Player Matchup

Ymir
Ymir
Beerzerk-Br
Ymir
Level 17
God Stats
3W - 6L
1,460 SR
Queue Stats
21W - 34L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 45
God Stats
26W - 25L
1,493 SR
Queue Stats
49W - 63L
1,367 Elo+
Party 1
Nemesis
Nemesis
Pigenoor
Nemesis
Level 22
God Stats
1W - 1L
1,680 SR
Queue Stats
40W - 52L
1,361 Elo+
Party 1
Thor
Thor
Willy_SAraujo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1
Agni
Agni
milkmatt
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,346 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,352 Elo+

VS

Team Averages
Level 19
1,416 SR
1,428 Elo+
Anubis
Anubis
DarkPlaysYTBR
Anubis
Level 13
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 14L
1,362 Elo+
Solo
Ares
Ares
DragunovDK
Ares
Level 23
God Stats
5W - 5L
1,447 SR
Queue Stats
49W - 57L
1,398 Elo+
Solo
Freya
Freya
HeroZeed
Freya
Level 4
God Stats
1W - 1L
1,265 SR
Queue Stats
6W - 1L
1,595 Elo+
Solo
He Bo
He Bo
SANS-NRG
He Bo
Level 29
God Stats
2W - 3L
1,204 SR
Queue Stats
187W - 222L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
leo2311
Gilgamesh
Level 25
God Stats
23W - 33L
1,418 SR
Queue Stats
149W - 157L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,236
403
3,185
10,209
3,271
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lucopqp
Danzaburou
9
0 / 8 / 0
5,433
418
5,464
8,465
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Pigenoor
Nemesis
12
3 / 3 / 2
7,141
549
2,601
7,205
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

3
0 / 1 / 0
4,469
344
41
1,804
362
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
12
5 / 3 / 0
7,322
563
8,757
8,824
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,797
523
3,508
6,080
2,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 1 / 9
8,339
641
6,443
8,507
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
HeroZeed
Freya
13
11 / 0 / 6
8,123
625
12,616
11,009
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
SANS-NRG
He Bo
12
2 / 2 / 2
7,107
547
3,766
7,509
2,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
leo2311
Gilgamesh
1
0 / 0 / 0
4,169
321
0
147
37
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
8
Kills
22
22
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
3
5
1
0.7
W
6
1
9
10.5
W
Freya
HeroZeed
Freya
11
0
6
14
L
Danzaburou
Lucopqp
Danzaburou
0
8
0
0
L
Nemesis
Pigenoor
Nemesis
3
3
2
1.33
W
He Bo
SANS-NRG
He Bo
2
2
2
1.5
L
0
1
0
0
W
Gilgamesh
leo2311
Gilgamesh
0
0
0
0
L
Agni
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
26,333
36,507
Taken
33,252
11,267
Mitigated
17,594
2,193
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,185
864
0
290
10,209
3,271
0
9,475
734
12,361
0
W
3,508
605
0
1,102
6,080
2,051
1,008
1,327
4,529
19,329
0
W
6,443
221
0
2,286
8,507
7,898
542
2,621
5,742
21,723
0
W
Freya
HeroZeed
Freya
12,616
4,637
0
7,823
11,009
5,169
1,421
2,957
7,968
54,002
0
L
Danzaburou
Lucopqp
Danzaburou
5,464
2,428
0
202
8,465
2,356
177
6,758
1,707
0
23,530
L
Nemesis
Pigenoor
Nemesis
2,601
1,035
0
841
7,205
2,448
2,532
3,780
3,425
0
30,806
W
He Bo
SANS-NRG
He Bo
3,766
504
0
2,716
7,509
2,439
1,166
4,315
2,924
35,481
0
L
41
41
0
0
1,804
362
0
140
1,664
0
3,422
W
Gilgamesh
leo2311
Gilgamesh
0
0
0
0
147
37
0
0
147
0
564
L
Agni
8,757
1,005
0
860
8,824
2,830
832
6,180
2,644
35,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
34,535
199
Minions Killed
225
0
Camps Cleared
0
1,079,608
Distance Traveled
940,098
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,236
403
29
2
0
256,672
0
W
Anubis
6,797
523
42
3
0
185,639
0
W
Ares
8,339
641
33
3
0
262,128
5
W
Freya
8,123
625
76
6
0
237,680
1
L
Danzaburou
5,433
418
29
2
0
240,709
2
L
Nemesis
7,141
549
69
5
0
258,054
0
W
He Bo
7,107
547
71
5
0
235,521
0
L
Thor
4,469
344
6
0
0
57,391
1
W
Gilgamesh
4,169
321
3
0
0
19,130
0
L
Agni
7,322
563
66
5
0
266,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role