Player Matchup

Baron Samedi
Baron Samedi
Jøgurt
Baron Samedi
Level 121
God Stats
6W - 4L
1,748 SR
Queue Stats
197W - 141L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Killjoy_Green
Morgan Le Fay
Level 89
God Stats
15W - 9L
1,760 SR
Queue Stats
436W - 408L
1,625 Elo+
Party 1
Anhur
Anhur
KindaAlpacish
Anhur
Level 149
God Stats
1W - 5L
1,600 SR
Queue Stats
110W - 77L
1,571 Elo+
Party 1
Thor
Thor
MoonKing1530
Thor
Level 106
God Stats
2W - 0L
1,296 SR
Queue Stats
31W - 20L
1,644 Elo+
Party 1
Ganesha
Ganesha
avocadolord
Ganesha
Level 107
God Stats
9W - 9L
1,596 SR
Queue Stats
155W - 125L
1,551 Elo+
Party 1
Team Averages
Level 114
1,600 SR
1,598 Elo+

VS

Team Averages
Level 65
1,504 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CapMorsa
Cthulhu
Level 46
God Stats
129W - 130L
1,469 SR
Queue Stats
329W - 351L
1,435 Elo+
Solo
Hel
Hel
Cindy05033
Hel
Level 42
God Stats
17W - 27L
1,399 SR
Queue Stats
200W - 229L
1,422 Elo+
Solo
Hachiman
Hachiman
GBAimbotz
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
XxDarkArtixX
Erlang Shen
Level 46
God Stats
11W - 7L
1,651 SR
Queue Stats
123W - 116L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jøgurt
Baron Samedi
17
13 / 0 / 14
11,564
1,156
21,669
12,490
6,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Killjoy_Green
Morgan Le Fay
17
8 / 0 / 16
11,198
1,120
20,595
10,525
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 19
10,407
1,041
15,558
12,484
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 1 / 14
9,722
972
9,076
8,404
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
avocadolord
Ganesha
18
0 / 0 / 26
11,395
1,140
9,064
10,393
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

294

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 2 / 0
8,793
879
14,203
8,365
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
CapMorsa
Cthulhu
15
0 / 7 / 0
8,779
878
12,396
25,078
15,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 6 / 0
8,565
857
10,236
14,976
7,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
GBAimbotz
Hachiman
15
0 / 8 / 0
8,534
853
7,707
15,203
4,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
XxDarkArtixX
Erlang Shen
15
1 / 5 / 0
9,236
924
6,096
18,374
17,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
1
28
Kills
1
1
Deaths
28
89
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Cthulhu
CapMorsa
Cthulhu
0
7
0
0
L
0
6
0
0
L
Hachiman
GBAimbotz
Hachiman
0
8
0
0
W
Baron Samedi
Jøgurt
Baron Samedi
13
0
14
20
W
Morgan Le Fay
Killjoy_Green
Morgan Le Fay
8
0
16
16
W
3
0
19
12.5
W
4
1
14
11
L
Erlang Shen
XxDarkArtixX
Erlang Shen
1
5
0
0.2
W
Ganesha
avocadolord
Ganesha
0
0
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,962
Damage
50,638
54,296
Taken
81,996
33,807
Mitigated
47,049
19,452
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,203
247
930
793
8,365
2,447
0
5,526
2,767
34,039
0
L
Cthulhu
CapMorsa
Cthulhu
12,396
747
443
1,576
25,078
15,026
0
15,650
9,149
35,045
0
L
10,236
330
6,682
4,953
14,976
7,305
0
9,700
5,093
26,511
0
L
Hachiman
GBAimbotz
Hachiman
7,707
4,270
0
846
15,203
4,441
0
10,657
4,332
0
24,536
W
Baron Samedi
Jøgurt
Baron Samedi
21,669
2,747
4,228
8,340
12,490
6,274
0
8,431
4,059
36,428
0
W
Morgan Le Fay
Killjoy_Green
Morgan Le Fay
20,595
1,429
226
3,692
10,525
4,552
0
7,891
2,634
46,248
0
W
15,558
7,290
0
1,031
12,484
5,371
0
8,705
3,779
0
30,739
W
9,076
1,287
0
0
8,404
3,579
0
4,364
4,040
0
15,888
L
Erlang Shen
XxDarkArtixX
Erlang Shen
6,096
2,494
548
1,961
18,374
17,830
0
8,719
9,327
0
11,539
W
Ganesha
avocadolord
Ganesha
9,064
820
0
1,935
10,393
14,031
0
7,444
2,949
22,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
43,907
182
Minions Killed
173
6
Camps Cleared
4
1,083,196
Distance Traveled
1,023,830
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,793
879
40
4
0
212,163
0
L
Cthulhu
8,779
878
48
5
1
196,795
0
L
Hel
8,565
857
40
4
1
214,911
0
L
Hachiman
8,534
853
30
3
1
173,144
0
W
Baron Samedi
11,564
1,156
43
4
0
223,364
2
W
Morgan Le Fay
11,198
1,120
65
7
0
222,769
2
W
Anhur
10,407
1,041
63
6
4
211,593
0
W
Thor
9,722
972
11
1
2
201,739
0
L
Erlang Shen
9,236
924
15
2
1
226,817
0
W
Ganesha
11,395
1,140
0
0
0
223,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role