Player Matchup

Janus
Janus
McBroColi
Janus
Level 120
God Stats
22W - 21L
1,514 SR
Queue Stats
470W - 417L
1,545 Elo+
Party 2
Hercules
Hercules
NoobGanker69
Hercules
Level 103
God Stats
7W - 5L
1,569 SR
Queue Stats
343W - 270L
1,599 Elo+
Party 2
Thanatos
Thanatos
crackshot71
Thanatos
Level 65
God Stats
1W - 3L
1,489 SR
Queue Stats
144W - 102L
1,627 Elo+
Party 2
Team Averages
Level 96
1,524 SR
1,590 Elo+

VS

Team Averages
Level 138
1,595 SR
1,610 Elo+
Kukulkan
Kukulkan
Feyluna
Kukulkan
Level 146
God Stats
5W - 4L
1,629 SR
Queue Stats
327W - 204L
1,604 Elo+
Party 1
Hercules
Hercules
Sremmos
Hercules
Level 122
God Stats
12W - 9L
1,628 SR
Queue Stats
332W - 208L
1,609 Elo+
Party 1
Da Ji
Da Ji
armadilluz
Da Ji
Level 146
God Stats
3W - 1L
1,528 SR
Queue Stats
366W - 223L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
McBroColi
Janus
16
3 / 8 / 6
12,544
627
13,591
14,062
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
NoobGanker69
Hercules
16
4 / 2 / 8
12,590
630
16,375
35,465
37,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
crackshot71
Thanatos
14
5 / 8 / 5
12,400
620
13,166
15,483
6,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feyluna
Kukulkan
16
1 / 4 / 11
12,038
602
14,801
11,084
5,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sremmos
Hercules
17
3 / 1 / 13
13,029
651
12,968
24,936
22,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
17
14 / 7 / 3
14,539
727
22,813
16,804
6,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
18
18
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Feyluna
Kukulkan
1
4
11
1.63
L
Janus
McBroColi
Janus
3
8
6
0.75
L
Hercules
NoobGanker69
Hercules
4
2
8
4
W
Hercules
Sremmos
Hercules
3
1
13
9.5
W
Da Ji
14
7
3
2.21
L
Thanatos
crackshot71
Thanatos
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
50,582
65,010
Taken
52,824
47,755
Mitigated
34,121
25,686
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Feyluna
Kukulkan
14,801
417
0
1,113
11,084
5,048
660
3,372
7,369
62,197
0
L
Janus
McBroColi
Janus
13,591
768
0
2,230
14,062
3,781
182
3,859
10,203
64,445
0
L
Hercules
NoobGanker69
Hercules
16,375
4,107
27
16,696
35,465
37,733
265
9,871
24,891
0
31,155
W
Hercules
Sremmos
Hercules
12,968
3,845
601
10,615
24,936
22,171
224
5,144
18,266
0
22,531
W
Da Ji
22,813
5,319
0
45
16,804
6,902
2,071
4,697
11,261
0
50,921
L
Thanatos
crackshot71
Thanatos
13,166
1,663
0
6,733
15,483
6,241
292
1,937
13,420
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
39,606
205
Minions Killed
195
9
Camps Cleared
7
1,061,616
Distance Traveled
1,185,398
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,038
602
116
6
0
380,154
5
L
Janus
12,544
627
117
6
7
356,248
3
L
Hercules
12,590
630
46
2
2
373,548
1
W
Hercules
13,029
651
19
1
0
441,153
5
W
Da Ji
14,539
727
60
3
7
364,091
2
L
Thanatos
12,400
620
42
2
0
331,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role