Player Matchup

Arachne
Arachne
AnxiousImaguy
Arachne
Level 156
God Stats
8W - 1L
1,860 SR
Queue Stats
255W - 225L
1,604 Elo+
Party 2
Geb
Geb
Micfireball
Geb
Level 139
God Stats
1W - 1L
1,435 SR
Queue Stats
10W - 9L
1,630 Elo+
Party 3
Bellona
Bellona
Osiris21
Bellona
Level 117
God Stats
2W - 5L
1,480 SR
Queue Stats
311W - 278L
1,596 Elo+
Solo
Ullr
Ullr
TeaViben
Ullr
Level 160
God Stats
14W - 20L
1,577 SR
Queue Stats
322W - 308L
1,570 Elo+
Party 2
Hera
Hera
bluechevy94
Hera
Level 159
God Stats
0W - 1L
1,192 SR
Queue Stats
26W - 24L
1,571 Elo+
Party 3
Team Averages
Level 146
1,509 SR
1,594 Elo+

VS

Team Averages
Level 139
1,561 SR
1,581 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BMTreecko
Tsukuyomi
Level 160
God Stats
18W - 9L
1,681 SR
Queue Stats
499W - 447L
1,594 Elo+
Party 1
Terra
Terra
L7Weeniiee
Terra
Level 160
God Stats
2W - 3L
1,453 SR
Queue Stats
59W - 56L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
LagSwitcher
Gilgamesh
Level 149
God Stats
7W - 7L
1,671 SR
Queue Stats
390W - 328L
1,630 Elo+
Party 1
Rama
Rama
xLatchBo55x
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 7 / 6
10,507
657
12,427
19,111
9,066
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 5
11,123
695
11,905
23,006
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Osiris21
Bellona
17
0 / 2 / 3
10,273
642
7,996
19,764
15,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
18
2 / 4 / 2
10,616
664
12,063
13,935
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
3 / 6 / 4
11,296
706
15,377
12,343
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 4 / 11
11,320
708
13,409
13,399
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
BMTreecko
Tsukuyomi
20
13 / 4 / 3
13,928
871
23,271
15,460
7,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
18
1 / 1 / 14
11,720
733
8,490
18,914
23,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LagSwitcher
Gilgamesh
17
0 / 2 / 15
11,213
701
11,804
19,570
14,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 11
13,164
823
20,593
10,146
4,981
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
11
Kills
23
23
Deaths
11
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
11
1.88
L
Arachne
3
7
6
0.86
W
Tsukuyomi
BMTreecko
Tsukuyomi
13
4
3
3.63
W
Terra
1
1
14
8
W
Gilgamesh
LagSwitcher
Gilgamesh
0
2
15
3.75
L
3
4
5
1.38
L
Bellona
Osiris21
Bellona
0
2
3
0.75
L
Ullr
2
4
2
0.75
L
3
6
4
0.83
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,768
Damage
77,567
88,159
Taken
77,489
65,222
Mitigated
56,401
21,379
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,409
1,548
0
887
13,399
6,161
62
4,572
8,827
56,028
0
L
Arachne
12,427
5,990
0
6,324
19,111
9,066
0
5,458
13,510
0
18,864
W
Tsukuyomi
BMTreecko
Tsukuyomi
23,271
5,580
0
3,033
15,460
7,429
2,260
5,340
10,120
0
49,847
W
Terra
8,490
1,348
4,233
4,447
18,914
23,452
280
6,240
12,674
29,460
0
W
Gilgamesh
LagSwitcher
Gilgamesh
11,804
2,297
2,158
3,034
19,570
14,378
68
8,025
11,545
5,849
29,587
L
11,905
363
1,159
6,186
23,006
29,435
0
4,447
18,405
24,464
0
L
Bellona
Osiris21
Bellona
7,996
2,254
1,630
3,871
19,764
15,388
0
6,196
13,260
0
48,552
L
Ullr
12,063
4,795
0
667
13,935
6,153
0
4,662
9,173
0
59,445
L
15,377
3,170
0
1,542
12,343
5,180
0
2,008
10,235
45,520
0
W
20,593
11,969
0
1,915
10,146
4,981
1,891
3,501
6,645
0
58,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,815
Gold Earned
61,345
360
Minions Killed
408
8
Camps Cleared
9
1,444,967
Distance Traveled
1,538,540
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,320
708
121
8
6
270,365
4
L
Arachne
10,507
657
19
1
0
296,944
0
W
Tsukuyomi
13,928
871
79
5
1
319,789
2
W
Terra
11,720
733
58
4
0
328,535
9
W
Gilgamesh
11,213
701
51
3
1
327,268
4
L
Geb
11,123
695
31
2
1
290,234
1
L
Bellona
10,273
642
101
6
1
333,268
5
L
Ullr
10,616
664
125
8
2
257,891
1
L
Hera
11,296
706
84
5
4
266,630
3
W
Rama
13,164
823
99
6
1
292,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role