Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Silver I
Alekzandro
Hou Yi
Silver I
Level 160
God Stats
16W - 11L
1,685 SR
Queue Stats
159W - 173L
1,095 MMR
Party 3
Sol
Sol
Gold IV
FacundoJugador01
Sol
Gold IV
Level 65
God Stats
3W - 1L
1,710 SR
Queue Stats
12W - 1L
1,727 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,579 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,615 SR
1,542 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
GreyShadow4
Geb
Gold IV
Level 149
God Stats
7W - 3L
1,878 SR
Queue Stats
57W - 55L
1,654 MMR
Party 2
Apollo
Apollo
Silver I
Papenn
Apollo
Silver I
Level 123
God Stats
2W - 1L
1,567 SR
Queue Stats
29W - 28L
1,574 MMR
Party 2
Loki
Loki
Gold I
Wisaa
Loki
Gold I
Level 149
God Stats
7W - 8L
1,591 SR
Queue Stats
199W - 192L
1,731 MMR
Solo
Raijin
Raijin
Gold V
afagistan
Raijin
Gold V
Level 126
God Stats
8W - 9L
1,540 SR
Queue Stats
181W - 181L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
13 / 2 / 7
10,487
699
14,404
12,647
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
15
3 / 1 / 3
9,268
618
7,135
13,570
10,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
 
Kumbhakarna
12
2 / 0 / 11
8,166
544
2,829
10,782
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Alekzandro
Hou Yi
13
1 / 2 / 6
8,303
554
5,528
8,930
3,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 1 / 7
10,254
684
21,112
18,178
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusSetMorgan Le FayPersephone

VS

Bans
AthenaOdinUllrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 6 / 2
7,735
516
6,981
11,310
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 4
6,641
443
6,595
17,326
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Papenn
Apollo
11
0 / 4 / 3
6,807
454
5,392
8,511
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Wisaa
Loki
12
4 / 6 / 1
7,484
499
5,485
11,597
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
afagistan
Raijin
10
2 / 10 / 1
6,949
463
6,820
12,129
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
31
Kills
6
6
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
7
8.25
W
Gilgamesh
 
Gilgamesh
3
1
3
4.5
W
Kumbhakarna
 
Kumbhakarna
2
0
11
7.5
L
Chronos
 
Chronos
0
6
2
0.17
W
Hou Yi
Alekzandro
Hou Yi
1
2
6
2
W
12
1
7
15.5
L
0
5
4
0.4
L
Apollo
Papenn
Apollo
0
4
3
0.38
L
Loki
Wisaa
Loki
4
6
1
0.75
L
Raijin
afagistan
Raijin
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
31,273
64,107
Taken
60,873
37,465
Mitigated
23,942
34,052
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,404
3,886
0
13,797
12,647
6,085
706
1,966
10,593
0
69,510
W
Gilgamesh
 
Gilgamesh
7,135
2,166
542
3,447
13,570
10,313
588
5,603
7,923
0
52,558
W
Kumbhakarna
 
Kumbhakarna
2,829
0
0
2,102
10,782
10,515
401
2,596
8,078
13,884
0
L
Chronos
 
Chronos
6,981
2,317
0
1,359
11,310
3,729
2,465
2,626
8,684
51,428
0
W
Hou Yi
Alekzandro
Hou Yi
5,528
3,170
0
2,955
8,930
3,184
2,953
1,976
6,906
0
51,494
W
21,112
10,217
0
11,209
18,178
7,368
8,411
7,611
10,211
71,615
9,974
L
6,595
433
0
2,261
17,326
12,419
0
8,365
8,961
16,878
0
L
Apollo
Papenn
Apollo
5,392
3,969
0
1,674
8,511
2,534
386
4,257
4,254
0
41,730
L
Loki
Wisaa
Loki
5,485
1,565
0
2,778
11,597
2,662
0
1,858
9,739
0
40,128
L
Raijin
afagistan
Raijin
6,820
393
0
636
12,129
2,598
0
4,300
7,829
29,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
35,616
433
Minions Killed
336
0
Camps Cleared
0
1,413,676
Distance Traveled
1,347,022
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,487
699
106
7
0
341,835
1
W
Gilgamesh
9,268
618
104
7
0
270,514
5
W
Kumbhakarna
8,166
544
15
1
0
296,113
1
L
Chronos
7,735
516
102
7
0
253,393
0
W
Hou Yi
8,303
554
97
6
0
251,535
1
W
Sol
10,254
684
111
7
0
253,679
2
L
Geb
6,641
443
14
1
0
278,646
2
L
Apollo
6,807
454
91
6
0
273,922
4
L
Loki
7,484
499
70
5
0
319,313
1
L
Raijin
6,949
463
59
4
0
221,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role