Player Matchup

Discordia
Discordia
LetsFirecracker
Discordia
Level 14
God Stats
48W - 52L
1,458 SR
Queue Stats
62W - 66L
1,410 Elo+
Solo
Kukulkan
Kukulkan
TSFY CamTheMan
Kukulkan
Level 7
God Stats
24W - 17L
1,267 SR
Queue Stats
38W - 32L
1,397 Elo+
Solo
Hades
Hades
TheJesterKilller
Hades
Level 29
God Stats
11W - 9L
1,611 SR
Queue Stats
24W - 20L
1,411 Elo+
Solo
Nu Wa
Nu Wa
WooloosOnlyFans
Nu Wa
Level 17
God Stats
1W - 1L
1,284 SR
Queue Stats
16W - 9L
1,622 Elo+
Solo
Ra
Ra
loweu-Takes-Wall
Ra
Level 28
God Stats
1W - 2L
1,203 SR
Queue Stats
10W - 4L
1,693 Elo+
Solo
Team Averages
Level 19
1,365 SR
1,506 Elo+

VS

Team Averages
Level 14
1,453 SR
1,470 Elo+
Guan Yu
Guan Yu
AzulIceFang
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
Knight_of_Dreams
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,315 Elo+
Party 1
Cupid
Cupid
TakebaSteena
Cupid
Level 8
God Stats
8W - 7L
1,224 SR
Queue Stats
275W - 287L
1,467 Elo+
Solo
Bellona
Bellona
Tohru sy
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 35L
1,517 Elo+
Solo
Nu Wa
Nu Wa
XEO genog
Nu Wa
Level 16
God Stats
9W - 12L
1,540 SR
Queue Stats
47W - 51L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LetsFirecracker
Discordia
17
1 / 2 / 17
9,983
998
8,398
5,454
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
17
5 / 2 / 12
10,660
1,066
11,672
7,416
3,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 18
11,039
1,104
15,903
14,726
7,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 14
11,502
1,150
14,782
9,256
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
8 / 4 / 13
11,939
1,194
14,840
13,805
5,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AzulIceFang
Guan Yu
15
0 / 9 / 4
8,736
874
1,972
18,617
9,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
16
0 / 1 / 4
9,145
915
4,725
9,237
8,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 4
9,775
978
9,096
10,919
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Tohru sy
Bellona
16
6 / 8 / 3
10,953
1,095
13,653
21,583
11,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
XEO genog
Nu Wa
17
3 / 4 / 6
10,480
1,048
19,140
13,922
5,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
26
Kills
10
10
Deaths
26
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AzulIceFang
Guan Yu
0
9
4
0.22
L
Aphrodite
0
1
4
2
W
Discordia
LetsFirecracker
Discordia
1
2
17
4.75
W
Kukulkan
5
2
12
5.5
L
1
4
4
0.75
W
3
2
18
6
L
Bellona
Tohru sy
Bellona
6
8
3
0.94
W
9
0
14
16
L
Nu Wa
XEO genog
Nu Wa
3
4
6
1.5
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,595
Damage
48,586
50,657
Taken
74,278
21,358
Mitigated
38,116
14,823
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AzulIceFang
Guan Yu
1,972
279
432
308
18,617
9,405
0
16,904
1,493
0
7,270
L
Aphrodite
4,725
292
3,766
4,275
9,237
8,265
0
6,959
2,114
25,171
0
W
Discordia
LetsFirecracker
Discordia
8,398
455
0
568
5,454
2,061
0
2,641
2,813
20,836
0
W
Kukulkan
11,672
571
0
271
7,416
3,230
0
3,867
3,549
23,260
0
L
9,096
2,894
1,555
722
10,919
3,487
0
9,189
1,561
0
41,724
W
15,903
1,012
222
5,982
14,726
7,273
0
7,474
7,252
52,977
0
L
Bellona
Tohru sy
Bellona
13,653
3,981
0
386
21,583
11,862
0
18,219
2,942
0
37,621
W
14,782
2,511
0
1,200
9,256
3,378
0
4,183
5,073
29,796
0
L
Nu Wa
XEO genog
Nu Wa
19,140
4,955
126
286
13,922
5,097
0
13,109
573
39,386
0
W
14,840
1,344
2,287
4,293
13,805
5,416
0
5,700
8,105
50,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
49,089
265
Minions Killed
190
6
Camps Cleared
5
1,014,907
Distance Traveled
897,442
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,736
874
12
1
0
132,434
1
L
Aphrodite
9,145
915
36
4
0
198,302
0
W
Discordia
9,983
998
22
2
0
190,546
0
W
Kukulkan
10,660
1,066
35
4
1
216,472
0
L
Cupid
9,775
978
78
8
4
154,071
0
W
Hades
11,039
1,104
91
9
5
202,679
1
L
Bellona
10,953
1,095
39
4
1
207,422
0
W
Nu Wa
11,502
1,150
40
4
0
203,894
0
L
Nu Wa
10,480
1,048
25
3
0
205,213
3
W
Ra
11,939
1,194
77
8
0
201,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role