Player Matchup

Ra
Ra
Akeigo
Ra
Level 6
God Stats
1W - 0L
1,910 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Rac0n77
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Solo
Bellona
Bellona
RaddishLantern
Bellona
Level 21
God Stats
1W - 3L
1,270 SR
Queue Stats
44W - 30L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
iKeeper
Danzaburou
Level 109
God Stats
3W - 3L
1,462 SR
Queue Stats
55W - 38L
1,685 Elo+
Party 1
Amaterasu
Amaterasu
sonicolors
Amaterasu
Level 28
God Stats
1W - 1L
1,842 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 36
1,597 SR
1,611 Elo+

VS

Team Averages
Level 19
1,522 SR
1,540 Elo+
Artio
Artio
Nekoronomicon
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,372 Elo+
Solo
Artemis
Artemis
RBEpete
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zizyip
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,564 Elo+
Solo
Sylvanus
Sylvanus
kindlelad
Sylvanus
Level 25
God Stats
7W - 4L
1,883 SR
Queue Stats
172W - 170L
1,596 Elo+
Solo
Camazotz
Camazotz
soprano4
Camazotz
Level 28
God Stats
4W - 2L
1,229 SR
Queue Stats
111W - 71L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 6 / 8
12,247
532
6,512
10,442
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Rac0n77
Hun Batz
20
9 / 7 / 11
14,088
613
12,183
15,547
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
13 / 6 / 13
14,032
610
18,575
24,607
32,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iKeeper
Danzaburou
20
8 / 1 / 11
15,035
654
14,875
11,647
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
sonicolors
Amaterasu
18
8 / 4 / 16
13,254
576
13,602
18,864
20,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,863
255
272
1,860
734
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
RBEpete
Artemis
14
0 / 10 / 3
8,535
371
5,691
13,497
3,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Zizyip
Cu Chulainn
16
3 / 13 / 6
10,285
447
8,001
23,300
8,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
kindlelad
Sylvanus
17
9 / 10 / 4
12,240
532
14,575
20,246
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
soprano4
Camazotz
20
12 / 6 / 5
13,083
569
15,177
28,256
11,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
41
Kills
24
24
Deaths
41
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
3
6
8
1.17
L
0
2
0
0
L
Artemis
RBEpete
Artemis
0
10
3
0.15
W
Hun Batz
Rac0n77
Hun Batz
9
7
11
2.07
W
13
6
13
3.25
L
Cu Chulainn
Zizyip
Cu Chulainn
3
13
6
0.46
W
Danzaburou
iKeeper
Danzaburou
8
1
11
13.5
L
Sylvanus
kindlelad
Sylvanus
9
10
4
1.1
W
Amaterasu
sonicolors
Amaterasu
8
4
16
4
L
Camazotz
soprano4
Camazotz
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,747
Damage
43,716
81,107
Taken
87,159
68,383
Mitigated
35,140
25,752
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,512
571
2,355
3,118
10,442
3,538
864
2,988
7,454
58,253
0
L
272
136
0
253
1,860
734
0
0
1,750
2,307
0
L
Artemis
RBEpete
Artemis
5,691
1,727
0
1,512
13,497
3,863
23
721
12,535
0
43,071
W
Hun Batz
Rac0n77
Hun Batz
12,183
5,911
0
4,250
15,547
7,301
1,820
2,162
13,385
0
87,708
W
18,575
6,375
0
4,751
24,607
32,333
1,879
2,952
21,655
16,316
64,018
L
Cu Chulainn
Zizyip
Cu Chulainn
8,001
2,390
0
1,782
23,300
8,480
0
2,924
20,067
0
60,515
W
Danzaburou
iKeeper
Danzaburou
14,875
5,762
0
4,975
11,647
4,552
8,459
1,354
10,293
0
121,279
L
Sylvanus
kindlelad
Sylvanus
14,575
2,145
100
2,376
20,246
10,161
38
4,019
15,738
49,594
8,035
W
Amaterasu
sonicolors
Amaterasu
13,602
5,501
0
6,303
18,864
20,659
2,186
5,355
13,509
0
50,908
L
Camazotz
soprano4
Camazotz
15,177
3,627
0
12,499
28,256
11,902
0
1,804
26,060
0
96,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,656
Gold Earned
50,006
577
Minions Killed
422
0
Camps Cleared
0
2,218,094
Distance Traveled
1,576,517
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,247
532
111
5
0
424,589
0
L
Artio
5,863
255
6
0
0
37,959
0
L
Artemis
8,535
371
78
3
0
375,764
3
W
Hun Batz
14,088
613
128
6
0
475,002
1
W
Bellona
14,032
610
110
5
0
387,173
1
L
Cu Chulainn
10,285
447
98
4
0
369,775
0
W
Danzaburou
15,035
654
169
7
0
463,097
7
L
Sylvanus
12,240
532
89
4
0
338,730
4
W
Amaterasu
13,254
576
59
3
0
468,233
4
L
Camazotz
13,083
569
151
7
0
454,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role