Player Matchup

Gilgamesh
Gilgamesh
DJsanpeters
Gilgamesh
Level 24
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 6L
1,100 Elo+
Party 2
Cerberus
Cerberus
Kaideriel
Cerberus
Level 80
God Stats
6W - 5L
1,699 SR
Queue Stats
285W - 317L
1,499 Elo+
Party 2
Tiamat
Tiamat
PandaQuartz
Tiamat
Level 27
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Artemis
Artemis
chanfle336
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,214 Elo+
Party 2
Susano
Susano
darkshadowblade_
Susano
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Team Averages
Level 40
1,403 SR
1,264 Elo+

VS

Team Averages
Level 62
1,540 SR
1,469 Elo+
Nemesis
Nemesis
BootyClapz23
Nemesis
Level 14
God Stats
5W - 1L
1,792 SR
Queue Stats
39W - 33L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
ChaosReaper01
Gilgamesh
Level 25
God Stats
4W - 1L
1,585 SR
Queue Stats
5W - 4L
1,529 Elo+
Party 1
Janus
Janus
LDvSnagz
Janus
Level 137
God Stats
7W - 4L
1,356 SR
Queue Stats
475W - 501L
1,414 Elo+
Party 3
Jormungandr
Jormungandr
cheesecakenewb
Jormungandr
Level 67
God Stats
1W - 3L
1,377 SR
Queue Stats
60W - 58L
1,540 Elo+
Party 1
Neith
Neith
rukeo606
Neith
Level 69
God Stats
10W - 5L
1,589 SR
Queue Stats
29W - 34L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJsanpeters
Gilgamesh
12
0 / 12 / 0
8,348
363
1,832
13,722
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Kaideriel
Cerberus
12
0 / 9 / 3
8,483
369
8,306
30,376
28,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
0 / 8 / 2
8,330
362
2,789
15,559
7,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
chanfle336
Artemis
15
5 / 11 / 0
10,117
440
13,089
16,264
5,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 1
8,804
383
1,132
15,271
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BootyClapz23
Nemesis
20
24 / 2 / 4
15,557
676
26,892
16,618
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
ChaosReaper01
Gilgamesh
19
8 / 1 / 9
13,299
578
12,271
15,047
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
LDvSnagz
Janus
19
4 / 1 / 10
13,299
578
10,684
12,140
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
cheesecakenewb
Jormungandr
16
4 / 3 / 12
11,841
515
8,340
20,463
23,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
rukeo606
Neith
17
6 / 2 / 7
11,845
515
12,938
12,461
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
7
Kills
46
46
Deaths
9
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BootyClapz23
Nemesis
24
2
4
13
W
Gilgamesh
ChaosReaper01
Gilgamesh
8
1
9
12.5
L
Gilgamesh
DJsanpeters
Gilgamesh
0
12
0
0
L
Cerberus
Kaideriel
Cerberus
0
9
3
0.17
W
Janus
LDvSnagz
Janus
4
1
10
9
L
Tiamat
0
8
2
0.13
L
Artemis
chanfle336
Artemis
5
11
0
0.45
W
Jormungandr
cheesecakenewb
Jormungandr
4
3
12
3.33
L
2
6
1
0.42
W
Neith
rukeo606
Neith
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
71,125
91,192
Taken
76,729
51,500
Mitigated
53,656
16,683
Healing
35,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BootyClapz23
Nemesis
26,892
18,359
233
9,648
16,618
9,700
28
2,465
14,153
0
137,369
W
Gilgamesh
ChaosReaper01
Gilgamesh
12,271
4,548
0
8,583
15,047
10,470
1,715
1,861
13,186
0
86,937
L
Gilgamesh
DJsanpeters
Gilgamesh
1,832
850
0
81
13,722
6,224
176
1,488
12,210
0
33,257
L
Cerberus
Kaideriel
Cerberus
8,306
530
597
6,594
30,376
28,425
94
8,254
22,010
39,345
0
W
Janus
LDvSnagz
Janus
10,684
1,258
0
6,282
12,140
4,779
1,213
1,015
11,125
113,186
0
L
Tiamat
2,789
653
0
3,084
15,559
7,389
54
1,930
13,559
40,050
0
L
Artemis
chanfle336
Artemis
13,089
5,604
0
1,791
16,264
5,172
1,770
5,509
10,675
0
55,917
W
Jormungandr
cheesecakenewb
Jormungandr
8,340
3,133
242
3,133
20,463
23,658
750
2,762
17,695
47,513
0
L
1,132
0
0
4,536
15,271
4,290
176
1,439
13,714
0
36,793
W
Neith
rukeo606
Neith
12,938
9,276
815
6,392
12,461
5,049
2,311
3,229
9,232
0
68,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
65,841
374
Minions Killed
657
0
Camps Cleared
0
1,765,279
Distance Traveled
2,255,924
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,557
676
177
8
0
561,313
1
W
Gilgamesh
13,299
578
127
6
0
423,755
2
L
Gilgamesh
8,348
363
71
3
0
323,321
0
L
Cerberus
8,483
369
74
3
0
377,878
9
W
Janus
13,299
578
183
8
0
458,828
1
L
Tiamat
8,330
362
60
3
0
329,795
5
L
Artemis
10,117
440
89
4
0
334,529
0
W
Jormungandr
11,841
515
70
3
0
413,443
6
L
Susano
8,804
383
80
3
0
399,756
7
W
Neith
11,845
515
100
4
0
398,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role