Player Matchup

Sylvanus
Sylvanus
Gold III
BloodDark997
Sylvanus
Gold III
Level 134
God Stats
33W - 45L
1,672 SR
Queue Stats
115W - 130L
1,567 MMR
Solo
Hun Batz
Hun Batz
Gold III
SalsaLaguer
Hun Batz
Gold III
Level 125
God Stats
5W - 5L
1,662 SR
Queue Stats
40W - 51L
1,462 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Uperry
Baron Samedi
Gold II
Level 127
God Stats
11W - 12L
1,524 SR
Queue Stats
337W - 335L
1,584 MMR
Party 1
Ullr
Ullr
Silver I
oExemp
Ullr
Silver I
Level 127
God Stats
14W - 13L
1,697 SR
Queue Stats
50W - 43L
1,595 MMR
Solo
Scylla
Scylla
Gold II
siraxealot
Scylla
Gold II
Level 159
God Stats
36W - 25L
1,728 SR
Queue Stats
312W - 298L
1,623 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,656 SR
1,566 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,502 SR
1,571 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Charwood
Kukulkan
Platinum V
Level 106
God Stats
7W - 8L
1,602 SR
Queue Stats
374W - 363L
1,611 MMR
Solo
Awilix
Awilix
Platinum IV
PoLi69
Awilix
Platinum IV
Level 61
God Stats
1W - 1L
1,282 SR
Queue Stats
82W - 81L
1,619 MMR
Solo
Ganesha
Ganesha
Gold V
Texanz
Ganesha
Gold V
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,513 MMR
Solo
Rama
Rama
Platinum IV
TwoGuysPizza
Rama
Platinum IV
Level 142
God Stats
15W - 12L
1,624 SR
Queue Stats
470W - 451L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BloodDark997
Sylvanus
20
2 / 13 / 13
19,458
397
13,216
56,801
85,981
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
SalsaLaguer
Hun Batz
20
7 / 7 / 10
23,484
479
37,976
46,171
26,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Uperry
Baron Samedi
20
3 / 10 / 17
21,785
445
28,829
37,535
61,098
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
oExemp
Ullr
20
10 / 7 / 8
26,959
550
36,090
41,475
22,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
siraxealot
Scylla
20
10 / 6 / 10
26,132
533
37,908
30,888
15,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshTiamatPersephoneMorgan Le FayAthena

VS

Bans
OdinCamazotzGebArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 3 / 19
24,346
497
26,313
54,951
79,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Charwood
Kukulkan
20
12 / 10 / 16
26,448
540
57,409
30,667
11,931
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
PoLi69
Awilix
20
14 / 5 / 14
25,113
513
26,551
40,761
16,727
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Texanz
Ganesha
20
0 / 7 / 28
21,256
434
16,325
50,307
76,758
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
10 / 7 / 11
25,397
518
36,679
36,701
12,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
131
32
Kills
43
43
Deaths
32
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
19
5.5
L
Sylvanus
BloodDark997
Sylvanus
2
13
13
0.65
W
Kukulkan
Charwood
Kukulkan
12
10
16
2
W
Awilix
PoLi69
Awilix
14
5
14
4.2
L
Hun Batz
SalsaLaguer
Hun Batz
7
7
10
1.71
W
Ganesha
Texanz
Ganesha
0
7
28
2
W
10
7
11
2.21
L
Baron Samedi
Uperry
Baron Samedi
3
10
17
1.15
L
Ullr
oExemp
Ullr
10
7
8
2
L
Scylla
siraxealot
Scylla
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,019
Damage
163,277
212,870
Taken
213,387
211,965
Mitigated
197,141
67,896
Healing
64,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,313
3,239
0
32,684
54,951
79,497
1,789
18,548
35,439
960
127,693
L
Sylvanus
BloodDark997
Sylvanus
13,216
1,533
6,127
14,412
56,801
85,981
40
28,586
28,061
50,259
0
W
Kukulkan
Charwood
Kukulkan
57,409
3,006
0
1,827
30,667
11,931
3,246
9,175
21,252
281,978
0
W
Awilix
PoLi69
Awilix
26,551
11,152
0
10,681
40,761
16,727
3,542
17,575
22,794
0
199,088
L
Hun Batz
SalsaLaguer
Hun Batz
37,976
5,501
0
12,971
46,171
26,585
1,014
18,755
27,102
0
226,743
W
Ganesha
Texanz
Ganesha
16,325
1,080
0
8,258
50,307
76,758
394
24,165
25,824
68,419
0
W
36,679
19,727
0
11,118
36,701
12,228
7,650
14,978
21,460
0
257,343
L
Baron Samedi
Uperry
Baron Samedi
28,829
2,027
3,175
10,860
37,535
61,098
852
11,677
24,520
146,101
0
L
Ullr
oExemp
Ullr
36,090
10,936
0
11,412
41,475
22,513
5,228
13,285
28,136
0
279,081
L
Scylla
siraxealot
Scylla
37,908
1,562
470
8,469
30,888
15,788
1,808
12,613
18,222
242,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,818
Gold Earned
122,560
1,206
Minions Killed
1,150
0
Camps Cleared
0
4,440,324
Distance Traveled
4,522,278
66
Wards Purchased
114
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
24,346
497
229
5
0
989,102
21
L
Sylvanus
19,458
397
49
1
0
787,030
23
W
Kukulkan
26,448
540
330
7
0
860,710
28
W
Awilix
25,113
513
214
4
0
1,006,155
21
L
Hun Batz
23,484
479
252
5
0
1,006,488
7
W
Ganesha
21,256
434
23
0
0
851,155
14
W
Rama
25,397
518
354
7
0
815,156
30
L
Baron Samedi
21,785
445
208
4
0
788,000
14
L
Ullr
26,959
550
355
7
0
901,523
3
L
Scylla
26,132
533
342
7
0
957,283
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role