Player Matchup

Tyr
Tyr
Atom123454
Tyr
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
5W - 6L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Maqnolia
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,643 Elo+
Solo
Nemesis
Nemesis
Shallq
Nemesis
Level 3
God Stats
2W - 3L
1,805 SR
Queue Stats
14W - 15L
1,792 Elo+
Solo
Artemis
Artemis
dotsie99
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Vulcan
Vulcan
twistedprimal
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,582 Elo+
Solo
Team Averages
Level 14
1,524 SR
1,643 Elo+

VS

Team Averages
Level 24
1,479 SR
1,593 Elo+
Ra
Ra
ADiabeticKid
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 65L
1,581 Elo+
Party 2
Jing Wei
Jing Wei
AustrianDM
Jing Wei
Level 29
God Stats
4W - 5L
1,447 SR
Queue Stats
117W - 119L
1,559 Elo+
Solo
Sylvanus
Sylvanus
HighMedic
Sylvanus
Level 27
God Stats
4W - 3L
1,441 SR
Queue Stats
59W - 53L
1,620 Elo+
Party 3
Fenrir
Fenrir
LokiWasAMistake
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,767 Elo+
Party 2
Cabrakan
Cabrakan
Lylt
Cabrakan
Level 27
God Stats
4W - 1L
1,506 SR
Queue Stats
20W - 20L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,248
425
1,236
5,284
2,421
Sylvanus
Maqnolia
Sylvanus
6
1 / 5 / 0
4,401
440
2,198
10,211
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Shallq
Nemesis
7
0 / 2 / 0
4,431
443
1,371
5,541
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
dotsie99
Artemis
7
1 / 5 / 1
4,475
448
2,707
5,733
1,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 0
4,883
488
2,836
5,298
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,507
551
427
4,302
1,591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
AustrianDM
Jing Wei
11
3 / 2 / 3
6,287
629
5,877
6,168
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
HighMedic
Sylvanus
9
2 / 0 / 5
5,798
580
2,696
5,093
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
11 / 0 / 2
7,064
706
10,081
6,854
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Lylt
Cabrakan
10
2 / 0 / 0
6,033
603
2,489
3,124
3,075
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
19
19
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
2
0
0
W
Jing Wei
AustrianDM
Jing Wei
3
2
3
2.25
W
Sylvanus
HighMedic
Sylvanus
2
0
5
4.5
W
11
0
2
12
W
Cabrakan
Lylt
Cabrakan
2
0
0
2
L
Sylvanus
Maqnolia
Sylvanus
1
5
0
0.2
L
Nemesis
Shallq
Nemesis
0
2
0
0
L
Artemis
dotsie99
Artemis
1
5
1
0.3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,348
Damage
21,570
32,067
Taken
25,541
12,161
Mitigated
12,491
7,204
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
427
157
297
1,127
4,302
1,591
477
1,366
2,936
31,634
0
L
1,236
149
0
1,667
5,284
2,421
197
2,236
3,048
0
13,492
W
Jing Wei
AustrianDM
Jing Wei
5,877
4,858
0
2,500
6,168
1,534
0
744
5,424
0
34,842
W
Sylvanus
HighMedic
Sylvanus
2,696
1,280
1,848
3,265
5,093
3,640
56
1,640
3,453
14,717
0
W
10,081
3,553
0
2,630
6,854
2,651
0
1,284
5,570
0
36,488
W
Cabrakan
Lylt
Cabrakan
2,489
383
0
982
3,124
3,075
496
0
3,124
27,098
0
L
Sylvanus
Maqnolia
Sylvanus
2,198
811
192
2,040
10,211
5,230
0
1,531
8,680
11,058
0
L
Nemesis
Shallq
Nemesis
1,371
578
0
2,223
5,541
1,815
0
1,044
4,497
0
20,559
L
Artemis
dotsie99
Artemis
2,707
1,864
0
635
5,733
1,216
0
239
5,494
0
12,183
L
2,836
495
0
447
5,298
1,479
0
562
4,736
25,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,438
Gold Earned
30,689
143
Minions Killed
284
0
Camps Cleared
0
874,008
Distance Traveled
935,030
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,507
551
60
6
0
191,445
1
L
Tyr
4,248
425
28
3
0
182,237
1
W
Jing Wei
6,287
629
58
6
0
187,046
1
W
Sylvanus
5,798
580
35
4
0
175,867
4
W
Fenrir
7,064
706
65
7
0
226,875
1
W
Cabrakan
6,033
603
66
7
0
153,797
2
L
Sylvanus
4,401
440
16
2
0
180,583
4
L
Nemesis
4,431
443
44
4
0
144,951
3
L
Artemis
4,475
448
16
2
0
179,515
0
L
Vulcan
4,883
488
39
4
0
186,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role