Player Matchup

Heimdallr
Heimdallr
Platinum I
Keno16
Heimdallr
Platinum I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 292L
1,745 MMR
Party 1
Horus
Horus
Gold IV
amanra567
Horus
Gold IV
Level 122
God Stats
88W - 74L
1,686 SR
Queue Stats
359W - 318L
1,638 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
dr16ew
Morgan Le Fay
Gold II
Level 108
God Stats
12W - 15L
1,505 SR
Queue Stats
169W - 151L
1,544 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,564 SR
1,642 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,778 SR
1,598 MMR
Achilles
Achilles
Gold III
SCREEEEECH8573
Achilles
Gold III
Level 36
God Stats
8W - 8L
1,602 SR
Queue Stats
34W - 35L
1,513 MMR
Solo
Thoth
Thoth
Gold V
VillaÌn
Thoth
Gold V
Level 56
God Stats
6W - 2L
2,021 SR
Queue Stats
8W - 4L
1,651 MMR
Party 2
Hou Yi
Hou Yi
Silver I
iGadreel
Hou Yi
Silver I
Level 123
God Stats
6W - 5L
1,710 SR
Queue Stats
11W - 9L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Keno16
Heimdallr
14
4 / 3 / 2
10,500
618
14,230
15,406
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
amanra567
Horus
13
0 / 3 / 2
9,326
549
3,604
18,762
19,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
dr16ew
Morgan Le Fay
12
2 / 5 / 4
9,784
576
12,876
11,681
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChaacPersephoneAthenaFenrirCharybdis

VS

Bans
CabrakanGebArtioSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 3 / 6
11,797
694
7,746
20,246
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
VillaÌn
Thoth
17
5 / 3 / 6
11,865
698
23,349
10,077
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iGadreel
Hou Yi
16
4 / 0 / 4
11,488
676
8,596
10,919
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
11
11
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Keno16
Heimdallr
4
3
2
1.67
W
Achilles
2
3
6
1.67
W
Thoth
VillaÌn
Thoth
5
3
6
2.67
L
Horus
amanra567
Horus
0
3
2
0.33
L
Morgan Le Fay
dr16ew
Morgan Le Fay
2
5
4
0.8
W
Hou Yi
iGadreel
Hou Yi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
39,691
45,849
Taken
41,242
28,442
Mitigated
36,914
13,831
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Keno16
Heimdallr
14,230
3,753
0
2,447
15,406
5,062
0
9,585
5,821
0
56,259
W
Achilles
7,746
634
30
5,253
20,246
28,920
0
4,549
15,051
0
21,625
W
Thoth
VillaÌn
Thoth
23,349
371
0
2,530
10,077
3,264
732
3,926
5,835
73,336
0
L
Horus
amanra567
Horus
3,604
1,018
4,195
6,413
18,762
19,323
0
7,796
10,966
306
9,485
L
Morgan Le Fay
dr16ew
Morgan Le Fay
12,876
153
0
776
11,681
4,057
0
6,095
5,586
33,197
0
W
Hou Yi
iGadreel
Hou Yi
8,596
3,111
0
4,317
10,919
4,730
1,161
3,601
7,062
0
60,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
35,150
168
Minions Killed
234
6
Camps Cleared
10
992,365
Distance Traveled
1,065,880
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,500
618
104
6
3
317,882
1
W
Achilles
11,797
694
17
1
2
374,242
1
W
Thoth
11,865
698
102
6
1
341,600
8
L
Horus
9,326
549
13
1
1
353,389
4
L
Morgan Le Fay
9,784
576
51
3
2
321,094
2
W
Hou Yi
11,488
676
115
7
7
350,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role