Player Matchup

Tiamat
Tiamat
JayVoKZ
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,763 Elo+
Party 2
Chang'e
Chang'e
Kiroxy
Chang'e
Level 46
God Stats
4W - 2L
1,784 SR
Queue Stats
9W - 6L
1,845 Elo+
Party 2
King Arthur
King Arthur
ManDudeGuyThing
King Arthur
Level 24
God Stats
3W - 2L
1,571 SR
Queue Stats
11W - 9L
1,781 Elo+
Party 2
Xing Tian
Xing Tian
MarcZo
Xing Tian
Level 47
God Stats
2W - 1L
1,790 SR
Queue Stats
9W - 6L
1,845 Elo+
Party 2
Loki
Loki
atchh
Loki
Level 35
God Stats
3W - 3L
1,690 SR
Queue Stats
9W - 6L
1,845 Elo+
Party 2
Team Averages
Level 48
1,667 SR
1,816 Elo+

VS

Team Averages
Level 120
1,590 SR
1,739 Elo+
Thoth
Thoth
Bretherezen
Thoth
Level 159
God Stats
4W - 1L
1,607 SR
Queue Stats
283W - 123L
1,694 Elo+
Party 1
Mulan
Mulan
FLCLCrimson
Mulan
Level 153
God Stats
17W - 7L
1,702 SR
Queue Stats
200W - 91L
1,711 Elo+
Party 1
Hou Yi
Hou Yi
Ghostricster
Hou Yi
Level 108
God Stats
13W - 5L
1,433 SR
Queue Stats
258W - 83L
1,765 Elo+
Party 1
Ra
Ra
S1L3NT x ECHO
Ra
Level 27
God Stats
11W - 6L
1,447 SR
Queue Stats
272W - 68L
1,773 Elo+
Party 1
Terra
Terra
TRAVIX 110 PR
Terra
Level 154
God Stats
85W - 36L
1,761 SR
Queue Stats
340W - 188L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JayVoKZ
Tiamat
15
0 / 3 / 1
8,793
879
6,157
8,039
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Kiroxy
Chang'e
15
1 / 6 / 0
8,685
869
3,981
10,572
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ManDudeGuyThing
King Arthur
15
0 / 4 / 1
8,708
871
4,865
15,222
13,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
MarcZo
Xing Tian
15
0 / 1 / 2
9,489
949
4,118
10,005
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
atchh
Loki
15
1 / 5 / 1
8,895
890
5,339
11,599
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

173

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
10,862
1,086
9,103
4,254
1,631
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 15
9,797
980
10,018
7,051
6,522
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
17
6 / 0 / 13
11,011
1,101
18,169
4,716
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 1 / 13
9,214
921
5,924
3,488
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 12
10,374
1,037
7,362
7,644
9,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
85
2
Kills
19
19
Deaths
2
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
1
1
15
8.5
W
Hou Yi
6
0
13
12.5
L
Tiamat
JayVoKZ
Tiamat
0
3
1
0.17
L
Chang'e
Kiroxy
Chang'e
1
6
0
0.17
L
King Arthur
ManDudeGuyThing
King Arthur
0
4
1
0.13
L
Xing Tian
MarcZo
Xing Tian
0
1
2
1
W
0
1
13
6.5
W
6
0
12
12
L
Loki
atchh
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
50,576
55,437
Taken
27,153
38,380
Mitigated
21,324
8,155
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,103
393
201
1,060
4,254
1,631
0
1,569
2,685
29,950
0
W
10,018
1,897
0
476
7,051
6,522
0
3,931
3,120
0
22,776
W
Hou Yi
18,169
7,178
0
2,235
4,716
2,236
0
2,277
2,439
0
52,966
L
Tiamat
JayVoKZ
Tiamat
6,157
250
0
913
8,039
5,703
0
2,776
5,263
28,891
0
L
Chang'e
Kiroxy
Chang'e
3,981
538
3,181
1,127
10,572
3,754
0
4,853
5,719
13,880
0
L
King Arthur
ManDudeGuyThing
King Arthur
4,865
728
0
2,608
15,222
13,480
0
6,229
8,993
0
35,619
L
Xing Tian
MarcZo
Xing Tian
4,118
0
0
326
10,005
11,209
0
4,149
5,856
9,286
0
W
5,924
95
1,943
699
3,488
1,443
0
1,495
1,993
23,270
0
W
7,362
251
2,737
2,532
7,644
9,492
0
4,984
2,660
9,778
0
L
Loki
atchh
Loki
5,339
748
0
0
11,599
4,234
0
4,382
7,217
0
17,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
51,258
180
Minions Killed
212
5
Camps Cleared
12
988,329
Distance Traveled
1,028,973
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,862
1,086
46
5
2
208,030
1
W
Mulan
9,797
980
26
3
2
199,520
2
W
Hou Yi
11,011
1,101
90
9
5
208,331
1
L
Tiamat
8,793
879
67
7
1
189,971
0
L
Chang'e
8,685
869
23
2
0
188,923
0
L
King Arthur
8,708
871
57
6
2
215,518
1
L
Xing Tian
9,489
949
9
1
0
207,243
1
W
Ra
9,214
921
41
4
1
210,560
0
W
Terra
10,374
1,037
9
1
2
202,532
0
L
Loki
8,895
890
24
2
2
186,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role