
4
14
1.75
W
Hou Yi
14
3
1
4.83
L
Baron Samedi
RageInducing69
Baron Samedi
7
6
2
1.33
W
Yemoja
Vokome
Yemoja
2
3
11
2.5
L
He Bo
Yukad001
He Bo
2
5
7
1.1
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
34,263
41,801
Taken
30,013
18,917
Mitigated
20,549
15,582
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,208
319
2,005
1,663
6,837
3,237
719
5,420
1,317
27,840
0
W
Hou Yi
21,654
12,546
0
4,489
12,863
5,290
2,399
8,026
4,671
0
43,867
L
Baron Samedi
RageInducing69
Baron Samedi
10,854
344
1,974
6,955
18,742
9,809
58
4,676
13,814
34,167
0
W
Yemoja
Vokome
Yemoja
6,401
443
263
250
10,313
12,022
93
7,067
2,880
17,851
0
L
He Bo
Yukad001
He Bo
5,804
140
0
862
8,984
2,759
0
3,123
5,819
16,590
0
L
3,852
1,024
1,483
4,308
14,075
6,349
935
4,807
8,934
32,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
31,442
156
Minions Killed
132
8
Camps Cleared
5
684,927
Distance Traveled
763,996
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,478
677
60
4
4
268,374
3
W
Hou Yi
12,426
888
46
3
1
242,597
0
L
Baron Samedi
10,082
720
60
4
3
212,749
0
W
Yemoja
9,538
681
26
2
0
253,025
1
L
He Bo
8,928
638
29
2
2
235,108
3
L
Olorun
8,832
631
67
5
3
237,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role