Player Matchup

Charybdis
Charybdis
LanceInYourPantz
Charybdis
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Chaac
Chaac
cuff ur girl
Chaac
Level 109
God Stats
5W - 7L
1,474 SR
Queue Stats
97W - 123L
1,422 Elo+
Solo
Vulcan
Vulcan
stlcardsfan99
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,350 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,424 Elo+

VS

Team Averages
Level 108
1,414 SR
1,408 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
gaesrore95
Thor
Level 60
God Stats
6W - 6L
1,405 SR
Queue Stats
356W - 396L
1,402 Elo+
Solo
Guan Yu
Guan Yu
twetyoneover3
Guan Yu
Level 117
God Stats
4W - 10L
1,337 SR
Queue Stats
277W - 355L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 1 / 0
6,322
632
2,385
6,176
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,860
586
6,646
7,423
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 5 / 0
5,741
574
5,029
7,280
2,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 3
7,018
702
7,628
3,253
938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 4
6,835
684
7,034
8,654
2,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
10
1 / 0 / 5
6,429
643
2,645
6,909
3,791
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
L
Charybdis
1
1
0
1
L
0
1
1
0.5
W
2
1
4
4
L
0
5
0
0
W
Guan Yu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
17,307
20,879
Taken
18,816
10,077
Mitigated
7,454
5,177
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,628
733
0
620
3,253
938
276
704
2,510
27,444
0
L
Charybdis
2,385
1,187
250
794
6,176
1,620
0
1,378
4,798
0
15,066
L
6,646
508
654
2,786
7,423
5,983
0
3,007
4,416
0
16,996
W
7,034
984
0
2,743
8,654
2,725
0
2,443
5,712
0
23,711
L
5,029
1,604
0
693
7,280
2,474
0
3,623
3,657
20,387
0
W
Guan Yu
2,645
130
1,755
3,751
6,909
3,791
136
2,403
4,377
0
7,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,923
Gold Earned
20,282
100
Minions Killed
103
4
Camps Cleared
5
489,809
Distance Traveled
588,531
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,018
702
51
5
1
180,548
2
L
Charybdis
6,322
632
40
4
0
173,339
2
L
Chaac
5,860
586
24
2
2
176,563
0
W
Thor
6,835
684
37
4
4
188,227
4
L
Vulcan
5,741
574
36
4
2
139,907
0
W
Guan Yu
6,429
643
15
2
0
219,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role