Player Matchup

Chang'e
Chang'e
Amputect
Chang'e
Level 67
God Stats
33W - 29L
1,492 SR
Queue Stats
241W - 255L
1,425 Elo+
Party 1
Anhur
Anhur
DomLilim
Anhur
Level 129
God Stats
1W - 0L
1,278 SR
Queue Stats
66W - 50L
1,322 Elo+
Party 2
Discordia
Discordia
HimitsuGabriel
Discordia
Level 70
God Stats
1W - 0L
1,623 SR
Queue Stats
34W - 35L
1,319 Elo+
Party 2
Hun Batz
Hun Batz
IronKeegles
Hun Batz
Level 89
God Stats
6W - 14L
1,274 SR
Queue Stats
279W - 299L
1,424 Elo+
Party 1
Bellona
Bellona
Power_sk1ll3r
Bellona
Level 60
God Stats
10W - 16L
1,389 SR
Queue Stats
206W - 240L
1,427 Elo+
Solo
Team Averages
Level 83
1,411 SR
1,383 Elo+

VS

Team Averages
Level 71
1,436 SR
1,378 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Bkasinger
Bakasura
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,460 Elo+
Solo
Zeus
Zeus
Oodlzz O Fun
Zeus
Level 56
God Stats
4W - 9L
1,381 SR
Queue Stats
10W - 26L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
Subby5667
Sun Wukong
Level 53
God Stats
1W - 6L
1,346 SR
Queue Stats
4W - 12L
1,266 Elo+
Party 3
Hades
Hades
piegod9
Hades
Level 87
God Stats
9W - 9L
1,455 SR
Queue Stats
108W - 112L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amputect
Chang'e
13
3 / 2 / 3
8,764
487
7,643
13,798
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
DomLilim
Anhur
14
5 / 3 / 5
8,636
480
9,368
18,178
5,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
HimitsuGabriel
Discordia
15
4 / 4 / 6
9,358
520
10,446
7,833
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IronKeegles
Hun Batz
17
10 / 4 / 5
10,973
610
11,684
13,646
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
17
3 / 2 / 1
10,468
582
8,637
14,050
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 9 / 1
7,234
402
8,735
10,944
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Bkasinger
Bakasura
17
9 / 2 / 2
10,182
566
11,033
15,852
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 4
8,906
495
4,292
12,380
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Subby5667
Sun Wukong
10
0 / 6 / 4
6,804
378
7,654
12,703
7,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
piegod9
Hades
17
2 / 2 / 4
9,708
539
10,216
14,061
10,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
25
Kills
14
15
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
9
1
0.06
W
Chang'e
Amputect
Chang'e
3
2
3
2.25
L
Bakasura
Bkasinger
Bakasura
9
2
2
5
W
Anhur
DomLilim
Anhur
5
3
5
2.5
W
Discordia
HimitsuGabriel
Discordia
4
4
6
1.75
W
Hun Batz
IronKeegles
Hun Batz
10
4
5
3.13
L
3
6
4
0.83
W
Bellona
3
2
1
1.75
L
Sun Wukong
Subby5667
Sun Wukong
0
6
4
0.33
L
Hades
piegod9
Hades
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
41,930
67,505
Taken
65,940
31,628
Mitigated
32,205
23,687
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,735
375
0
440
10,944
2,801
0
3,098
7,744
42,426
0
W
Chang'e
Amputect
Chang'e
7,643
328
1,275
5,597
13,798
8,590
596
4,480
8,443
44,279
0
L
Bakasura
Bkasinger
Bakasura
11,033
7,877
0
7,412
15,852
7,972
574
3,204
12,374
0
57,560
W
Anhur
DomLilim
Anhur
9,368
4,275
0
9,174
18,178
5,784
1,343
6,145
11,325
0
48,102
W
Discordia
HimitsuGabriel
Discordia
10,446
224
0
500
7,833
2,419
1,160
3,092
4,676
47,995
0
W
Hun Batz
IronKeegles
Hun Batz
11,684
3,328
0
2,622
13,646
5,115
0
3,441
9,585
0
70,172
L
4,292
285
0
2,721
12,380
3,627
700
4,418
7,502
38,646
0
W
Bellona
8,637
3,090
36
4,483
14,050
9,720
524
7,391
6,657
0
74,267
L
Sun Wukong
Subby5667
Sun Wukong
7,654
754
0
749
12,703
7,383
104
4,607
8,068
6,129
19,937
L
Hades
piegod9
Hades
10,216
1,954
80
6,332
14,061
10,422
596
1,984
11,166
60,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
42,834
476
Minions Killed
431
0
Camps Cleared
0
1,623,017
Distance Traveled
1,618,484
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,234
402
77
4
0
282,556
2
W
Chang'e
8,764
487
61
3
0
314,276
1
L
Bakasura
10,182
566
117
7
0
397,441
1
W
Anhur
8,636
480
74
4
0
292,566
5
W
Discordia
9,358
520
84
5
0
320,034
2
W
Hun Batz
10,973
610
110
6
0
366,859
2
L
Zeus
8,906
495
74
4
0
295,848
3
W
Bellona
10,468
582
147
8
0
329,282
0
L
Sun Wukong
6,804
378
37
2
0
340,576
1
L
Hades
9,708
539
126
7
0
302,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role