Player Matchup

Da Ji
Da Ji
DungeonDabber420
Da Ji
Level 25
God Stats
47W - 49L
1,698 SR
Queue Stats
117W - 136L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
RevTane
Heimdallr
Level 11
God Stats
7W - 4L
1,569 SR
Queue Stats
56W - 40L
1,441 Elo+
Solo
Hera
Hera
Vens228
Hera
Level 27
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Geb
Geb
crimdus
Geb
Level 27
God Stats
8W - 5L
1,410 SR
Queue Stats
193W - 185L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
manuliks24
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,523 Elo+

VS

Team Averages
Level 29
1,567 SR
1,595 Elo+
Heimdallr
Heimdallr
Drako1327
Heimdallr
Level 27
God Stats
4W - 2L
1,614 SR
Queue Stats
109W - 99L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
Gazoolz
Sylvanus
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 80L
1,635 Elo+
Party 2
Ymir
Ymir
MotoMOTO6969
Ymir
Level 24
God Stats
3W - 1L
1,632 SR
Queue Stats
9W - 8L
1,551 Elo+
Party 2
Ravana
Ravana
TwitchedMe
Ravana
Level 29
God Stats
16W - 13L
1,526 SR
Queue Stats
131W - 112L
1,609 Elo+
Party 2
Zhong Kui
Zhong Kui
cannibleking
Zhong Kui
Level 23
God Stats
5W - 3L
1,564 SR
Queue Stats
70W - 65L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,661
444
2,505
10,126
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
RevTane
Heimdallr
15
6 / 3 / 1
9,299
620
11,916
10,799
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Vens228
Hera
12
2 / 4 / 2
7,193
480
7,577
7,005
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
10
2 / 3 / 2
6,881
459
8,511
11,909
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
manuliks24
Sun Wukong
8
2 / 5 / 5
6,161
411
4,164
10,109
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drako1327
Heimdallr
11
4 / 4 / 7
7,048
470
10,073
9,590
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gazoolz
Sylvanus
14
5 / 2 / 8
8,335
556
5,623
7,612
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 8
6,846
456
2,198
7,949
4,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
TwitchedMe
Ravana
13
6 / 1 / 7
8,082
539
7,142
8,298
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
cannibleking
Zhong Kui
12
3 / 5 / 0
7,551
503
7,946
14,091
10,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
13
Kills
19
19
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Drako1327
Heimdallr
4
4
7
1.88
L
1
4
1
0.38
W
Sylvanus
Gazoolz
Sylvanus
5
2
8
4.5
W
1
1
8
5
L
Heimdallr
RevTane
Heimdallr
6
3
1
2.17
W
Ravana
TwitchedMe
Ravana
6
1
7
9.5
L
Hera
Vens228
Hera
2
4
2
0.75
W
Zhong Kui
cannibleking
Zhong Kui
3
5
0
0.6
L
Geb
2
3
2
1
L
Sun Wukong
manuliks24
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
32,982
49,948
Taken
47,540
23,535
Mitigated
24,202
12,360
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Drako1327
Heimdallr
10,073
5,435
0
1,306
9,590
2,947
683
4,879
4,460
0
36,945
L
2,505
257
0
2,970
10,126
3,540
0
2,703
7,423
0
33,640
W
Sylvanus
Gazoolz
Sylvanus
5,623
932
1,550
2,784
7,612
3,259
573
3,310
4,042
38,181
8,914
W
2,198
670
498
881
7,949
4,432
0
3,518
4,172
21,978
0
L
Heimdallr
RevTane
Heimdallr
11,916
7,825
0
3,815
10,799
3,557
1,300
7,548
3,251
0
54,025
W
Ravana
TwitchedMe
Ravana
7,142
2,152
0
2,635
8,298
3,030
276
2,462
5,693
0
45,584
L
Hera
Vens228
Hera
7,577
1,521
0
420
7,005
1,858
353
1,292
5,713
42,988
0
W
Zhong Kui
cannibleking
Zhong Kui
7,946
660
0
3,033
14,091
10,534
416
1,461
12,472
40,696
0
L
Geb
8,511
1,870
0
4,427
11,909
6,625
0
2,228
9,681
30,247
0
L
Sun Wukong
manuliks24
Sun Wukong
4,164
1,327
0
728
10,109
7,955
0
1,797
8,312
0
18,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
37,862
325
Minions Killed
321
0
Camps Cleared
0
1,438,655
Distance Traveled
1,473,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,048
470
47
3
0
265,933
3
L
Da Ji
6,661
444
69
5
0
285,986
3
W
Sylvanus
8,335
556
73
5
0
263,448
0
W
Ymir
6,846
456
35
2
0
253,077
1
L
Heimdallr
9,299
620
104
7
0
245,200
0
W
Ravana
8,082
539
86
6
0
351,293
0
L
Hera
7,193
480
91
6
0
292,822
2
W
Zhong Kui
7,551
503
80
5
0
339,861
1
L
Geb
6,881
459
38
3
0
347,017
3
L
Sun Wukong
6,161
411
23
2
0
267,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role