Player Matchup

Sol
Sol
Andrewsif
Sol
Level 24
God Stats
19W - 19L
1,442 SR
Queue Stats
60W - 72L
1,457 Elo+
Party 3
Anubis
Anubis
ElionXhoni
Anubis
Level 74
God Stats
41W - 47L
1,599 SR
Queue Stats
262W - 293L
1,524 Elo+
Party 3
Mercury
Mercury
ItsLitDog
Mercury
Level 129
God Stats
3W - 1L
1,604 SR
Queue Stats
26W - 24L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
SlurpThis
Hou Yi
Level 105
God Stats
1W - 3L
1,264 SR
Queue Stats
8W - 5L
1,793 Elo+
Party 2
Ymir
Ymir
w1ngk1ng
Ymir
Level 5
God Stats
3W - 1L
1,719 SR
Queue Stats
6W - 6L
1,641 Elo+
Party 2
Team Averages
Level 67
1,525 SR
1,598 Elo+

VS

Team Averages
Level 97
1,485 SR
1,490 Elo+
Hel
Hel
Brandiito
Hel
Level 44
God Stats
9W - 8L
1,503 SR
Queue Stats
170W - 156L
1,495 Elo+
Solo
Ullr
Ullr
DaddysDrinkin
Ullr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 61L
1,424 Elo+
Party 1
Hercules
Hercules
Gaankx
Hercules
Level 125
God Stats
3W - 3L
1,416 SR
Queue Stats
335W - 293L
1,508 Elo+
Party 1
Bellona
Bellona
Jahownd
Bellona
Level 153
God Stats
22W - 17L
1,504 SR
Queue Stats
493W - 461L
1,518 Elo+
Party 1
Geb
Geb
xGankMePlzx
Geb
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
333W - 275L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,123
537
5,611
13,802
5,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
ElionXhoni
Anubis
17
9 / 4 / 2
10,716
630
20,388
16,446
9,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ItsLitDog
Mercury
18
7 / 5 / 3
11,160
656
11,218
12,603
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
SlurpThis
Hou Yi
14
3 / 5 / 5
8,588
505
9,385
13,610
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
1 / 4 / 10
7,993
470
7,204
13,359
9,050
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 3
9,163
539
11,167
13,171
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 2
8,023
472
7,317
12,802
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Gaankx
Hercules
17
9 / 3 / 4
9,989
588
13,435
13,545
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Jahownd
Bellona
14
0 / 5 / 4
8,667
510
5,065
13,810
10,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 6
8,514
501
8,787
18,575
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
21
Kills
22
22
Deaths
21
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
7
6
3
1.42
L
4
4
2
1.25
W
Anubis
ElionXhoni
Anubis
9
4
2
2.5
L
Hercules
Gaankx
Hercules
9
3
4
3.67
W
Mercury
ItsLitDog
Mercury
7
5
3
1.7
L
Bellona
Jahownd
Bellona
0
5
4
0.4
W
Hou Yi
SlurpThis
Hou Yi
3
5
5
1.1
W
Ymir
1
4
10
1.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
45,771
69,820
Taken
71,903
32,759
Mitigated
41,844
26,012
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,611
1,465
0
6,840
13,802
5,255
632
3,879
9,708
61,216
0
L
11,167
1,517
1,665
4,258
13,171
4,560
118
8,185
4,986
55,247
0
L
7,317
3,699
0
2,094
12,802
3,604
0
5,158
7,644
0
39,196
W
Anubis
ElionXhoni
Anubis
20,388
1,222
150
10,116
16,446
9,092
829
4,451
11,666
65,714
0
L
Hercules
Gaankx
Hercules
13,435
3,868
0
4,148
13,545
5,895
0
4,754
8,791
0
70,844
W
Mercury
ItsLitDog
Mercury
11,218
8,186
0
703
12,603
5,082
0
1,670
10,795
0
78,597
L
Bellona
Jahownd
Bellona
5,065
1,961
0
3,283
13,810
10,559
1,158
6,582
7,228
0
47,161
W
Hou Yi
SlurpThis
Hou Yi
9,385
6,069
0
4,352
13,610
4,280
522
4,037
9,491
0
63,587
W
Ymir
7,204
2,406
0
3,851
13,359
9,050
0
5,557
7,627
18,823
0
L
8,787
1,114
0
3,610
18,575
17,226
0
8,748
9,827
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
44,356
466
Minions Killed
418
0
Camps Cleared
0
1,565,857
Distance Traveled
1,655,462
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,123
537
99
6
0
325,354
0
L
Hel
9,163
539
94
6
0
289,083
1
L
Ullr
8,023
472
79
5
0
324,521
0
W
Anubis
10,716
630
125
7
0
285,826
0
L
Hercules
9,989
588
110
6
0
395,594
1
W
Mercury
11,160
656
115
7
0
351,424
1
L
Bellona
8,667
510
110
6
0
305,312
3
W
Hou Yi
8,588
505
99
6
0
285,130
1
W
Ymir
7,993
470
28
2
0
318,123
6
L
Geb
8,514
501
25
1
0
340,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role