Player Matchup

Guan Yu
Guan Yu
Bronze III
AhGearsBlood
Guan Yu
Bronze III
Level 105
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 3L
1,520 MMR
Party 1
Chang'e
Chang'e
Bronze III
Lil Jok3r 830
Chang'e
Bronze III
Level 61
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 2L
1,566 MMR
Party 1
Hel
Hel
Bronze III
WolfQueenC
Hel
Bronze III
Level 33
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,449 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,616 SR
1,471 MMR
Artemis
Artemis
Silver I
Almitise
Artemis
Silver I
Level 122
God Stats
10W - 7L
1,599 SR
Queue Stats
23W - 25L
1,439 MMR
Solo
Nu Wa
Nu Wa
Gold IV
U need 2 stop
Nu Wa
Gold IV
Level 142
God Stats
2W - 2L
1,436 SR
Queue Stats
13W - 21L
1,548 MMR
Solo
Cthulhu
Cthulhu
Gold III
spaceninja2069
Cthulhu
Gold III
Level 59
God Stats
14W - 14L
1,811 SR
Queue Stats
96W - 106L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AhGearsBlood
Guan Yu
12
3 / 5 / 5
9,129
702
7,161
18,749
13,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
13
5 / 6 / 3
9,368
721
11,579
19,779
6,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 8
7,965
613
4,685
13,557
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnubisHadesAphroditeZeusPersephone

VS

Bans
KukulkanAthenaMedusaSobekHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almitise
Artemis
14
6 / 3 / 10
10,251
789
18,685
8,901
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 8
9,324
717
10,976
9,238
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
7 / 2 / 9
9,925
763
13,381
17,178
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
8
Kills
16
16
Deaths
8
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AhGearsBlood
Guan Yu
3
5
5
1.1
W
Artemis
Almitise
Artemis
6
3
10
3.67
L
Chang'e
5
6
3
1.08
W
3
3
8
2.33
L
0
5
8
0.8
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
43,042
52,085
Taken
35,317
25,033
Mitigated
24,167
23,314
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AhGearsBlood
Guan Yu
7,161
1,098
2,069
3,482
18,749
13,695
0
6,659
10,941
0
27,103
W
Artemis
Almitise
Artemis
18,685
10,140
0
2,421
8,901
2,838
1,896
5,321
3,580
0
50,538
L
Chang'e
11,579
439
2,836
5,732
19,779
6,922
141
9,162
9,699
43,506
0
W
10,976
2,571
0
322
9,238
2,729
720
4,503
4,735
35,181
0
L
4,685
757
4,896
4,299
13,557
4,416
53
6,268
6,639
19,356
0
W
13,381
1,197
976
2,374
17,178
18,600
198
7,088
10,090
26,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
29,500
133
Minions Killed
150
4
Camps Cleared
6
704,857
Distance Traveled
725,477
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,129
702
39
3
1
240,079
2
W
Artemis
10,251
789
72
6
4
213,083
6
L
Chang'e
9,368
721
69
5
3
232,820
3
W
Nu Wa
9,324
717
49
4
2
239,707
0
L
Hel
7,965
613
25
2
0
231,958
0
W
Cthulhu
9,925
763
29
2
0
272,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role