Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
AQÉTIQUINHO
Izanami
Gold III
Level 70
God Stats
16W - 13L
1,516 SR
Queue Stats
221W - 212L
1,790 MMR
Solo
Cthulhu
Cthulhu
Platinum V
MaverickXXIV
Cthulhu
Platinum V
Level 119
God Stats
5W - 5L
1,676 SR
Queue Stats
61W - 60L
1,852 MMR
Solo
Tyr
Tyr
Platinum IV
NoelVermilion
Tyr
Platinum IV
Level 147
God Stats
8W - 2L
2,004 SR
Queue Stats
22W - 16L
1,982 MMR
Solo
Thanatos
Thanatos
Platinum III
Vhelran
Thanatos
Platinum III
Level 106
God Stats
22W - 17L
1,675 SR
Queue Stats
419W - 423L
1,658 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,674 SR
1,756 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,490 SR
1,887 MMR
Serqet
Serqet
Gold I
BuscøSëxø
Serqet
Gold I
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 59L
1,803 MMR
Solo
Hachiman
Hachiman
Platinum IV
Cnarz
Hachiman
Platinum IV
Level 85
God Stats
0W - 2L
1,404 SR
Queue Stats
82W - 81L
1,750 MMR
Solo
Agni
Agni
Masters
katyteamo
Agni
Masters
Level 83
God Stats
19W - 23L
1,571 SR
Queue Stats
337W - 340L
2,234 MMR
Solo
Sylvanus
Sylvanus
Gold IV
tkdioh
Sylvanus
Gold IV
Level 153
God Stats
0W - 5L
1,385 SR
Queue Stats
67W - 73L
1,386 MMR
Solo
Bellona
Bellona
Diamond III
zSusanoOz
Bellona
Diamond III
Level 156
God Stats
16W - 20L
1,590 SR
Queue Stats
140W - 131L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
13 / 1 / 10
16,217
624
26,337
18,350
10,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
AQÉTIQUINHO
Izanami
20
5 / 5 / 3
16,921
651
20,436
21,645
8,360
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MaverickXXIV
Cthulhu
20
4 / 0 / 18
14,477
557
14,635
14,956
18,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 1 / 13
15,885
611
18,626
28,620
44,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Vhelran
Thanatos
20
6 / 4 / 12
15,313
589
14,736
22,135
10,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GilgameshMorgan Le FayOdinPersephoneArtio

VS

Bans
TiamatGebUllrAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
4 / 6 / 1
11,372
437
9,363
22,128
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Cnarz
Hachiman
20
2 / 7 / 2
12,952
498
12,173
19,030
6,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
20
3 / 5 / 3
13,283
511
19,076
18,839
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
tkdioh
Sylvanus
16
1 / 8 / 4
9,654
371
8,057
30,910
29,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
zSusanoOz
Bellona
19
1 / 5 / 3
12,538
482
14,082
27,129
25,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
31
Kills
11
11
Deaths
31
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
13
1
10
18
W
Izanami
AQÉTIQUINHO
Izanami
5
5
3
1.3
L
Serqet
4
6
1
0.75
L
Hachiman
Cnarz
Hachiman
2
7
2
0.43
W
Cthulhu
MaverickXXIV
Cthulhu
4
0
18
13
W
3
1
13
9.5
W
Thanatos
Vhelran
Thanatos
6
4
12
3
L
Agni
3
5
3
0.9
L
Sylvanus
tkdioh
Sylvanus
1
8
4
0.38
L
Bellona
zSusanoOz
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,770
Damage
62,751
105,706
Taken
118,036
93,757
Mitigated
76,827
59,147
Healing
26,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
26,337
2,095
548
9,041
18,350
10,647
917
9,954
8,369
132,294
0
W
Izanami
AQÉTIQUINHO
Izanami
20,436
16,534
0
5,465
21,645
8,360
9,884
3,534
17,495
0
172,870
L
Serqet
9,363
2,641
0
5,380
22,128
8,295
0
9,516
12,612
0
69,691
L
Hachiman
Cnarz
Hachiman
12,173
5,216
0
3,883
19,030
6,723
0
4,390
14,640
0
118,272
W
Cthulhu
MaverickXXIV
Cthulhu
14,635
556
3,373
4,916
14,956
18,896
385
5,678
8,889
49,612
0
W
18,626
1,458
0
10,726
28,620
44,874
942
6,855
21,379
20,427
95,766
W
Thanatos
Vhelran
Thanatos
14,736
4,335
0
25,078
22,135
10,980
1,012
4,325
17,098
0
141,069
L
Agni
19,076
994
229
5,016
18,839
6,821
0
9,745
9,094
128,757
0
L
Sylvanus
tkdioh
Sylvanus
8,057
1,872
1,928
3,398
30,910
29,613
0
12,444
18,466
23,400
6,081
L
Bellona
zSusanoOz
Bellona
14,082
4,085
0
6,270
27,129
25,375
0
9,568
17,561
12,669
78,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,813
Gold Earned
59,799
898
Minions Killed
734
0
Camps Cleared
0
2,645,408
Distance Traveled
2,416,242
40
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,217
624
186
7
0
510,702
6
W
Izanami
16,921
651
259
10
0
425,506
4
L
Serqet
11,372
437
113
4
0
533,166
7
L
Hachiman
12,952
498
187
7
0
439,185
10
W
Cthulhu
14,477
557
67
3
0
576,940
16
W
Tyr
15,885
611
207
8
0
552,518
5
W
Thanatos
15,313
589
179
7
0
579,742
9
L
Agni
13,283
511
212
8
0
521,029
4
L
Sylvanus
9,654
371
40
2
0
436,659
9
L
Bellona
12,538
482
182
7
0
486,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role