Player Matchup

Nemesis
Nemesis
Platinum III
GJohnson482
Nemesis
Platinum III
Level 160
God Stats
5W - 3L
1,741 SR
Queue Stats
161W - 161L
1,644 MMR
Party 2
Ymir
Ymir
Gold I
MarsupialMan
Ymir
Gold I
Level 153
God Stats
1W - 8L
1,232 SR
Queue Stats
144W - 141L
1,501 MMR
Party 4
Charybdis
Charybdis
Gold I
Mikescreamo
Charybdis
Gold I
Level 160
God Stats
2W - 0L
1,642 SR
Queue Stats
144W - 141L
1,501 MMR
Party 4
Sobek
Sobek
Gold II
Spikefee1234
Sobek
Gold II
Level 122
God Stats
10W - 13L
1,571 SR
Queue Stats
145W - 155L
1,365 MMR
Party 2
Nu Wa
Nu Wa
Gold V
tunegromalote
Nu Wa
Gold V
Level 147
God Stats
2W - 0L
1,266 SR
Queue Stats
87W - 92L
1,503 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,490 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,555 SR
1,505 MMR
Anhur
Anhur
Gold V
Ailtxny1
Anhur
Gold V
Level 38
God Stats
1W - 1L
1,768 SR
Queue Stats
67W - 69L
1,676 MMR
Party 3
Serqet
Serqet
Bronze III
Psychocraze
Serqet
Bronze III
Level 123
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
SoloLevelingPvP
Baron Samedi
Bronze III
Level 128
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Raijin
Raijin
Silver IV
adanMPLVT
Raijin
Silver IV
Level 73
God Stats
0W - 1L
1,373 SR
Queue Stats
21W - 25L
1,351 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
goateegod69
Xbalanque
Bronze III
Level 75
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GJohnson482
Nemesis
20
12 / 0 / 5
15,711
604
18,302
20,919
12,470
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 9
14,201
546
13,510
23,253
28,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Mikescreamo
Charybdis
20
2 / 5 / 10
14,062
541
17,677
20,458
6,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 6
12,069
464
8,465
25,005
32,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 13
13,778
530
19,963
16,186
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioTiamatAthenaSetMorgan Le Fay

VS

Bans
GebKaliOdinCerberusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ailtxny1
Anhur
18
6 / 4 / 4
11,704
450
16,512
24,500
9,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
3 / 7 / 7
11,084
426
11,088
19,913
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SoloLevelingPvP
Baron Samedi
16
3 / 3 / 9
10,156
391
13,191
20,852
22,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
adanMPLVT
Raijin
17
3 / 6 / 4
10,766
414
12,934
18,012
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
goateegod69
Xbalanque
16
1 / 6 / 9
10,386
399
11,647
16,459
6,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
26
Kills
16
16
Deaths
26
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ailtxny1
Anhur
6
4
4
2
W
Nemesis
GJohnson482
Nemesis
12
0
5
14.5
W
7
0
9
11.5
W
Charybdis
Mikescreamo
Charybdis
2
5
10
1.4
L
Serqet
3
7
7
0.93
L
Baron Samedi
SoloLevelingPvP
Baron Samedi
3
3
9
2.5
W
1
5
6
0.8
L
Raijin
adanMPLVT
Raijin
3
6
4
0.83
L
Xbalanque
goateegod69
Xbalanque
1
6
9
0.92
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,917
Damage
65,372
105,821
Taken
99,736
86,841
Mitigated
52,549
40,881
Healing
32,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ailtxny1
Anhur
16,512
10,638
0
10,042
24,500
9,008
480
7,680
16,820
0
95,612
W
Nemesis
GJohnson482
Nemesis
18,302
8,544
0
11,907
20,919
12,470
6,103
5,901
14,226
0
127,896
W
13,510
2,546
0
9,606
23,253
28,746
675
6,735
16,518
75,646
0
W
Charybdis
Mikescreamo
Charybdis
17,677
8,872
0
6,555
20,458
6,715
7,787
3,449
16,343
0
115,832
L
Serqet
11,088
1,149
0
4,410
19,913
8,489
0
6,188
13,725
0
74,203
L
Baron Samedi
SoloLevelingPvP
Baron Samedi
13,191
1,114
4,336
7,112
20,852
22,148
0
9,375
11,477
54,245
0
W
8,465
690
0
8,530
25,005
32,540
418
9,797
14,854
23,821
0
L
Raijin
adanMPLVT
Raijin
12,934
782
255
2,338
18,012
6,679
176
9,771
8,241
75,947
0
L
Xbalanque
goateegod69
Xbalanque
11,647
6,011
499
3,191
16,459
6,225
1,368
8,924
7,535
0
67,245
W
19,963
2,477
132
4,151
16,186
6,370
521
4,519
11,325
112,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,821
Gold Earned
54,096
656
Minions Killed
605
0
Camps Cleared
0
2,546,387
Distance Traveled
2,408,015
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,704
450
163
6
0
455,615
9
W
Nemesis
15,711
604
179
7
0
571,069
4
W
Ymir
14,201
546
130
5
0
525,755
10
W
Charybdis
14,062
541
166
6
0
449,488
5
L
Serqet
11,084
426
114
4
0
533,480
4
L
Baron Samedi
10,156
391
74
3
0
498,064
8
W
Sobek
12,069
464
23
1
0
532,306
7
L
Raijin
10,766
414
128
5
0
466,597
4
L
Xbalanque
10,386
399
126
5
0
454,259
5
W
Nu Wa
13,778
530
158
6
0
467,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role