Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
ChequeMeh
Chang'e
Level 122
God Stats
4W - 1L
1,741 SR
Queue Stats
83W - 60L
1,589 Elo+
Party 2
Fenrir
Fenrir
Scream4Gene
Fenrir
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 81L
1,590 Elo+
Party 2
Team Averages
Level 71
1,580 SR
1,560 Elo+

VS

Team Averages
Level 142
1,539 SR
1,587 Elo+
Cthulhu
Cthulhu
EightFoldPath
Cthulhu
Level 128
God Stats
5W - 3L
1,610 SR
Queue Stats
59W - 44L
1,570 Elo+
Party 1
Chiron
Chiron
FlashEdge
Chiron
Level 160
God Stats
5W - 8L
1,381 SR
Queue Stats
250W - 220L
1,582 Elo+
Party 1
Scylla
Scylla
ZéroDividé
Scylla
Level 137
God Stats
86W - 67L
1,627 SR
Queue Stats
100W - 100L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 9
6,785
754
5,501
6,453
4,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ChequeMeh
Chang'e
11
4 / 0 / 7
7,244
805
7,247
8,505
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
5 / 2 / 5
7,040
782
7,532
9,842
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 3 / 0
5,870
652
4,856
8,736
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
FlashEdge
Chiron
8
0 / 4 / 2
5,705
634
2,982
5,858
1,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
1 / 5 / 0
5,949
661
6,727
9,038
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
9
6.5
W
Chang'e
ChequeMeh
Chang'e
4
0
7
7.5
L
Cthulhu
1
3
0
0.33
L
Chiron
FlashEdge
Chiron
0
4
2
0.25
W
Fenrir
5
2
5
3.75
L
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
14,565
24,800
Taken
23,632
12,301
Mitigated
9,759
11,030
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,501
688
42
397
6,453
4,230
243
2,788
3,665
15,849
0
W
Chang'e
ChequeMeh
Chang'e
7,247
496
3,487
5,502
8,505
2,875
910
4,606
3,899
24,213
0
L
Cthulhu
4,856
110
209
1,631
8,736
5,313
0
5,436
3,300
13,079
0
L
Chiron
FlashEdge
Chiron
2,982
637
288
1,478
5,858
1,807
0
3,005
2,781
0
10,943
W
Fenrir
7,532
1,906
0
1,602
9,842
5,196
1,225
4,419
5,423
0
22,063
L
Scylla
6,727
870
33
1,068
9,038
2,639
0
4,433
4,605
19,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
17,524
84
Minions Killed
53
5
Camps Cleared
3
515,354
Distance Traveled
406,968
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,785
754
19
2
0
175,913
0
W
Chang'e
7,244
805
36
4
3
180,771
1
L
Cthulhu
5,870
652
7
1
0
159,749
3
L
Chiron
5,705
634
21
2
1
96,365
2
W
Fenrir
7,040
782
29
3
2
158,670
0
L
Scylla
5,949
661
25
3
2
150,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role