Player Matchup

Hel
Hel
DonEngendro
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,642 Elo+
Party 1
Set
Set
Dreamurs
Set
Level 29
God Stats
6W - 2L
1,889 SR
Queue Stats
180W - 102L
1,680 Elo+
Solo
Ares
Ares
Genius26
Ares
Level 15
God Stats
1W - 0L
1,780 SR
Queue Stats
11W - 4L
1,657 Elo+
Party 1
Cernunnos
Cernunnos
KingPhantom25
Cernunnos
Level 28
God Stats
3W - 3L
1,407 SR
Queue Stats
98W - 131L
1,484 Elo+
Solo
Thanatos
Thanatos
Superpuch
Thanatos
Level 16
God Stats
11W - 4L
1,876 SR
Queue Stats
44W - 25L
1,739 Elo+
Solo
Team Averages
Level 23
1,690 SR
1,640 Elo+

VS

Team Averages
Level 39
1,566 SR
1,646 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ABOREDGY555
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Danzaburou
Danzaburou
Zimmermannjr
Danzaburou
Level 6
God Stats
4W - 2L
1,779 SR
Queue Stats
33W - 16L
1,740 Elo+
Solo
Ymir
Ymir
bigpanda91
Ymir
Level 8
God Stats
1W - 11L
1,283 SR
Queue Stats
124W - 157L
1,524 Elo+
Party 2
Thanatos
Thanatos
fliptheduck
Thanatos
Level 28
God Stats
15W - 6L
1,769 SR
Queue Stats
171W - 98L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
7,896
607
8,128
8,235
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 0 / 4
9,455
727
12,009
8,112
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
10
2 / 4 / 7
6,801
523
4,958
10,448
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
KingPhantom25
Cernunnos
12
2 / 3 / 2
6,959
535
1,870
6,691
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Superpuch
Thanatos
14
5 / 2 / 3
8,228
633
7,357
11,427
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 5 / 5
5,935
457
2,813
6,362
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 7 / 1
5,244
403
1,873
5,816
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zimmermannjr
Danzaburou
12
6 / 4 / 4
7,547
581
8,613
11,270
3,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
6,663
513
5,640
9,722
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
fliptheduck
Thanatos
12
4 / 6 / 3
7,375
567
10,724
12,870
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
27
Kills
12
12
Deaths
27
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
5
0.7
L
0
7
1
0.07
W
6
3
4
2.67
W
12
0
4
14
W
Ares
2
4
7
1.38
W
Cernunnos
KingPhantom25
Cernunnos
2
3
2
1
W
Thanatos
Superpuch
Thanatos
5
2
3
3.25
L
Danzaburou
Zimmermannjr
Danzaburou
6
4
4
2
L
1
5
1
0.3
L
Thanatos
fliptheduck
Thanatos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
29,663
44,913
Taken
46,040
19,171
Mitigated
15,371
20,794
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,813
497
255
1,407
6,362
4,177
345
3,275
2,935
16,429
0
L
1,873
343
51
502
5,816
783
242
796
5,013
12,766
0
W
8,128
916
2,220
4,106
8,235
1,964
975
1,951
6,212
46,638
0
W
12,009
5,482
0
680
8,112
3,071
0
1,364
6,740
0
68,535
W
Ares
4,958
232
0
1,211
10,448
8,075
0
2,251
7,941
18,952
0
W
Cernunnos
KingPhantom25
Cernunnos
1,870
383
0
1,695
6,691
1,944
153
741
5,862
0
38,066
W
Thanatos
Superpuch
Thanatos
7,357
2,195
0
10,882
11,427
4,117
0
3,526
7,683
0
51,080
L
Danzaburou
Zimmermannjr
Danzaburou
8,613
4,290
0
3,418
11,270
3,476
663
3,073
8,059
0
45,108
L
5,640
1,526
0
2,074
9,722
3,286
451
2,996
6,567
32,768
0
L
Thanatos
fliptheduck
Thanatos
10,724
4,241
0
8,650
12,870
3,649
0
2,458
10,314
0
39,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
32,764
418
Minions Killed
267
0
Camps Cleared
0
1,405,468
Distance Traveled
1,084,551
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,935
457
30
2
0
214,067
2
L
Ra
5,244
403
30
2
0
191,980
1
W
Hel
7,896
607
95
7
0
275,251
1
W
Set
9,455
727
123
9
0
316,819
3
W
Ares
6,801
523
25
2
0
279,799
5
W
Cernunnos
6,959
535
77
6
0
250,248
6
W
Thanatos
8,228
633
98
8
0
283,351
5
L
Danzaburou
7,547
581
76
6
0
231,484
1
L
Ymir
6,663
513
72
6
0
186,963
1
L
Thanatos
7,375
567
59
5
0
260,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role