Player Matchup

Thoth
Thoth
Gold IV
jsrad2
Thoth
Gold IV
Level 132
God Stats
22W - 11L
1,744 SR
Queue Stats
44W - 34L
1,698 MMR
Party 1
Medusa
Medusa
Gold IV
kapuchen 65
Medusa
Gold IV
Level 104
God Stats
6W - 2L
1,699 SR
Queue Stats
44W - 33L
1,754 MMR
Party 1
Geb
Geb
Gold IV
zackattack3786
Geb
Gold IV
Level 141
God Stats
30W - 14L
1,753 SR
Queue Stats
44W - 34L
1,698 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,732 SR
1,717 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,552 SR
1,673 MMR
Guan Yu
Guan Yu
Gold II
Jerz Ya Digg
Guan Yu
Gold II
Level 140
God Stats
7W - 23L
1,427 SR
Queue Stats
254W - 298L
1,593 MMR
Solo
Tiamat
Tiamat
Gold V
VillaÌn
Tiamat
Gold V
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,723 MMR
Party 2
Hou Yi
Hou Yi
Silver I
iGadreel
Hou Yi
Silver I
Level 123
God Stats
6W - 5L
1,729 SR
Queue Stats
11W - 9L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
jsrad2
Thoth
17
3 / 2 / 8
12,974
590
26,086
13,085
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
19
11 / 1 / 3
14,688
668
19,947
11,783
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 12
12,712
578
15,684
20,977
25,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditePersephoneOdinFenrirZeus

VS

Bans
AthenaYmirGilgameshCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jerz Ya Digg
Guan Yu
14
1 / 3 / 2
11,344
516
5,814
26,152
19,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
VillaÌn
Tiamat
15
1 / 5 / 3
11,747
534
19,797
19,170
8,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
iGadreel
Hou Yi
15
3 / 6 / 0
12,048
548
12,962
23,652
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Jerz Ya Digg
Guan Yu
1
3
2
0.67
L
Tiamat
VillaÌn
Tiamat
1
5
3
0.5
L
Hou Yi
iGadreel
Hou Yi
3
6
0
0.5
W
Thoth
jsrad2
Thoth
3
2
8
3.5
W
Medusa
11
1
3
12.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
38,573
45,845
Taken
68,974
34,530
Mitigated
33,917
14,725
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Jerz Ya Digg
Guan Yu
5,814
627
7,694
7,889
26,152
19,673
0
12,419
13,733
0
22,861
L
Tiamat
VillaÌn
Tiamat
19,797
728
0
4,753
19,170
8,476
0
13,576
5,594
65,452
0
L
Hou Yi
iGadreel
Hou Yi
12,962
4,949
0
4,425
23,652
5,768
98
16,348
7,304
0
52,674
W
Thoth
jsrad2
Thoth
26,086
143
140
3,741
13,085
4,158
336
7,461
5,624
71,109
0
W
Medusa
19,947
5,874
0
788
11,783
4,526
1,167
4,855
6,928
0
95,863
W
15,684
596
2,037
8,019
20,977
25,846
0
7,837
13,140
34,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
35,139
295
Minions Killed
249
13
Camps Cleared
7
1,347,512
Distance Traveled
1,153,214
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,344
516
32
1
1
405,290
2
L
Tiamat
11,747
534
114
5
3
400,709
6
L
Hou Yi
12,048
548
103
5
3
347,215
5
W
Thoth
12,974
590
114
5
5
442,951
0
W
Medusa
14,688
668
159
7
8
464,987
4
W
Geb
12,712
578
22
1
0
439,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role