Player Matchup

Hades
Hades
ElRackom0p
Hades
Level 137
God Stats
3W - 4L
1,543 SR
Queue Stats
267W - 261L
1,593 Elo+
Party 3
Fafnir
Fafnir
LOKODEE13
Fafnir
Level 107
God Stats
9W - 14L
1,489 SR
Queue Stats
671W - 613L
1,551 Elo+
Solo
Izanami
Izanami
LogHorizon2408
Izanami
Level 111
God Stats
0W - 5L
1,354 SR
Queue Stats
78W - 81L
1,545 Elo+
Party 3
Mercury
Mercury
Xx EXPERT thief
Mercury
Level 101
God Stats
10W - 15L
1,500 SR
Queue Stats
178W - 149L
1,553 Elo+
Party 2
Janus
Janus
basicallyicanrun
Janus
Level 111
God Stats
15W - 20L
1,585 SR
Queue Stats
427W - 383L
1,550 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,558 Elo+

VS

Team Averages
Level 119
1,584 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PlayerOfDeath
Sylvanus
Level 149
God Stats
5W - 4L
1,827 SR
Queue Stats
317W - 295L
1,536 Elo+
Party 1
Chaac
Chaac
REPORTRUBEN
Chaac
Level 69
God Stats
14W - 6L
1,790 SR
Queue Stats
287W - 244L
1,547 Elo+
Party 1
Poseidon
Poseidon
XxDamagaZx
Poseidon
Level 155
God Stats
2W - 0L
1,525 SR
Queue Stats
305W - 277L
1,553 Elo+
Party 1
Da Ji
Da Ji
thedodoman
Da Ji
Level 76
God Stats
6W - 3L
1,278 SR
Queue Stats
393W - 372L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 2 / 0
6,671
556
4,083
10,283
5,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
LOKODEE13
Fafnir
8
0 / 3 / 1
5,700
475
3,834
11,619
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 5 / 0
5,423
452
2,368
7,781
2,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,083
507
3,481
7,568
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 0
6,674
556
3,014
6,370
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 0 / 6
7,212
601
6,378
4,282
1,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
PlayerOfDeath
Sylvanus
11
3 / 1 / 6
6,498
542
7,382
7,314
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 2
7,560
630
5,873
7,930
5,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
XxDamagaZx
Poseidon
12
2 / 1 / 1
6,788
566
3,124
5,701
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
14
9 / 0 / 3
8,254
688
8,315
7,719
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
6
5
L
Hades
0
2
0
0
L
Fafnir
LOKODEE13
Fafnir
0
3
1
0.17
L
0
5
0
0
W
Sylvanus
PlayerOfDeath
Sylvanus
3
1
6
6
W
0
0
2
1
L
0
2
1
0.25
W
Poseidon
XxDamagaZx
Poseidon
2
1
1
2.5
L
1
4
0
0.25
W
Da Ji
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,780
Damage
31,072
43,621
Taken
32,946
22,836
Mitigated
15,706
14,150
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,378
2,454
0
1,468
4,282
1,277
578
1,077
3,165
0
48,650
L
Hades
4,083
1,738
0
4,936
10,283
5,339
0
0
10,283
44,552
0
L
Fafnir
LOKODEE13
Fafnir
3,834
1,010
0
3,389
11,619
10,717
0
3,907
7,712
15,348
0
L
2,368
1,407
331
2,488
7,781
2,285
0
1,769
6,012
0
34,108
W
Sylvanus
PlayerOfDeath
Sylvanus
7,382
2,422
1,221
3,808
7,314
5,024
0
2,878
4,320
20,848
9,049
W
5,873
2,504
0
3,415
7,930
5,025
56
3,302
4,628
0
54,742
L
3,481
794
0
1,885
7,568
2,902
0
999
6,569
0
42,456
W
Poseidon
XxDamagaZx
Poseidon
3,124
165
0
997
5,701
1,640
598
1,899
3,654
42,059
0
L
3,014
348
0
1,121
6,370
1,593
0
2,884
3,486
49,798
0
W
Da Ji
8,315
2,334
0
3,880
7,719
2,740
0
1,599
6,080
0
44,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
36,312
420
Minions Killed
416
0
Camps Cleared
0
1,145,087
Distance Traveled
1,244,212
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,212
601
91
8
0
229,780
4
L
Hades
6,671
556
107
9
0
192,930
1
L
Fafnir
5,700
475
34
3
0
224,036
1
L
Izanami
5,423
452
85
7
0
210,848
2
W
Sylvanus
6,498
542
44
4
0
220,767
2
W
Chaac
7,560
630
120
10
0
254,866
0
L
Mercury
6,083
507
74
6
0
277,112
3
W
Poseidon
6,788
566
77
6
0
247,270
2
L
Janus
6,674
556
120
10
0
240,161
3
W
Da Ji
8,254
688
84
7
0
291,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role