Player Matchup

Zhong Kui
Zhong Kui
IMilenia
Zhong Kui
Level 45
God Stats
5W - 6L
1,477 SR
Queue Stats
103W - 143L
1,270 Elo+
Party 1
Skadi
Skadi
KingBuitre
Skadi
Level 105
God Stats
132W - 146L
1,386 SR
Queue Stats
697W - 908L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
UmbralScythe
Gilgamesh
Level 63
God Stats
9W - 17L
1,331 SR
Queue Stats
226W - 308L
1,334 Elo+
Party 1
Hun Batz
Hun Batz
VileBlessing
Hun Batz
Level 84
God Stats
1W - 2L
1,280 SR
Queue Stats
396W - 480L
1,377 Elo+
Party 1
Chaac
Chaac
hell crusi
Chaac
Level 38
God Stats
16W - 6L
1,694 SR
Queue Stats
257W - 286L
1,328 Elo+
Party 1
Team Averages
Level 67
1,434 SR
1,323 Elo+

VS

Team Averages
Level 85
1,443 SR
1,306 Elo+
Olorun
Olorun
Alkebulan1
Olorun
Level 86
God Stats
53W - 63L
1,478 SR
Queue Stats
299W - 382L
1,355 Elo+
Solo
Ratatoskr
Ratatoskr
FizzyElf 115
Ratatoskr
Level 63
God Stats
3W - 5L
1,437 SR
Queue Stats
140W - 195L
1,246 Elo+
Party 2
Izanami
Izanami
LlilRedHead
Izanami
Level 26
God Stats
46W - 59L
1,372 SR
Queue Stats
72W - 108L
1,290 Elo+
Party 2
Ravana
Ravana
Munnzy2K
Ravana
Level 121
God Stats
2W - 5L
1,664 SR
Queue Stats
125W - 147L
1,308 Elo+
Party 2
Fenrir
Fenrir
RexyKai
Fenrir
Level 127
God Stats
1W - 3L
1,263 SR
Queue Stats
123W - 160L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IMilenia
Zhong Kui
12
2 / 2 / 2
7,387
568
6,593
7,344
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
12
3 / 2 / 7
7,436
572
4,797
6,986
1,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
UmbralScythe
Gilgamesh
12
6 / 1 / 1
7,399
569
7,523
6,564
4,764
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
VileBlessing
Hun Batz
14
4 / 2 / 2
7,889
607
5,279
9,621
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
13
9 / 0 / 3
7,932
610
10,766
9,421
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alkebulan1
Olorun
11
2 / 4 / 0
5,874
452
3,642
9,042
3,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
FizzyElf 115
Ratatoskr
8
1 / 6 / 0
5,041
388
3,777
9,878
2,960
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LlilRedHead
Izanami
9
1 / 5 / 1
5,962
459
5,587
8,435
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Munnzy2K
Ravana
10
1 / 2 / 3
6,206
477
5,389
7,977
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
RexyKai
Fenrir
9
2 / 7 / 1
6,195
477
2,500
10,693
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
24
Kills
7
7
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alkebulan1
Olorun
2
4
0
0.5
L
Ratatoskr
FizzyElf 115
Ratatoskr
1
6
0
0.17
W
Zhong Kui
IMilenia
Zhong Kui
2
2
2
1.5
W
Skadi
3
2
7
3.25
L
Izanami
LlilRedHead
Izanami
1
5
1
0.3
L
Ravana
Munnzy2K
Ravana
1
2
3
1.25
L
Fenrir
RexyKai
Fenrir
2
7
1
0.36
W
Gilgamesh
UmbralScythe
Gilgamesh
6
1
1
6.5
W
Hun Batz
VileBlessing
Hun Batz
4
2
2
2.5
W
Chaac
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
20,895
39,936
Taken
46,025
21,947
Mitigated
19,142
13,947
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alkebulan1
Olorun
3,642
1,493
153
2,164
9,042
3,411
615
3,402
5,594
27,391
0
L
Ratatoskr
FizzyElf 115
Ratatoskr
3,777
904
84
940
9,878
2,960
0
0
9,431
0
14,279
W
Zhong Kui
IMilenia
Zhong Kui
6,593
656
0
2,556
7,344
5,204
2,342
2,244
5,100
42,185
0
W
Skadi
4,797
1,815
0
1,861
6,986
1,854
1,248
158
6,828
0
38,473
L
Izanami
LlilRedHead
Izanami
5,587
3,614
0
2,082
8,435
1,770
0
0
8,068
0
34,297
L
Ravana
Munnzy2K
Ravana
5,389
1,499
0
1,162
7,977
3,396
0
2,380
5,514
0
32,191
L
Fenrir
RexyKai
Fenrir
2,500
859
0
2,369
10,693
7,605
296
811
9,882
0
19,614
W
Gilgamesh
UmbralScythe
Gilgamesh
7,523
2,123
0
757
6,564
4,764
388
546
6,018
0
28,187
W
Hun Batz
VileBlessing
Hun Batz
5,279
2,229
0
3,057
9,621
4,407
814
778
8,843
0
55,711
W
Chaac
10,766
3,749
119
5,597
9,421
5,718
580
224
9,197
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
29,278
369
Minions Killed
253
0
Camps Cleared
0
1,209,462
Distance Traveled
1,135,370
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,874
452
45
3
0
196,274
1
L
Ratatoskr
5,041
388
19
1
0
243,258
0
W
Zhong Kui
7,387
568
92
7
0
232,961
3
W
Skadi
7,436
572
74
6
0
222,030
3
L
Izanami
5,962
459
77
6
0
214,381
0
L
Ravana
6,206
477
66
5
0
261,087
1
L
Fenrir
6,195
477
46
4
0
220,370
1
W
Gilgamesh
7,399
569
53
4
0
258,620
0
W
Hun Batz
7,889
607
95
7
0
249,801
3
W
Chaac
7,932
610
55
4
0
246,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role