Player Matchup

Fenrir
Fenrir
Ironpotato29
Fenrir
Level 107
God Stats
8W - 6L
1,615 SR
Queue Stats
382W - 266L
1,709 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheWaltSpot
Morgan Le Fay
Level 99
God Stats
9W - 2L
1,888 SR
Queue Stats
339W - 228L
1,713 Elo+
Party 1
Horus
Horus
crazymage105
Horus
Level 96
God Stats
76W - 33L
1,795 SR
Queue Stats
303W - 184L
1,719 Elo+
Party 1
Team Averages
Level 101
1,766 SR
1,714 Elo+

VS

Team Averages
Level 26
1,655 SR
1,357 Elo+
Hercules
Hercules
SteeverBeaver
Hercules
Level 33
God Stats
0W - 2L
1,672 SR
Queue Stats
3W - 8L
1,357 Elo+
Party 2
Janus
Janus
Turtlewiener
Janus
Level 17
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 9L
1,357 Elo+
Party 2
Cupid
Cupid
Vanilla55
Cupid
Level 27
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 9L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
12 / 0 / 5
9,048
905
11,340
10,644
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TheWaltSpot
Morgan Le Fay
12
4 / 0 / 11
7,995
800
6,917
2,956
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 15
7,881
788
3,946
7,779
5,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SteeverBeaver
Hercules
10
0 / 4 / 0
5,974
597
5,023
9,296
4,363
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 8 / 0
6,043
604
4,002
9,161
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Vanilla55
Cupid
9
0 / 6 / 0
5,923
592
3,924
8,243
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
0
5
14.5
L
Hercules
SteeverBeaver
Hercules
0
4
0
0
W
Morgan Le Fay
TheWaltSpot
Morgan Le Fay
4
0
11
9.5
L
0
8
0
0
L
Cupid
Vanilla55
Cupid
0
6
0
0
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
12,949
21,379
Taken
26,700
14,953
Mitigated
9,092
10,699
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,340
1,852
0
3,404
10,644
8,119
0
1,892
8,752
0
23,825
L
Hercules
SteeverBeaver
Hercules
5,023
1,461
0
1,400
9,296
4,363
0
2,460
6,321
0
9,466
W
Morgan Le Fay
TheWaltSpot
Morgan Le Fay
6,917
391
0
152
2,956
1,269
427
398
2,558
35,438
0
L
4,002
251
237
654
9,161
1,952
0
2,174
6,430
23,386
0
L
Cupid
Vanilla55
Cupid
3,924
1,176
22
226
8,243
2,777
0
2,388
5,483
0
16,060
W
3,946
1,433
2,540
4,603
7,779
5,565
160
2,132
5,647
0
7,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
17,940
116
Minions Killed
91
6
Camps Cleared
3
672,448
Distance Traveled
503,919
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,048
905
27
3
5
229,869
4
L
Hercules
5,974
597
19
2
1
178,777
3
W
Morgan Le Fay
7,995
800
76
8
0
218,480
3
L
Janus
6,043
604
49
5
1
167,199
2
L
Cupid
5,923
592
23
2
1
157,943
2
W
Horus
7,881
788
13
1
1
224,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role