Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MintCreature119
Sylvanus
Level 100
God Stats
8W - 9L
1,215 SR
Queue Stats
184W - 195L
1,387 Elo+
Solo
Arachne
Arachne
Ninja_Dragoon
Arachne
Level 28
God Stats
8W - 2L
1,649 SR
Queue Stats
67W - 73L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
SaintMalcolm
Gilgamesh
Level 124
God Stats
2W - 4L
1,408 SR
Queue Stats
65W - 56L
1,402 Elo+
Solo
Neith
Neith
Skii_OG
Neith
Level 32
God Stats
11W - 12L
1,601 SR
Queue Stats
108W - 155L
1,368 Elo+
Party 1
Team Averages
Level 80
1,475 SR
1,411 Elo+

VS

Team Averages
Level 67
1,573 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
BIG_Dum999
Kumbhakarna
Level 29
God Stats
4W - 4L
1,585 SR
Queue Stats
67W - 68L
1,436 Elo+
Party 2
Chaac
Chaac
F4LLENF4D3
Chaac
Level 69
God Stats
9W - 4L
1,703 SR
Queue Stats
208W - 253L
1,433 Elo+
Solo
Thanatos
Thanatos
JaYdEn_A_VaSqUeZ
Thanatos
Level 69
God Stats
18W - 8L
1,667 SR
Queue Stats
69W - 55L
1,433 Elo+
Party 2
Hera
Hera
l CastyMoney l
Hera
Level 109
God Stats
1W - 2L
1,333 SR
Queue Stats
144W - 152L
1,458 Elo+
Solo
Skadi
Skadi
scotpark
Skadi
Level 57
God Stats
9W - 5L
1,576 SR
Queue Stats
98W - 92L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 3
3,805
634
1,173
3,057
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
9
2 / 0 / 1
4,987
831
1,730
3,148
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
7
2 / 2 / 2
4,254
709
1,569
3,212
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
SaintMalcolm
Gilgamesh
7
3 / 3 / 0
4,266
711
3,229
4,377
2,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Skii_OG
Neith
6
3 / 2 / 0
4,014
669
1,736
3,433
640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIG_Dum999
Kumbhakarna
4
0 / 1 / 2
3,525
588
139
1,234
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
8
2 / 2 / 2
4,797
800
2,451
4,740
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 2 / 1
4,294
716
1,768
3,737
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
3,928
655
770
3,285
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
scotpark
Skadi
7
2 / 2 / 0
4,201
700
2,119
3,452
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
6
8
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
3
1.5
L
Kumbhakarna
BIG_Dum999
Kumbhakarna
0
1
2
1
L
Chaac
2
2
2
1.5
L
2
2
1
1.25
W
Sylvanus
2
0
1
2.5
W
Arachne
2
2
2
1.5
W
Gilgamesh
SaintMalcolm
Gilgamesh
3
3
0
1
W
Neith
Skii_OG
Neith
3
2
0
1.5
L
0
3
0
0
L
Skadi
scotpark
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,437
Damage
7,247
17,227
Taken
16,448
6,033
Mitigated
5,145
6,480
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,173
0
593
1,800
3,057
566
450
87
2,970
13,425
0
L
Kumbhakarna
BIG_Dum999
Kumbhakarna
139
0
0
96
1,234
504
0
313
921
2,929
0
L
Chaac
2,451
349
0
1,721
4,740
1,913
0
0
4,740
0
18,409
L
1,768
673
12
2,877
3,737
1,326
0
230
3,507
0
17,297
W
Sylvanus
1,730
443
0
1,614
3,148
1,375
0
628
2,378
17,008
4,682
W
Arachne
1,569
1,241
0
930
3,212
1,088
0
73
3,139
0
12,738
W
Gilgamesh
SaintMalcolm
Gilgamesh
3,229
1,260
0
752
4,377
2,364
0
0
4,377
0
13,879
W
Neith
Skii_OG
Neith
1,736
664
0
791
3,433
640
552
211
3,222
0
13,795
L
770
95
0
390
3,285
739
0
1,390
1,895
16,941
0
L
Skadi
scotpark
Skadi
2,119
926
0
1,029
3,452
663
0
860
2,592
0
16,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,326
Gold Earned
20,745
158
Minions Killed
164
0
Camps Cleared
0
602,383
Distance Traveled
589,173
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,805
634
26
4
0
121,504
0
L
Kumbhakarna
3,525
588
6
1
0
67,103
0
L
Chaac
4,797
800
45
8
0
144,774
0
L
Thanatos
4,294
716
35
6
0
153,925
0
W
Sylvanus
4,987
831
49
8
0
113,819
1
W
Arachne
4,254
709
36
6
0
136,766
0
W
Gilgamesh
4,266
711
22
4
0
121,491
1
W
Neith
4,014
669
25
4
0
108,803
2
L
Hera
3,928
655
37
6
0
101,981
1
L
Skadi
4,201
700
41
7
0
121,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role