Player Matchup

Morgan Le Fay
Morgan Le Fay
Arcainyx
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,269 SR
Queue Stats
15W - 16L
1,294 Elo+
Solo
Freya
Freya
KurapikaxHunter
Freya
Level 20
God Stats
21W - 21L
1,553 SR
Queue Stats
240W - 271L
1,469 Elo+
Party 1
Hel
Hel
TheGainTrainer
Hel
Level 26
God Stats
7W - 13L
1,362 SR
Queue Stats
307W - 344L
1,489 Elo+
Party 1
Pele
Pele
WOKSPLITRR
Pele
Level 24
God Stats
9W - 5L
1,776 SR
Queue Stats
59W - 40L
1,664 Elo+
Solo
Da Ji
Da Ji
scyllarobot
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,442 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,472 Elo+

VS

Team Averages
Level 25
1,446 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Rhydonthesenuts
Hera
Level 29
God Stats
25W - 19L
1,610 SR
Queue Stats
112W - 101L
1,532 Elo+
Solo
Nike
Nike
SupDupWup
Nike
Level 27
God Stats
3W - 1L
1,430 SR
Queue Stats
151W - 150L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
TKPsychosis
Ratatoskr
Level 22
God Stats
3W - 5L
1,283 SR
Queue Stats
109W - 80L
1,516 Elo+
Solo
Sol
Sol
TheDozerotho
Sol
Level 24
God Stats
40W - 33L
1,407 SR
Queue Stats
133W - 122L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arcainyx
Morgan Le Fay
9
0 / 3 / 0
5,899
421
2,040
7,617
2,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 9 / 2
7,115
508
6,557
14,185
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 1
6,018
430
3,853
7,505
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 4 / 1
8,047
575
6,969
10,742
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 2
5,683
406
2,404
8,562
2,491
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 1 / 1
9,395
671
4,666
4,569
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 13
8,310
594
6,332
10,141
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
14
5 / 4 / 9
9,046
646
7,690
11,029
5,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TKPsychosis
Ratatoskr
16
8 / 0 / 6
9,871
705
7,887
9,314
4,035
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 0 / 7
9,303
665
7,581
5,113
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
28
28
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
1
8.5
L
Morgan Le Fay
Arcainyx
Morgan Le Fay
0
3
0
0
L
2
9
2
0.33
W
1
3
13
2.5
W
Nike
5
4
9
2.38
W
Ratatoskr
TKPsychosis
Ratatoskr
8
0
6
11
W
6
0
7
9.5
L
1
5
1
0.3
L
5
4
1
1.38
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
34,156
48,611
Taken
40,166
15,812
Mitigated
19,645
9,579
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,666
2,021
0
1,604
4,569
1,573
2,570
1,054
3,515
0
52,653
L
Morgan Le Fay
Arcainyx
Morgan Le Fay
2,040
120
0
1,280
7,617
2,221
0
2,168
5,449
23,995
0
L
6,557
2,415
0
2,509
14,185
5,314
1,038
4,188
9,997
30,126
4,848
W
6,332
1,685
482
2,617
10,141
6,785
1,693
2,693
7,448
29,613
0
W
Nike
7,690
940
0
1,837
11,029
5,334
23
3,594
7,435
0
38,779
W
Ratatoskr
TKPsychosis
Ratatoskr
7,887
2,237
0
3,714
9,314
4,035
1,382
2,680
6,634
0
66,491
W
7,581
1,813
214
2,605
5,113
1,918
6,600
1,305
3,808
57,218
5,728
L
3,853
0
1,491
1,851
7,505
1,778
0
1,965
5,540
27,784
0
L
6,969
1,442
0
2,029
10,742
4,008
0
2,440
8,302
0
50,645
L
2,404
468
0
419
8,562
2,491
0
2,810
5,752
0
20,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
45,925
289
Minions Killed
446
0
Camps Cleared
0
1,289,870
Distance Traveled
1,483,041
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,395
671
93
7
0
276,020
6
L
Morgan Le Fay
5,899
421
51
4
0
277,170
4
L
Freya
7,115
508
63
5
0
236,288
0
W
Hera
8,310
594
35
3
0
271,949
1
W
Nike
9,046
646
81
6
0
301,431
2
W
Ratatoskr
9,871
705
118
8
0
342,795
2
W
Sol
9,303
665
119
9
0
290,846
8
L
Hel
6,018
430
54
4
0
245,086
3
L
Pele
8,047
575
84
6
0
285,891
5
L
Da Ji
5,683
406
37
3
0
245,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role