Player Matchup

Chaac
Chaac
 
Chaac
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FROXTZY
Janus
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 4L
1,530 Elo+
Solo
Cerberus
Cerberus
SAisGod
Cerberus
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
31W - 31L
1,473 Elo+
Party 1
Hachiman
Hachiman
iqeyhmi7yu23
Hachiman
Level 15
God Stats
7W - 12L
1,711 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 1
Fenrir
Fenrir
kingtiip
Fenrir
Level 22
God Stats
8W - 5L
1,850 SR
Queue Stats
96W - 81L
1,505 Elo+
Solo
Team Averages
Level 13
1,573 SR
1,496 Elo+

VS

Team Averages
Level 31
1,635 SR
1,625 Elo+
Tyr
Tyr
AoDragon97
Tyr
Level 18
God Stats
8W - 6L
1,603 SR
Queue Stats
28W - 32L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DraconicSilver
Morgan Le Fay
Level 89
God Stats
5W - 2L
1,559 SR
Queue Stats
20W - 13L
1,638 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Galapagosss
Kumbhakarna
Level 10
God Stats
3W - 0L
1,723 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Hou Yi
Hou Yi
SiIIyy
Hou Yi
Level 8
God Stats
3W - 0L
1,771 SR
Queue Stats
7W - 2L
1,953 Elo+
Party 2
Ne Zha
Ne Zha
ThanatosIsBusted
Ne Zha
Level 29
God Stats
7W - 11L
1,520 SR
Queue Stats
163W - 189L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 1 / 8
11,257
489
14,618
23,476
15,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
FROXTZY
Janus
2
0 / 1 / 0
6,099
265
182
577
95
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SAisGod
Cerberus
15
2 / 4 / 7
9,465
412
8,765
21,179
27,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
iqeyhmi7yu23
Hachiman
18
3 / 4 / 4
10,441
454
15,203
12,502
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
kingtiip
Fenrir
19
11 / 7 / 4
11,811
514
14,068
20,274
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
12,138
528
5,552
16,345
20,212
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
DraconicSilver
Morgan Le Fay
20
11 / 2 / 3
15,122
657
23,272
12,986
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Galapagosss
Kumbhakarna
15
1 / 3 / 5
10,617
462
2,527
18,544
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SiIIyy
Hou Yi
20
3 / 1 / 4
12,658
550
14,172
19,928
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 7 / 7
12,494
543
11,838
18,518
9,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
17
Kills
17
17
Deaths
17
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
8
5
W
1
4
3
0.63
W
Morgan Le Fay
DraconicSilver
Morgan Le Fay
11
2
3
6.25
L
Janus
FROXTZY
Janus
0
1
0
0
W
Kumbhakarna
Galapagosss
Kumbhakarna
1
3
5
1.17
L
Cerberus
SAisGod
Cerberus
2
4
7
1.38
W
Hou Yi
SiIIyy
Hou Yi
3
1
4
5
W
1
7
7
0.64
L
Hachiman
iqeyhmi7yu23
Hachiman
3
4
4
1.25
L
Fenrir
kingtiip
Fenrir
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,836
Damage
57,361
78,008
Taken
86,321
56,672
Mitigated
62,713
23,594
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,618
1,298
0
10,192
23,476
15,440
1,152
6,971
16,289
0
86,070
W
5,552
912
0
3,715
16,345
20,212
3,167
851
15,494
0
68,779
W
Morgan Le Fay
DraconicSilver
Morgan Le Fay
23,272
2,589
81
6,237
12,986
5,581
4,578
978
11,988
100,505
0
L
Janus
FROXTZY
Janus
182
42
0
0
577
95
0
142
395
2,495
0
W
Kumbhakarna
Galapagosss
Kumbhakarna
2,527
516
0
1,994
18,544
16,992
580
3,075
15,469
19,191
0
L
Cerberus
SAisGod
Cerberus
8,765
479
231
3,104
21,179
27,070
167
6,101
14,867
25,647
0
W
Hou Yi
SiIIyy
Hou Yi
14,172
8,457
0
7,422
19,928
10,871
5,347
2,398
17,530
0
105,412
W
11,838
3,775
0
6,472
18,518
9,057
674
1,782
16,736
0
116,799
L
Hachiman
iqeyhmi7yu23
Hachiman
15,203
7,611
0
3,643
12,502
4,241
560
3,360
9,032
0
87,975
L
Fenrir
kingtiip
Fenrir
14,068
3,059
0
6,424
20,274
9,826
0
8,338
11,626
0
89,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
63,029
487
Minions Killed
662
0
Camps Cleared
0
1,736,773
Distance Traveled
2,208,664
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,257
489
163
7
0
436,437
6
W
Tyr
12,138
528
151
7
0
466,440
6
W
Morgan Le Fay
15,122
657
163
7
0
456,022
3
L
Janus
6,099
265
5
0
0
24,748
0
W
Kumbhakarna
10,617
462
37
2
0
410,461
4
L
Cerberus
9,465
412
39
2
0
427,447
2
W
Hou Yi
12,658
550
157
7
0
402,780
0
W
Ne Zha
12,494
543
154
7
0
472,961
4
L
Hachiman
10,441
454
148
6
0
420,886
1
L
Fenrir
11,811
514
132
6
0
427,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role