Player Matchup

Sylvanus
Sylvanus
DankMane
Sylvanus
Level 102
God Stats
0W - 2L
1,460 SR
Queue Stats
28W - 46L
1,393 Elo+
Party 2
Izanami
Izanami
Grovvl
Izanami
Level 7
God Stats
0W - 2L
1,732 SR
Queue Stats
10W - 13L
1,237 Elo+
Party 2
Guan Yu
Guan Yu
TheMedic47
Guan Yu
Level 63
God Stats
6W - 7L
1,366 SR
Queue Stats
97W - 125L
1,366 Elo+
Party 2
Team Averages
Level 57
1,519 SR
1,332 Elo+

VS

Team Averages
Level 98
1,455 SR
1,516 Elo+
Chronos
Chronos
MLGMATT2
Chronos
Level 129
God Stats
6W - 6L
1,386 SR
Queue Stats
282W - 293L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
StoriedSkate
Gilgamesh
Level 28
God Stats
47W - 38L
1,579 SR
Queue Stats
221W - 238L
1,477 Elo+
Party 1
Cerberus
Cerberus
Síegfríed
Cerberus
Level 136
God Stats
4W - 2L
1,399 SR
Queue Stats
70W - 75L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankMane
Sylvanus
11
1 / 7 / 1
8,441
563
12,858
13,209
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Grovvl
Izanami
11
1 / 7 / 1
8,609
574
10,622
10,690
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
TheMedic47
Guan Yu
12
0 / 2 / 0
8,015
534
6,929
11,438
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MLGMATT2
Chronos
15
4 / 0 / 10
10,427
695
9,376
12,473
4,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
StoriedSkate
Gilgamesh
14
8 / 1 / 7
10,547
703
12,144
11,588
10,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Síegfríed
Cerberus
14
4 / 1 / 12
10,954
730
8,827
14,690
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DankMane
Sylvanus
1
7
1
0.21
L
Izanami
Grovvl
Izanami
1
7
1
0.21
W
Chronos
MLGMATT2
Chronos
4
0
10
9
W
Gilgamesh
StoriedSkate
Gilgamesh
8
1
7
11.5
W
Cerberus
Síegfríed
Cerberus
4
1
12
10
L
Guan Yu
TheMedic47
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
30,347
35,337
Taken
38,751
21,828
Mitigated
29,635
7,591
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DankMane
Sylvanus
12,858
5,041
1,402
2,167
13,209
6,313
0
6,409
6,800
27,879
4,502
L
Izanami
Grovvl
Izanami
10,622
6,185
0
924
10,690
4,040
0
6,212
4,478
0
34,308
W
Chronos
MLGMATT2
Chronos
9,376
4,243
0
5,493
12,473
4,552
1,563
3,161
9,099
60,023
0
W
Gilgamesh
StoriedSkate
Gilgamesh
12,144
2,950
0
1,407
11,588
10,269
262
3,691
7,680
0
22,617
W
Cerberus
Síegfríed
Cerberus
8,827
541
0
5,702
14,690
14,814
292
5,097
9,120
28,245
0
L
Guan Yu
TheMedic47
Guan Yu
6,929
459
514
2,584
11,438
11,475
0
5,973
5,465
0
24,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
31,928
151
Minions Killed
210
5
Camps Cleared
7
734,813
Distance Traveled
848,451
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,441
563
50
3
0
235,499
6
L
Izanami
8,609
574
67
4
2
200,404
0
W
Chronos
10,427
695
123
8
6
275,068
1
W
Gilgamesh
10,547
703
35
2
0
288,130
4
W
Cerberus
10,954
730
52
3
1
285,253
5
L
Guan Yu
8,015
534
34
2
3
298,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role