Player Matchup

Ra
Ra
AuraBlue2792
Ra
Level 26
God Stats
38W - 47L
1,359 SR
Queue Stats
181W - 207L
1,303 Elo+
Solo
Da Ji
Da Ji
DONT-GIV-A-FRUCK
Da Ji
Level 25
God Stats
2W - 4L
1,272 SR
Queue Stats
51W - 44L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
Oxe5620
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Solo
Olorun
Olorun
deathdealer3035
Olorun
Level 27
God Stats
52W - 60L
1,497 SR
Queue Stats
371W - 411L
1,356 Elo+
Solo
Aphrodite
Aphrodite
theshawndoll
Aphrodite
Level 16
God Stats
2W - 2L
1,408 SR
Queue Stats
17W - 20L
1,266 Elo+
Party 1
Team Averages
Level 20
1,407 SR
1,288 Elo+

VS

Team Averages
Level 21
1,368 SR
1,189 Elo+
Artemis
Artemis
Fostja
Artemis
Level 26
God Stats
12W - 10L
1,307 SR
Queue Stats
21W - 43L
1,266 Elo+
Solo
Neith
Neith
HIGHPOTthesis956
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 131L
1,428 Elo+
Solo
Geb
Geb
LaserHandsMcCoy
Geb
Level 18
God Stats
4W - 6L
1,401 SR
Queue Stats
60W - 86L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
RedDrahn
Gilgamesh
Level 24
God Stats
21W - 43L
1,134 SR
Queue Stats
85W - 114L
1,066 Elo+
Solo
Nemesis
Nemesis
wilhan_natalia
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
909 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 28
15,904
1,060
27,548
18,981
9,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 9 / 17
13,674
912
16,081
24,090
12,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Oxe5620
Kukulkan
20
6 / 11 / 19
14,201
947
24,461
19,558
8,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 2 / 11
17,189
1,146
44,161
16,331
7,720
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
theshawndoll
Aphrodite
20
2 / 4 / 22
14,170
945
10,602
20,594
11,334
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fostja
Artemis
20
11 / 7 / 10
15,384
1,026
29,286
21,629
8,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 2 / 13
14,725
982
32,223
17,134
6,001
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 19
14,174
945
20,219
29,031
29,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
RedDrahn
Gilgamesh
20
4 / 7 / 16
13,792
919
9,766
28,886
10,867
20
0 / 19 / 12
12,350
823
2,012
32,448
11,950

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
97
38
Kills
27
27
Deaths
38
97
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
1
28
20
W
4
9
17
1.39
L
Artemis
Fostja
Artemis
11
7
10
2.29
L
8
2
13
7.25
L
4
3
19
4.5
W
Kukulkan
Oxe5620
Kukulkan
6
11
19
1.41
L
Gilgamesh
RedDrahn
Gilgamesh
4
7
16
1.71
W
20
2
11
12.75
W
Aphrodite
theshawndoll
Aphrodite
2
4
22
3.25
L
0
19
12
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,853
Damage
93,506
99,554
Taken
129,128
49,856
Mitigated
66,148
36,537
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,548
2,914
3,479
9,657
18,981
9,010
0
4,452
14,529
58,642
0
W
16,081
3,164
0
166
24,090
12,903
0
3,108
20,982
0
25,940
L
Artemis
Fostja
Artemis
29,286
19,929
0
263
21,629
8,075
0
18,501
3,128
0
62,405
L
32,223
17,697
0
3,039
17,134
6,001
0
14,648
2,486
0
45,346
L
20,219
1,822
0
2,224
29,031
29,255
0
24,654
4,377
37,786
0
W
Kukulkan
Oxe5620
Kukulkan
24,461
6,574
0
1,952
19,558
8,889
0
5,170
14,388
45,759
0
L
Gilgamesh
RedDrahn
Gilgamesh
9,766
1,320
0
88
28,886
10,867
0
21,829
7,057
0
43,671
W
44,161
31,418
557
6,474
16,331
7,720
0
3,388
12,943
70,795
0
W
Aphrodite
theshawndoll
Aphrodite
10,602
2,690
5,739
8,513
20,594
11,334
0
4,101
16,493
33,566
0
L
2,012
1,053
0
30
32,448
11,950
0
27,140
5,308
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,138
Gold Earned
70,425
251
Minions Killed
236
10
Camps Cleared
0
1,247,301
Distance Traveled
1,344,055
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,904
1,060
84
6
2
296,119
1
W
Da Ji
13,674
912
22
1
0
261,274
3
L
Artemis
15,384
1,026
76
5
0
241,126
0
L
Neith
14,725
982
31
2
0
251,650
0
L
Geb
14,174
945
56
4
0
312,565
0
W
Kukulkan
14,201
947
39
3
0
202,831
0
L
Gilgamesh
13,792
919
57
4
0
323,934
0
W
Olorun
17,189
1,146
45
3
8
244,556
0
W
Aphrodite
14,170
945
61
4
0
242,521
0
L
Nemesis
12,350
823
16
1
0
214,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role