Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MasterMole96
Geb
Level 160
God Stats
6W - 2L
1,755 SR
Queue Stats
324W - 303L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
Mattking
Gilgamesh
Level 104
God Stats
2W - 1L
1,525 SR
Queue Stats
191W - 155L
1,570 Elo+
Solo
Kukulkan
Kukulkan
SourSlime
Kukulkan
Level 155
God Stats
1W - 2L
1,337 SR
Queue Stats
35W - 38L
1,518 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,532 Elo+

VS

Team Averages
Level 112
1,555 SR
1,561 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ADraconem
Geb
Level 104
God Stats
4W - 6L
1,381 SR
Queue Stats
127W - 130L
1,593 Elo+
Party 1
Thanatos
Thanatos
EricJ231
Thanatos
Level 84
God Stats
15W - 8L
1,745 SR
Queue Stats
202W - 229L
1,574 Elo+
Party 1
Scylla
Scylla
Ryanj3
Scylla
Level 109
God Stats
9W - 14L
1,562 SR
Queue Stats
401W - 468L
1,580 Elo+
Party 1
Skadi
Skadi
SquishSpeasy
Skadi
Level 108
God Stats
12W - 7L
1,588 SR
Queue Stats
70W - 61L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 2
6,224
622
5,355
4,982
2,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
 
Izanami
10
3 / 1 / 2
5,810
581
5,298
5,128
1,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 3
4,872
487
2,203
4,662
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Mattking
Gilgamesh
9
5 / 0 / 0
6,022
602
3,229
4,715
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
SourSlime
Kukulkan
11
1 / 0 / 1
6,268
627
2,918
3,899
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 4 / 0
4,898
490
2,410
6,886
3,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,645
465
2,457
7,834
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
EricJ231
Thanatos
10
1 / 1 / 0
5,443
544
517
5,526
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ryanj3
Scylla
9
0 / 2 / 0
4,794
479
2,933
3,967
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,062
506
4,772
5,051
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
2
4
W
Izanami
 
Izanami
3
1
2
4
L
Osiris
 
Osiris
0
4
0
0
L
0
2
0
0
L
Thanatos
EricJ231
Thanatos
1
1
0
1
W
0
0
3
1.5
W
Gilgamesh
Mattking
Gilgamesh
5
0
0
5
L
Scylla
Ryanj3
Scylla
0
2
0
0
W
Kukulkan
SourSlime
Kukulkan
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
13,089
23,386
Taken
29,264
9,234
Mitigated
11,420
7,187
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,355
1,586
0
1,433
4,982
2,585
0
605
4,331
1,042
28,583
W
Izanami
 
Izanami
5,298
4,501
0
1,131
5,128
1,032
23
701
4,427
0
34,380
L
Osiris
 
Osiris
2,410
454
0
843
6,886
3,740
402
557
6,329
0
21,824
L
2,457
256
0
2,431
7,834
3,105
0
1,299
6,535
12,904
0
L
Thanatos
EricJ231
Thanatos
517
58
0
5,074
5,526
2,315
0
645
4,791
0
32,119
W
2,203
392
0
2,294
4,662
2,910
0
1,406
3,256
12,410
0
W
Gilgamesh
Mattking
Gilgamesh
3,229
1,165
0
2,055
4,715
1,466
0
955
3,694
0
26,448
L
Scylla
Ryanj3
Scylla
2,933
100
0
750
3,967
1,152
0
1,908
1,871
25,551
0
W
Kukulkan
SourSlime
Kukulkan
2,918
340
0
274
3,899
1,241
0
1,491
2,226
40,219
0
L
4,772
2,309
0
1,185
5,051
1,108
0
798
4,253
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
24,842
312
Minions Killed
258
0
Camps Cleared
0
1,018,194
Distance Traveled
963,904
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,224
622
64
6
0
207,548
3
W
Izanami
5,810
581
75
8
0
178,358
2
L
Osiris
4,898
490
59
6
0
202,680
2
L
Geb
4,645
465
22
2
0
194,695
4
L
Thanatos
5,443
544
62
6
0
209,588
2
W
Geb
4,872
487
21
2
0
213,522
5
W
Gilgamesh
6,022
602
58
6
0
228,864
6
L
Scylla
4,794
479
48
5
0
177,029
3
W
Kukulkan
6,268
627
94
9
0
189,902
4
L
Skadi
5,062
506
67
7
0
179,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role