Player Matchup

Anhur
Anhur
BodegaYurdMe
Anhur
Level 42
God Stats
8W - 8L
1,710 SR
Queue Stats
146W - 158L
1,480 Elo+
Party 3
Chang'e
Chang'e
J0NNYLARG0
Chang'e
Level 118
God Stats
8W - 6L
1,466 SR
Queue Stats
651W - 580L
1,545 Elo+
Party 2
Khepri
Khepri
KingZammis
Khepri
Level 44
God Stats
4W - 2L
1,680 SR
Queue Stats
71W - 66L
1,544 Elo+
Party 2
Chaac
Chaac
Philoceraptor7
Chaac
Level 83
God Stats
2W - 2L
1,586 SR
Queue Stats
271W - 236L
1,605 Elo+
Party 2
Da Ji
Da Ji
Xx_zayzay401_xX
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,444 Elo+
Party 3
Team Averages
Level 75
1,588 SR
1,523 Elo+

VS

Team Averages
Level 99
1,657 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
CantaloupeSlope
Cu Chulainn
Level 145
God Stats
6W - 6L
1,643 SR
Queue Stats
156W - 138L
1,625 Elo+
Party 1
Chronos
Chronos
JOOOOOOOOP
Chronos
Level 44
God Stats
21W - 12L
1,808 SR
Queue Stats
139W - 128L
1,614 Elo+
Party 1
Ymir
Ymir
Whisp1234
Ymir
Level 103
God Stats
5W - 7L
1,404 SR
Queue Stats
93W - 106L
1,403 Elo+
Solo
Izanami
Izanami
grimaltair
Izanami
Level 104
God Stats
27W - 16L
1,683 SR
Queue Stats
81W - 84L
1,586 Elo+
Party 1
Ravana
Ravana
straw_boss1
Ravana
Level 98
God Stats
5W - 4L
1,748 SR
Queue Stats
86W - 87L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
7,434
572
14,305
7,882
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
J0NNYLARG0
Chang'e
11
0 / 2 / 3
6,848
527
5,274
7,352
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
KingZammis
Khepri
11
1 / 2 / 4
6,927
533
3,728
9,107
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 0
7,340
565
7,521
11,650
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 5 / 1
6,297
484
2,510
9,303
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CantaloupeSlope
Cu Chulainn
13
1 / 2 / 4
7,494
576
6,027
7,770
5,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
JOOOOOOOOP
Chronos
14
6 / 0 / 4
8,131
625
10,754
11,010
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
0 / 3 / 3
6,180
475
2,714
14,276
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
grimaltair
Izanami
12
1 / 4 / 1
6,846
527
4,310
7,705
1,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
15
7 / 1 / 3
8,522
656
6,206
8,174
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
15
15
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
Cu Chulainn
CantaloupeSlope
Cu Chulainn
1
2
4
1.5
W
Chang'e
J0NNYLARG0
Chang'e
0
2
3
0.75
L
Chronos
JOOOOOOOOP
Chronos
6
0
4
8
W
Khepri
KingZammis
Khepri
1
2
4
1.5
W
2
3
0
0.67
L
Ymir
0
3
3
0.5
W
1
5
1
0.3
L
Izanami
grimaltair
Izanami
1
4
1
0.38
L
Ravana
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
30,011
45,294
Taken
48,935
24,746
Mitigated
20,731
14,213
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,305
9,648
0
1,756
7,882
2,666
900
3,089
4,747
0
51,365
L
Cu Chulainn
CantaloupeSlope
Cu Chulainn
6,027
1,908
0
3,847
7,770
5,235
482
391
6,730
0
38,225
W
Chang'e
J0NNYLARG0
Chang'e
5,274
135
1,194
2,622
7,352
2,303
192
2,766
4,586
41,107
0
L
Chronos
JOOOOOOOOP
Chronos
10,754
3,382
0
3,092
11,010
3,169
72
2,831
7,929
51,457
0
W
Khepri
KingZammis
Khepri
3,728
640
0
2,254
9,107
7,688
126
4,011
5,096
19,339
0
W
7,521
2,408
0
4,968
11,650
8,399
0
723
10,378
0
41,952
L
Ymir
2,714
366
0
1,190
14,276
7,269
0
2,396
11,827
24,918
0
W
2,510
564
0
1,419
9,303
3,690
0
2,879
6,380
0
37,551
L
Izanami
grimaltair
Izanami
4,310
2,227
0
793
7,705
1,790
1,073
1,035
6,670
0
43,183
L
Ravana
6,206
2,416
0
3,622
8,174
3,268
0
1,832
6,007
0
50,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
37,173
351
Minions Killed
385
0
Camps Cleared
0
1,257,994
Distance Traveled
1,320,035
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,434
572
89
7
0
227,255
0
L
Cu Chulainn
7,494
576
76
6
0
255,311
6
W
Chang'e
6,848
527
92
7
0
277,609
5
L
Chronos
8,131
625
90
7
0
270,502
1
W
Khepri
6,927
533
22
2
0
248,824
2
W
Chaac
7,340
565
86
7
0
250,747
0
L
Ymir
6,180
475
39
3
0
239,971
1
W
Da Ji
6,297
484
62
5
0
253,559
1
L
Izanami
6,846
527
82
6
0
251,532
3
L
Ravana
8,522
656
98
8
0
302,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role