Player Matchup

Bacchus
Bacchus
ImWifey
Bacchus
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
36W - 11L
1,787 Elo+
Party 2
Nike
Nike
SushiBox5
Nike
Level 129
God Stats
1W - 2L
1,237 SR
Queue Stats
56W - 58L
1,574 Elo+
Party 2
Cabrakan
Cabrakan
cewcumber
Cabrakan
Level 155
God Stats
2W - 1L
1,294 SR
Queue Stats
69W - 44L
1,615 Elo+
Party 2
Chang'e
Chang'e
ialmostfart
Chang'e
Level 129
God Stats
3W - 3L
1,693 SR
Queue Stats
171W - 66L
1,714 Elo+
Party 2
Vamana
Vamana
zewcchini
Vamana
Level 160
God Stats
3W - 0L
1,450 SR
Queue Stats
51W - 22L
1,685 Elo+
Party 2
Team Averages
Level 120
1,391 SR
1,675 Elo+

VS

Team Averages
Level 71
1,442 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
UncleRuckes
Ares
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,422 Elo+
Party 3
Chang'e
Chang'e
Vawnhoof
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,584 Elo+
Party 3
Zhong Kui
Zhong Kui
dillydillylu
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,521 Elo+
Party 3
Scylla
Scylla
siffreddi
Scylla
Level 99
God Stats
1W - 2L
1,209 SR
Queue Stats
12W - 19L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImWifey
Bacchus
20
11 / 2 / 24
13,868
867
20,732
29,344
33,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
20
18 / 6 / 19
13,899
869
16,724
28,430
26,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
cewcumber
Cabrakan
18
6 / 4 / 24
11,822
739
16,394
29,498
32,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ialmostfart
Chang'e
20
10 / 4 / 24
13,080
818
22,041
17,558
7,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
zewcchini
Vamana
19
4 / 5 / 27
12,163
760
17,143
24,204
32,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 10 / 11
11,166
698
16,425
20,772
11,887
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 9 / 15
12,017
751
18,746
22,495
28,701
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Vawnhoof
Chang'e
17
2 / 11 / 10
10,475
655
10,342
21,018
13,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
dillydillylu
Zhong Kui
18
4 / 9 / 12
11,090
693
16,178
22,220
24,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
siffreddi
Scylla
19
7 / 10 / 8
11,621
726
21,466
15,609
7,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
77
49
Kills
21
21
Deaths
49
118
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
11
0.95
W
Bacchus
ImWifey
Bacchus
11
2
24
11.5
W
Nike
18
6
19
4.58
L
4
9
15
1.28
L
Chang'e
Vawnhoof
Chang'e
2
11
10
0.64
W
Cabrakan
cewcumber
Cabrakan
6
4
24
4.5
L
Zhong Kui
dillydillylu
Zhong Kui
4
9
12
1.11
W
Chang'e
ialmostfart
Chang'e
10
4
24
5.5
L
Scylla
siffreddi
Scylla
7
10
8
1.1
W
Vamana
zewcchini
Vamana
4
5
27
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,034
Damage
83,157
129,034
Taken
102,114
132,937
Mitigated
86,521
63,015
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,425
2,831
0
1,884
20,772
11,887
0
14,181
6,591
0
26,625
W
Bacchus
ImWifey
Bacchus
20,732
3,108
4,814
11,531
29,344
33,899
912
19,561
9,783
33,846
0
W
Nike
16,724
2,117
3,104
4,876
28,430
26,755
810
10,209
16,105
1,325
27,817
L
18,746
445
0
854
22,495
28,701
0
11,530
10,965
27,650
0
L
Chang'e
Vawnhoof
Chang'e
10,342
1,996
6,133
4,295
21,018
13,921
0
14,565
6,453
20,404
0
W
Cabrakan
cewcumber
Cabrakan
16,394
1,458
2,656
10,270
29,498
32,554
411
17,586
11,757
20,590
0
L
Zhong Kui
dillydillylu
Zhong Kui
16,178
3,554
719
3,444
22,220
24,109
0
11,224
10,996
29,327
0
W
Chang'e
ialmostfart
Chang'e
22,041
3,335
9,999
7,337
17,558
7,491
3,744
9,818
7,150
56,919
0
L
Scylla
siffreddi
Scylla
21,466
4,948
0
0
15,609
7,903
0
8,165
7,444
43,482
0
W
Vamana
zewcchini
Vamana
17,143
8,212
1,291
7,137
24,204
32,238
857
9,558
14,328
0
34,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,832
Gold Earned
56,369
151
Minions Killed
110
0
Camps Cleared
0
1,466,604
Distance Traveled
1,157,420
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,166
698
18
1
0
256,463
0
W
Bacchus
13,868
867
23
1
0
321,646
2
W
Nike
13,899
869
16
1
0
292,513
0
L
Ares
12,017
751
8
1
0
255,405
1
L
Chang'e
10,475
655
11
1
0
222,438
0
W
Cabrakan
11,822
739
3
0
0
263,015
2
L
Zhong Kui
11,090
693
26
2
0
215,148
0
W
Chang'e
13,080
818
76
5
0
284,123
0
L
Scylla
11,621
726
47
3
0
207,966
0
W
Vamana
12,163
760
33
2
0
305,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role