Player Matchup

Geb
Geb
Apollobaby1
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 135L
1,476 Elo+
Solo
Nemesis
Nemesis
NoloRocks18
Nemesis
Level 29
God Stats
7W - 4L
1,775 SR
Queue Stats
112W - 101L
1,577 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 26
God Stats
152W - 140L
1,579 SR
Queue Stats
298W - 259L
1,653 Elo+
Solo
Ah Puch
Ah Puch
TheNameIsLord666
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,650 Elo+
Solo
Hou Yi
Hou Yi
Tree-85
Hou Yi
Level 6
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,607 Elo+

VS

Team Averages
Level 17
1,622 SR
1,593 Elo+
Ra
Ra
DarkSh1ro
Ra
Level 28
God Stats
1W - 4L
1,213 SR
Queue Stats
180W - 206L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O-KeithHeadCoach
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,755 SR
Queue Stats
133W - 119L
1,581 Elo+
Solo
Terra
Terra
Tarrina_9
Terra
Level 20
God Stats
2W - 0L
1,726 SR
Queue Stats
38W - 25L
1,648 Elo+
Solo
Artemis
Artemis
smurfbyper
Artemis
Level 7
God Stats
2W - 0L
1,723 SR
Queue Stats
14W - 7L
1,676 Elo+
Solo
Fenrir
Fenrir
thom-y-
Fenrir
Level 7
God Stats
13W - 15L
1,692 SR
Queue Stats
117W - 116L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,580
435
9,406
23,429
22,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NoloRocks18
Nemesis
18
13 / 4 / 4
12,505
568
21,294
21,780
10,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NotaSmerf006
Guan Yu
15
1 / 2 / 4
9,920
451
9,194
18,907
18,123
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 6 / 2
11,394
518
16,225
20,167
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tree-85
Hou Yi
13
1 / 10 / 5
8,762
398
7,482
15,097
8,170
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
11,124
506
12,262
16,501
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
O-KeithHeadCoach
Morgan Le Fay
16
1 / 3 / 4
10,089
459
13,034
14,992
12,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Tarrina_9
Terra
15
1 / 3 / 10
9,621
437
10,002
14,254
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
smurfbyper
Artemis
20
10 / 5 / 3
12,427
565
21,616
19,353
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
thom-y-
Fenrir
18
9 / 7 / 6
12,544
570
17,044
19,820
12,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
24
Kills
25
25
Deaths
24
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
4
6
6
1.17
L
Nemesis
NoloRocks18
Nemesis
13
4
4
3.75
L
Guan Yu
NotaSmerf006
Guan Yu
1
2
4
1.5
W
Morgan Le Fay
O-KeithHeadCoach
Morgan Le Fay
1
3
4
1
W
Terra
Tarrina_9
Terra
1
3
10
2
L
8
6
2
1.5
L
Hou Yi
Tree-85
Hou Yi
1
10
5
0.35
W
Artemis
smurfbyper
Artemis
10
5
3
2.3
W
Fenrir
thom-y-
Fenrir
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,601
Damage
73,958
99,380
Taken
84,920
66,929
Mitigated
55,140
29,210
Healing
31,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,406
869
0
4,861
23,429
22,244
13
7,863
15,362
38,357
0
W
12,262
837
889
3,871
16,501
5,913
339
9,762
6,739
48,865
0
L
Nemesis
NoloRocks18
Nemesis
21,294
11,212
0
7,917
21,780
10,038
0
5,135
16,581
0
92,604
L
Guan Yu
NotaSmerf006
Guan Yu
9,194
647
1,590
6,210
18,907
18,123
0
8,205
10,596
1,945
48,528
W
Morgan Le Fay
O-KeithHeadCoach
Morgan Le Fay
13,034
1,103
0
5,614
14,992
12,048
0
4,393
10,599
62,404
0
W
Terra
Tarrina_9
Terra
10,002
1,139
3,508
3,645
14,254
16,528
0
5,475
8,779
34,200
0
L
16,225
752
121
7,217
20,167
8,354
440
10,633
8,966
76,735
0
L
Hou Yi
Tree-85
Hou Yi
7,482
3,122
0
1,294
15,097
8,170
0
2,678
12,407
0
35,149
W
Artemis
smurfbyper
Artemis
21,616
11,390
0
9,052
19,353
8,418
1,775
4,820
14,533
0
126,703
W
Fenrir
thom-y-
Fenrir
17,044
4,339
0
4,807
19,820
12,233
2,076
3,016
16,804
117
78,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,161
Gold Earned
55,805
471
Minions Killed
542
0
Camps Cleared
0
1,985,519
Distance Traveled
1,911,248
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,580
435
62
3
0
403,736
5
W
Ra
11,124
506
101
5
0
435,265
5
L
Nemesis
12,505
568
109
5
0
454,631
5
L
Guan Yu
9,920
451
107
5
0
441,543
5
W
Morgan Le Fay
10,089
459
106
5
0
357,663
1
W
Terra
9,621
437
47
2
0
375,486
4
L
Ah Puch
11,394
518
129
6
0
379,725
2
L
Hou Yi
8,762
398
64
3
0
305,884
4
W
Artemis
12,427
565
170
8
0
325,557
4
W
Fenrir
12,544
570
118
5
0
417,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role