Player Matchup

Bakasura
Bakasura
CaelS26
Bakasura
Level 29
God Stats
5W - 9L
1,385 SR
Queue Stats
164W - 200L
1,424 Elo+
Solo
Zeus
Zeus
Ston3d Moses
Zeus
Level 25
God Stats
15W - 15L
1,387 SR
Queue Stats
59W - 86L
1,293 Elo+
Solo
Neith
Neith
iAkonxCry
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
iLionxKxng
Izanami
Level 81
God Stats
0W - 2L
1,570 SR
Queue Stats
24W - 33L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
jojobeans757
Amaterasu
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Team Averages
Level 28
1,516 SR
1,398 Elo+

VS

Team Averages
Level 21
1,490 SR
1,415 Elo+
Guan Yu
Guan Yu
LoganMelts
Guan Yu
Level 4
God Stats
5W - 3L
1,756 SR
Queue Stats
12W - 13L
1,697 Elo+
Party 1
Nu Wa
Nu Wa
TonkaTruda
Nu Wa
Level 16
God Stats
1W - 2L
1,084 SR
Queue Stats
33W - 44L
1,335 Elo+
Party 1
Chaac
Chaac
iKAETO
Chaac
Level 6
God Stats
10W - 11L
1,581 SR
Queue Stats
17W - 25L
1,353 Elo+
Party 1
Nox
Nox
yDIDDY
Nox
Level 53
God Stats
12W - 12L
1,555 SR
Queue Stats
23W - 33L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
yuliusxz
Kukulkan
Level 28
God Stats
129W - 124L
1,474 SR
Queue Stats
177W - 186L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaelS26
Bakasura
16
2 / 10 / 2
10,833
903
10,052
18,353
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 10 / 4
12,396
1,033
21,027
18,745
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
iAkonxCry
Neith
18
0 / 3 / 9
11,265
939
9,944
11,780
4,253
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
iLionxKxng
Izanami
18
9 / 11 / 5
13,839
1,153
30,418
29,481
9,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
jojobeans757
Amaterasu
16
0 / 2 / 0
9,130
761
393
3,691
1,476
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LoganMelts
Guan Yu
20
3 / 4 / 24
12,862
1,072
11,476
23,332
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
19
4 / 5 / 19
12,165
1,014
17,412
12,649
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
iKAETO
Chaac
20
9 / 1 / 23
13,749
1,146
20,956
23,530
27,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
yDIDDY
Nox
20
17 / 3 / 12
15,354
1,280
20,757
11,694
4,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
yuliusxz
Kukulkan
18
3 / 2 / 12
11,674
973
6,052
8,775
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
15
Kills
36
36
Deaths
15
20
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CaelS26
Bakasura
2
10
2
0.3
W
Guan Yu
LoganMelts
Guan Yu
3
4
24
3.75
L
4
10
4
0.6
W
Nu Wa
4
5
19
2.7
L
Neith
iAkonxCry
Neith
0
3
9
1.5
W
Chaac
iKAETO
Chaac
9
1
23
20.5
L
Izanami
iLionxKxng
Izanami
9
11
5
1.05
L
Amaterasu
jojobeans757
Amaterasu
0
2
0
0
W
Nox
yDIDDY
Nox
17
3
12
7.67
W
Kukulkan
yuliusxz
Kukulkan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
76,653
82,050
Taken
79,980
28,275
Mitigated
73,284
8,625
Healing
32,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CaelS26
Bakasura
10,052
4,845
0
933
18,353
7,313
0
9,231
8,740
0
17,986
W
Guan Yu
LoganMelts
Guan Yu
11,476
2,691
5,809
7,872
23,332
30,835
0
5,425
17,217
0
19,150
L
21,027
3,364
35
833
18,745
5,546
0
12,044
6,274
45,032
0
W
Nu Wa
17,412
5,023
1,675
1,604
12,649
6,855
0
2,490
10,037
34,984
0
L
Neith
iAkonxCry
Neith
9,944
5,183
0
710
11,780
4,253
0
5,499
6,006
0
21,976
W
Chaac
iKAETO
Chaac
20,956
6,848
1,551
9,247
23,530
27,679
0
7,997
14,764
0
34,285
L
Izanami
iLionxKxng
Izanami
30,418
23,216
0
6,052
29,481
9,687
0
15,004
13,951
0
73,064
L
Amaterasu
jojobeans757
Amaterasu
393
344
0
62
3,691
1,476
0
2,443
1,211
0
393
W
Nox
yDIDDY
Nox
20,757
1,340
1,151
2,698
11,694
4,543
0
2,565
8,876
36,961
0
W
Kukulkan
yuliusxz
Kukulkan
6,052
760
104
770
8,775
3,372
0
2,550
6,225
39,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
65,804
159
Minions Killed
222
3
Camps Cleared
3
706,528
Distance Traveled
1,121,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,833
903
20
2
2
143,995
0
W
Guan Yu
12,862
1,072
21
2
0
242,566
2
L
Zeus
12,396
1,033
48
4
0
182,972
1
W
Nu Wa
12,165
1,014
38
3
2
189,224
0
L
Neith
11,265
939
23
2
0
181,706
1
W
Chaac
13,749
1,146
40
3
0
263,224
0
L
Izanami
13,839
1,153
68
6
1
182,133
0
L
Amaterasu
9,130
761
0
0
0
15,722
0
W
Nox
15,354
1,280
51
4
1
222,122
0
W
Kukulkan
11,674
973
72
6
0
204,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role