Player Matchup

Terra
Terra
GentexG
Terra
Level 82
God Stats
0W - 3L
1,255 SR
Queue Stats
32W - 60L
1,319 Elo+
Party 2
Tiamat
Tiamat
Jismall
Tiamat
Level 29
God Stats
1W - 2L
1,359 SR
Queue Stats
31W - 36L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
aetiumn01
Danzaburou
Level 82
God Stats
2W - 10L
1,390 SR
Queue Stats
43W - 63L
1,376 Elo+
Party 2
Team Averages
Level 64
1,334 SR
1,369 Elo+

VS

Team Averages
Level 49
1,389 SR
1,294 Elo+
Odin
Odin
BOLTZDYLAN
Odin
Level 19
God Stats
3W - 5L
1,147 SR
Queue Stats
11W - 16L
1,322 Elo+
Party 1
Artemis
Artemis
Yance333
Artemis
Level 7
God Stats
4W - 4L
1,520 SR
Queue Stats
5W - 9L
1,238 Elo+
Party 1
Zeus
Zeus
iJakkob
Zeus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GentexG
Terra
12
1 / 7 / 1
8,501
567
8,037
11,403
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Jismall
Tiamat
11
0 / 4 / 0
7,916
528
4,112
9,501
5,895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
aetiumn01
Danzaburou
12
2 / 5 / 1
9,211
614
5,752
10,816
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
9,818
655
6,596
10,474
7,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Yance333
Artemis
14
5 / 1 / 8
10,249
683
8,616
8,033
3,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
iJakkob
Zeus
15
9 / 1 / 7
11,253
750
13,750
6,691
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
16
16
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Terra
GentexG
Terra
1
7
1
0.21
L
Tiamat
Jismall
Tiamat
0
4
0
0
W
Artemis
Yance333
Artemis
5
1
8
9
L
Danzaburou
aetiumn01
Danzaburou
2
5
1
0.5
W
Zeus
iJakkob
Zeus
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
28,962
31,720
Taken
25,198
15,520
Mitigated
13,881
4,939
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,596
1,361
0
2,042
10,474
7,793
717
4,329
6,145
0
13,894
L
Terra
GentexG
Terra
8,037
750
1,174
1,104
11,403
5,485
0
4,513
6,890
28,614
581
L
Tiamat
Jismall
Tiamat
4,112
319
0
1,708
9,501
5,895
0
3,600
5,901
20,583
0
W
Artemis
Yance333
Artemis
8,616
3,868
0
1,464
8,033
3,321
629
4,619
3,414
0
30,370
L
Danzaburou
aetiumn01
Danzaburou
5,752
947
0
953
10,816
4,140
0
5,886
4,930
0
30,048
W
Zeus
iJakkob
Zeus
13,750
1,118
288
2,897
6,691
2,767
985
3,437
3,254
69,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
31,320
161
Minions Killed
190
4
Camps Cleared
9
777,169
Distance Traveled
820,117
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,818
655
30
2
2
275,092
0
L
Terra
8,501
567
61
4
2
262,880
1
L
Tiamat
7,916
528
34
2
1
280,120
1
W
Artemis
10,249
683
50
3
3
277,447
0
L
Danzaburou
9,211
614
66
4
1
234,169
0
W
Zeus
11,253
750
110
7
4
267,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role