Player Matchup

Hel
Hel
AlexB1710
Hel
Level 139
God Stats
2W - 2L
1,601 SR
Queue Stats
113W - 87L
1,643 Elo+
Party 4
Ne Zha
Ne Zha
Angel24Ismael1
Ne Zha
Level 102
God Stats
4W - 8L
1,316 SR
Queue Stats
104W - 123L
1,434 Elo+
Party 4
Ullr
Ullr
BlackLightningKG
Ullr
Level 100
God Stats
145W - 127L
1,506 SR
Queue Stats
926W - 926L
1,572 Elo+
Party 1
Bellona
Bellona
KingZephyruz
Bellona
Level 96
God Stats
30W - 17L
1,604 SR
Queue Stats
206W - 226L
1,527 Elo+
Party 1
Ravana
Ravana
UPOOK
Ravana
Level 104
God Stats
15W - 13L
1,547 SR
Queue Stats
1,113W - 1,128L
1,548 Elo+
Party 1
Team Averages
Level 108
1,515 SR
1,545 Elo+

VS

Team Averages
Level 119
1,568 SR
1,457 Elo+
Bellona
Bellona
Grimm-_-Thanos
Bellona
Level 98
God Stats
0W - 2L
1,495 SR
Queue Stats
26W - 38L
1,444 Elo+
Party 2
Ra
Ra
Síegfríed
Ra
Level 136
God Stats
9W - 7L
1,604 SR
Queue Stats
261W - 289L
1,471 Elo+
Party 3
Ares
Ares
T215
Ares
Level 54
God Stats
1W - 4L
1,510 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 2
Pele
Pele
Vhear
Pele
Level 160
God Stats
2W - 2L
1,663 SR
Queue Stats
184W - 154L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
llKingWeedll
Cernunnos
Level 149
God Stats
19W - 22L
1,566 SR
Queue Stats
403W - 428L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,567
652
1,006
2,296
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,917
560
459
3,572
1,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 1 / 1
3,615
516
1,164
2,698
385
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
KingZephyruz
Bellona
8
3 / 2 / 0
5,149
736
3,659
5,139
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
UPOOK
Ravana
7
2 / 0 / 1
4,393
628
1,396
3,211
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,450
636
2,886
4,883
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
4,167
595
1,276
1,487
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
T215
Ares
1
0 / 0 / 0
2,802
400
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Vhear
Pele
9
1 / 2 / 2
4,747
678
2,291
4,531
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
llKingWeedll
Cernunnos
7
0 / 1 / 0
4,049
578
1,984
3,482
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
1
0.5
W
0
1
1
0.5
L
2
2
0
1
W
Bellona
KingZephyruz
Bellona
3
2
0
1.5
L
0
0
0
0
L
Ares
T215
Ares
0
0
0
0
W
Ravana
UPOOK
Ravana
2
0
1
2.5
L
Pele
Vhear
Pele
1
2
2
1
L
Cernunnos
llKingWeedll
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,684
Damage
8,437
16,916
Taken
14,383
6,728
Mitigated
6,127
7,573
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,006
140
181
1,292
2,296
630
0
1,026
1,020
27,464
0
W
459
113
0
1,375
3,572
1,333
0
0
3,572
0
15,418
W
1,164
174
0
560
2,698
385
0
0
2,698
0
11,623
L
2,886
952
0
799
4,883
3,416
0
0
4,883
0
14,220
W
Bellona
KingZephyruz
Bellona
3,659
1,275
0
2,296
5,139
3,563
168
0
5,139
0
21,966
L
1,276
36
0
793
1,487
410
0
863
624
21,969
0
L
Ares
T215
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
UPOOK
Ravana
1,396
272
0
1,869
3,211
817
0
0
3,211
0
15,776
L
Pele
Vhear
Pele
2,291
451
0
1,286
4,531
1,579
0
143
4,388
0
23,108
L
Cernunnos
llKingWeedll
Cernunnos
1,984
1,066
0
781
3,482
722
200
0
3,482
0
19,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,641
Gold Earned
20,215
210
Minions Killed
164
0
Camps Cleared
0
727,589
Distance Traveled
560,485
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,567
652
65
9
0
145,799
2
W
Ne Zha
3,917
560
28
4
0
146,485
2
W
Ullr
3,615
516
26
4
0
133,482
2
L
Bellona
4,450
636
25
4
0
142,440
0
W
Bellona
5,149
736
54
8
0
138,700
0
L
Ra
4,167
595
45
6
0
142,621
1
L
Ares
2,802
400
0
0
0
0
0
W
Ravana
4,393
628
37
5
0
163,123
1
L
Pele
4,747
678
54
8
0
139,342
0
L
Cernunnos
4,049
578
40
6
0
136,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role