Player Matchup

Medusa
Medusa
BrkfstRyan
Medusa
Level 60
God Stats
177W - 195L
1,374 SR
Queue Stats
186W - 227L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
ImRichs
Gilgamesh
Level 66
God Stats
13W - 11L
1,535 SR
Queue Stats
105W - 138L
1,319 Elo+
Solo
Neith
Neith
RONSTAHPP
Neith
Level 27
God Stats
109W - 143L
1,318 SR
Queue Stats
130W - 178L
1,190 Elo+
Party 2
Team Averages
Level 51
1,409 SR
1,236 Elo+

VS

Team Averages
Level 25
1,500 SR
1,358 Elo+
Fenrir
Fenrir
K-Graphics
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,053 Elo+
Party 1
Tyr
Tyr
Papii_Demon
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,305 Elo+
Party 1
Ra
Ra
vKitch8
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrkfstRyan
Medusa
17
10 / 14 / 11
15,522
776
29,128
29,356
10,666
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ImRichs
Gilgamesh
17
8 / 8 / 12
14,369
718
18,177
30,891
28,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
RONSTAHPP
Neith
15
6 / 12 / 12
13,196
660
21,086
23,432
7,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K-Graphics
Fenrir
15
4 / 12 / 18
13,765
688
13,159
26,207
20,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 8 / 19
14,321
716
9,671
39,844
43,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
25 / 4 / 7
17,578
879
44,233
27,071
14,296
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
24
Kills
34
34
Deaths
24
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
BrkfstRyan
Medusa
10
14
11
1.11
L
Gilgamesh
ImRichs
Gilgamesh
8
8
12
1.75
W
Fenrir
K-Graphics
Fenrir
4
12
18
1.08
W
5
8
19
1.81
L
Neith
RONSTAHPP
Neith
6
12
12
1
W
25
4
7
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,391
Damage
67,063
83,679
Taken
93,122
46,770
Mitigated
79,184
12,033
Healing
33,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BrkfstRyan
Medusa
29,128
19,228
0
4,045
29,356
10,666
2,262
14,123
14,829
0
53,526
L
Gilgamesh
ImRichs
Gilgamesh
18,177
4,060
414
3,278
30,891
28,596
201
14,633
15,876
0
46,073
W
Fenrir
K-Graphics
Fenrir
13,159
2,776
0
124
26,207
20,950
83
328
25,716
0
25,339
W
9,671
2,617
128
13,752
39,844
43,938
1,080
3
38,811
208
23,025
L
Neith
RONSTAHPP
Neith
21,086
15,073
0
4,296
23,432
7,508
256
15,620
7,352
0
42,121
W
44,233
3,928
4,976
14,489
27,071
14,296
1,391
88
26,845
113,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
45,664
131
Minions Killed
183
4
Camps Cleared
8
856,467
Distance Traveled
1,028,836
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,522
776
56
3
1
255,930
2
L
Gilgamesh
14,369
718
35
2
1
318,969
1
W
Fenrir
13,765
688
20
1
1
328,188
0
W
Tyr
14,321
716
23
1
0
351,437
1
L
Neith
13,196
660
40
2
2
281,568
0
W
Ra
17,578
879
140
7
7
349,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role